Patch NotesPC

Incursion Red River Hotfix 1.4.0.3 Reverts Vaulting and Restores Kill XP

The patch also repairs mission blockers, adjusts pain-relief stacking and adds support for player-made language packs.

Hotfix 1.4.0.3 for Incursion Red River reverses the vaulting change from version 1.4.0.2, which could send players through the map, and restores KIA kills in raid summaries with their XP. It also repairs mission blockers, changes how pain-relief doses replace one another and allows players to add custom languages. The Steam announcement for Hotfix 1.4.0.3 includes a workaround for visual issues on RTX 50-series GPUs. The preceding 1.4.0.2 update had addressed mission tracking and bot behavior, while also restoring mixed-ammo magazine support and improving performance around distant bots and bodies.

Incursion Red River 1.4.0.3 Patch Notes

Known Issues

  • Red outlines, light rays or discolored foliage on RTX 50-series GPUs: rolling back to NVIDIA driver 617.42 with a clean installation has fixed it for affected players so far. Step-by-step instructions are in our pinned thread: Workaround: red outlines on RTX 50-series GPUs.

AI

  • Bots now only spawn at spots with a walkable path back to their spawn point, so they no longer appear in unreachable places such as water.
  • Fixed bots chambering the wrong round (for example, an AP round) when their magazine holds mixed ammo.
  • Fixed grenades from bots killed mid-throw still flying toward the player.

Missions & Operations

  • Fixed kills (KIA) no longer showing in the raid summary and not giving XP.
  • Fixed missions that were already finished staying under active missions. Affected saves are repaired the next time you load into the hideout.
  • Fixed the clear-HAS task in FANG mission 12 on Delta being impossible to complete.
  • Fixed picking up the cassette in the Intel Extraction operation sometimes not registering, which blocked the operation.
  • Fixed the laser rangefinder (LRF) missing from the provided loadout.
  • Fixed the TactiNav communicator still beeping for clients after another player collected the resource.
  • Fixed the TactiNav communicator’s beep sometimes not coming back after you walked out of range and back in.

Medical

  • Reworked how pain relief stacks: a new dose now compares against what’s actually left of the active one. Morphine overrides Painkillers, and Painkillers only replace Morphine once less than their amount is left.
  • MFAK morphine now also suppresses the fracture pain effect.
  • Painkillers, Morphine and MFAK now also silence the fracture pain sounds and limp until they wear off.

Inventory

  • Items stored inside a backpack or rig no longer make it bigger when it lies on the ground.

Player

  • Fixed the host sometimes becoming invisible to clients after being revived.
  • Fixed vaulting sometimes clipping you through the map. The vaulting change from 1.4.0.2 has been reverted.

Localization

  • Players can now add their own languages. Start the game once, then see %LOCALAPPDATA%\Test_C\Saved\Translations for the English template and instructions. Language packs placed there show up in the language menu.

Which fix will make the biggest difference to your next raid? For more coverage of changes like the vaulting rollback and custom-language support, stay connected on X, Bluesky, YouTube, Instagram, Steam and Telegram.

Incursion Red River

Incursion Red River is a tactical first-person extraction shooter set in war-torn modern day Vietnam. Exclusively single-player and co-op gameplay! Customize your loadout, complete contracts & extract, or die trying!

  • Genre Shooter
  • Platforms PC (Microsoft Windows)
  • Perspective First person
  • Modes Single player, Multiplayer, Co-operative
  • Release April 10, 2024
  • Publisher Games Of Tomorrow

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era, where I played professionally. Now I am happily married to Margarita Kicevski and have two beautiful children. My goal is to deliver fresh news and updates from the gaming world, but also deliver some juicy guides. Previously, I worked on another website for 8 years and decided to continue my journey here! So basically, I am in this industry for 10+ years... which has been quite a lot, let me tell you!

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