WoW Forever Dungeon Entrance Locations for Every Instance

Some WoW Forever dungeons are behind a city doorway; others require a cave approach, a mountain descent or a choice between several wings. Use the entrance guides below to find the right meeting point before your group sets out.
These guides cover the original Eastern Kingdoms and Kalimdor dungeon families alongside Forever’s nine new instances. A level band is a planning aid, not a promise that every group at its lowest level can clear the final boss.
Classic Dungeon Entrances
- Ragefire Chasm – Orgrimmar
- Wailing Caverns – The Barrens
- The Deadmines – Westfall
- Shadowfang Keep – Silverpine Forest
- Blackfathom Deeps – Ashenvale
- The Stockade – Stormwind City
- Gnomeregan – Dun Morogh
- Razorfen Kraul – The Barrens
- Scarlet Monastery – Tirisfal Glades
- Razorfen Downs – The Barrens
- Uldaman – Badlands
- Zul’Farrak – Tanaris
- Maraudon – Desolace
- Sunken Temple – Swamp of Sorrows
- Blackrock Depths – Searing Gorge
- Blackrock Spire – Searing Gorge
- Dire Maul – Feralas
- Scholomance – Western Plaguelands
- Stratholme – Eastern Plaguelands
New Forever Dungeon Entrances
- Hall of Thanes – Ironforge
- Ruins of Lordaeron – Undercity
- Excavation Site: Wetlands – Wetlands
- City of Dalaran – Silverpine Forest
- The Drowned City – Stranglethorn Vale
- Krol’dok Stronghold – Riverglades
- Alcaz Prison – Dustwallow Marsh
- Blackmaw Hold – Azshara
- Shaper’s Terrace – Un’Goro Crater
Picking the Right Door
Scarlet Monastery, Dire Maul and Blackrock Spire have wing-specific routes. Stratholme has two exterior gates, while Maraudon has separate crystal-coloured approaches and an inner shortcut. Agree on the intended wing before choosing a meeting point.
Map coordinates apply to the zone named beside them. A city-map coordinate cannot be pasted onto its surrounding zone map, and a pin over a cave does not show which floor you are standing on. Where the map marks an outside approach, follow the written steps to reach the instance portal.





