Beast of Reincarnation v1.1.0 Patch Notes Add Ruthless Mode and Auto-Pickup
The PC changelog also adds harder Reincarnation+ options, adjusts boss encounters, and fixes a Steam Deck loading issue.

Beast of Reincarnation v1.1.0’s PC patch notes add Very Hard and Ruthless difficulty modes, with Ruthless killing Emma in one hit. They also outline an auto-pickup option for enemy drops and field items, combat adjustments, cutscene pacing work, and fixes for ultrawide displays and Steam Deck loading.
The official Steam announcement identifies this as patch #7. Reincarnation+ gets Hard, Very Hard, and Ruthless options, while Normal remains its default. Players can switch difficulty modes at any time.
Cutscene adjustments build on version 1.0.12, which made almost every event scene and cutscene skippable. Version 1.1.0 adjusts dialogue pacing and scene timing across numerous event cutscenes.
Beast of Reincarnation v1.1.0 Patch Notes
- Expanded Difficulty Options
- Added new difficulty modes:
- Added “Very Hard” mode, which is more difficulty than “Hard.”
- Added “Ruthless” mode, where Emma dies instantly in a single hit, as a bonus challenge mode for fans.
- Added increased difficulty options for New Game+:
- These options include “Hard”, “Very Hard”, and “Ruthless” modes for Reincarnation+.
- Note: the default difficulty of Reincarnation+ mode corresponds to “Normal.”
- Note: you can switch between difficulty modes at any time during gameplay.
- Added new difficulty modes:
- Various Gameplay Adjustments
- Overhauled the attack patterns for some Nushi variants.
- Updated some of Shidou’s attack patterns, with further updates planned in future patches.
- Added an auto-pickup feature for item drops from enemies and items in the field. This can be changed under the Gameplay tab in the Settings menu.
- Adjusted the difficulty of certain bosses and enemies whose difficulty was lower than intended.
- Adjusted ranged weapon damage dealt to bosses.
- Adjusted the attack power of select Blade Arts Finishers and Bloom Arts.
- Overhauled the attack patterns for some Nushi variants.
- Ongoing Improvements to Events and Cutscenes
- Adjusted dialogue pacing and scene timing across numerous event cutscenes.
- Bug Fixes and Technical Improvements
- Fixed UI layout issues for players using ultrawide monitors and added proper support for ultrawide displays on the Skill Tree screen.
- Mitigated buggy behavior on the map screen when using mouse input while a controller is connected.
- Fixed an issue where the confirmation inputs did not work on certain items in the food production menus when using keyboard and mouse.
- Fixed an issue on Steam Deck where loading delays when moving between specific areas caused the player to fall into the void.
- Fixed an issue where the revive effect would not trigger properly if caught in consecutive self-destruct attacks while under the effect of “Resurrection Censer.”
- Fixed an issue where special abilities were not properly upgraded when upgrading to “Bell Sword +1.”
- Fixed an issue where crossbow reload enhancement values would reset when changing equipment.
- Fixed an issue where parameter boost displays on the Cooking screen differed before and after equipping Spirit Stones.
- Fixed an issue where selecting a greyed-out item in the equipment enhancement menu caused the controls to lock up.
- Fixed an issue where specific button inputs while operating the bed menu on the Cleanse Walker resulted in soft locks.
- Fixed an issue where Koo would use an item immediately upon departing from the Cleanse Walker.
- Fixed an issue where the quantity of Koo’s exclusive item, “Oil Container”, was not displayed in the Item Box.
- Fixed an issue where unnecessary UI elements or effects for items remained visible at spawn locations for hidden items that had already been collected.
- Fixed an issue where vines did not disappear upon completing the battle against the Withered Beast.
- Fixed issues in certain boss fights where attacks would fail to hit, enemies/players would get stuck in walls, or the camera would get cut off.
- Fixed an issue where certain enemies would freeze or become unresponsive.
- Fixed an issue where Emma’s posture would tilt unnaturally while interacting with certain objects or standing on slopes.
- Fixed unnatural invisible collision boundaries across zones.
- Fixed an issue where the music, voiceover, or sound effects would cut off or fail to play during certain events or after fade-to-black transitions.
The team says it is continuing to monitor feedback and expects to share more about future updates in the coming weeks.
Would you try a run where one hit ends Emma’s attempt? Keep up with the new challenge modes and continued cutscene work through X, Bluesky, YouTube, Instagram, Steam, and Telegram.
Beast of Reincarnation
Developed by Game Freak





