Patch Notes
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STALCRAFT: X Starts Its Coliseum Ranking Season With New Rewards
STALCRAFT: X has started its Coliseum ranking season on August 12, giving players two weeks to climb through the leagues,…
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Palworld v1.0.3 Makes Jetragon Easier to Unlock and Fixes Dozens of Bugs
Palworld v1.0.3 is now available with a mix of balance changes, resource adjustments, visual improvements, and fixes for multiplayer, progression,…
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skate. will test Block Parties again on August 14 with more fixes in progress
skate. will bring back the Meetups: Block Parties test for a second weekend from Aug. 14 at 10 a.m. PT…
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Sunkenland Update v0.8.47 Fixes Achievement Resets and Two Map Bugs
Sunkenland update v0.8.47 fixes a progression issue that could reset survival achievement progress after saving or loading the game. The…
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Overwatch 2’s August 11 update adds D.Mon, Emerald rank, and a huge hero pass
Overwatch 2’s August 11, 2026 update brings Season 4: Heroes of Busan to the game, adding the new Tank hero…
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Apex Legends’ August 11 Update Fixes Mythic CAR Animations and Bloodhound’s Ultimate Bug
Apex Legends received an August 11 update addressing five gameplay and audio issues, including incorrect Mythic CAR reload animations and…
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Marathon Update 1.1.5.3 Targets DLSS Frame Generation and Solo Queue Messaging
Bungie published Marathon Update 1.1.5.3 on August 11, addressing two small issues tied to performance reporting and queue messaging. The…
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Satisfactory v1.2.4.0 Will Tackle Multiplayer Stalls, Blueprint Bugs, and PS5 Crashes
Satisfactory will receive another 1.2 cleanup pass with v1.2.4.0, a patch aimed at multiplayer stalls, blueprint problems, vehicle systems, and…
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Phasmophobia’s Second Quality-of-Life Update Will Arrive on August 25
Kinetic Games will release Phasmophobia’s second Quality-of-Life update on August 25, 2026. The update will arrive across all platforms, although…
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Meccha Chameleon fix7.3.2 Targets Movement and Match-End Problems
LEMORION has published the notes for Meccha Chameleon fix7.3.2, a focused fix covering incorrect character movement speed, a map-boundary issue,…
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