Fellowship 0.4.7.0 Targets Crashes After Dungeon Restarts
Chief Rebel will keep monitoring server behavior after repeated restarts to see whether its memory fix holds.

Fellowship Weekly Update 0.4.7.0 is a focused bug-fix pass as most of the team works on 1.0 content, according to Chief Rebel’s September 30 Steam announcement. Its main change targets dungeon crashes that could occur after repeated restarts in one session.
After investigating server logs, the team adjusted the server-side memory issue behind the crashes. It will continue monitoring playthroughs with dozens of restarts to check whether the changes resolve the problem.
Patch Notes – Weekly Update 0.4.7.0
Dungeon Restart Crash
We had reports of dungeons crashing after an amount of resets within the same session. We’ve spent the last few days looking at server logs to identify the memory issue that caused the problem and have made adjustments server-side to resolve. We’ll be continuing to monitor player fedback and server reports on playthroughs where dozens of restarts happen within the same session to see if the issue is truly resolved.
UI
- Fixed an issue where having more than 15 items in the reforger pushed UI elements outside the bounds of the window.
- Removed the Scrapper confirmation popup.
Elarion
- Fixed an issue causing \[Multishot] to do zero damage when not looking directly at the target.
Gunde
- Fixed an issue causing \[Grim Harvest] and \[Death’s Arc] procs to no longer remain after death.
Anomalous Orbs
- Fixed a memory leak issue connected to Anomalous Orbs.
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Fellowship
Developed by Chief Rebel



