
In a PlayStation Blog hands-on report, Star Wars: Galactic Racer came across as a racer built around the franchise’s fastest machines, from landspeeders and speeder bikes to podracers. The demo was shown at Summer Game Fest, and it leaned hard into speed, risk, and a little chaos.
The game is set after the fall of the Empire on the Outer Rim, where the unsanctioned Galactic League becomes the center of the action. Players step into the helmet of Shade, who is pulled in by the League’s creator, Darius Pax, and pushed into a rivalry with reigning champion Kestar Bool.
Each vehicle class plays with a different feel. Landspeeders are the heavier option and can drift through turns, speeder bikes trade durability for raw pace and use Kinetic Burst for a quick correction, and skim speeders go for sharper handling with Knife Edge. All three can use Afterburner and Ramjet boosts, and racers can also equip shields or weapons mapped to L1.
The campaign uses a roguelite structure, with randomized events that change from run to run. Players pick from three paths at the start of each run, then work through races, Field Tests, Eliminators, and Mystery Encounters across planets such as Jakku and Lantaana. The package also includes multiplayer, a Scenarios mode built around longer challenges, and an Arcade mode for quick races.
Arcade mode even lets players race as Sebulba from Star Wars: The Phantom Menace on Tatooine, and the preview notes that podracers are far faster but far less stable than the speeder classes. One bad hit can wreck them fast, which makes the mode sound as brutal as it is fast.
Star Wars: Galactic Racer is due on PlayStation 5 on October 6, and it looks like the game is aiming for more than nostalgia if this showing is any indication.
If Star Wars racing is your thing, share your thoughts in the comments and follow us on X, Bluesky, YouTube, Instagram.
Source: PlayStation Blog






