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STALCRAFT: X Shows How Armor Size Changes Your Hitbox

Heavy armor has a 1.45 m² front projection and a 0.97 m² side projection, compared with 1.31 m² and 0.76 m² for light armor.

Armor size changes the target profile opponents can hit in STALCRAFT: X. EXBO’s Steam explainer describes a hitbox as the invisible character shape the game checks when incoming shots connect, then compares the projected areas of light, medium, and heavy armor.

Front and side projected areas for light, medium, and heavy armor hitboxes.

Light armor projects 1.31 m² from the front and 0.76 m² from the side. Medium measures 1.36 m² and 0.91 m², while heavy reaches 1.45 m² and 0.97 m². Compared with light armor, heavy armor’s projected area is 11% larger from the front and 28% larger from the side. Those percentages describe area, not a stated increase in hit probability.

Does the larger side profile change how you weigh light versus heavy armor in a fight? For more on STALCRAFT: X’s combat mechanics, stay connected through X, Bluesky, YouTube, Instagram, Steam, and Telegram.

Stalzone

STALZONE is the extraction shooter where you don't have to start over — and the only one with a world worth belonging to. You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you.

  • Genre Shooter, Role-playing (RPG), Adventure
  • Platforms PC (Microsoft Windows)
  • Perspective First person
  • Modes Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
  • Release December 9, 2022

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era, where I played professionally. Now I am happily married to Margarita Kicevski and have two beautiful children. My goal is to deliver fresh news and updates from the gaming world, but also deliver some juicy guides. Previously, I worked on another website for 8 years and decided to continue my journey here! So basically, I am in this industry for 10+ years... which has been quite a lot, let me tell you!

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