Beast of Reincarnation v1.1.02 Marks End of Regular Updates
New Game+ can carry equipment, outfits, and skins, while the patch also reworks boss attacks and fixes several chapter progression blockers.

Beast of Reincarnation version 1.1.02 is the game’s ninth update and marks the end of its regularly scheduled post-launch cadence, according to the Steam patch notes. The changes include New Game+ carryover for equipment, outfits, and skins, alongside combat adjustments and fixes for progression blockers.
Earlier, version 1.1.01 added a route past three zones after Great Wall Terraces. Version 1.1.02 adds outfit changes at Campsites and through the Cleanse Walker’s Bed Menu, with outfit pattern variations found while exploring. The Grow Chamber also gets a Growth Boost feature powered by enemy defeats, and its Auto setting will plant at least one seed when the player has seeds.
Combat updates include new boss attacks, stat changes for regular enemies and Nushi, adjustments to select Bloom Arts and Blade Arts, and revised ranged-weapon handling. The patch also addresses cutscene issues, ultrawide display problems, chapter progression blocks, and performance on Steam Deck. The developers say they will continue listening to feedback after regular updates end, and players can contact the team through the Fictions support site.
Beast of Reincarnation v1.1.02 Patch Notes
- New Features & Gameplay Adjustments
- Players can now change Emma’s outfit at Campsites and via the Bed Menu inside the Cleanse Walker.
- Outfit pattern variations have been placed throughout each region. Once you acquire a new outfit pattern variation during exploration, you can change into it.
- Added support for carrying over equipment, outfits, and skins when starting New Game+.
- Added a “Growth Boost” feature to the Grow Chamber. Defeating enemies grants boost uses, allowing you to speed up crop growth.
- Improved Grow Chamber behavior so that when the “Auto” setting is enabled, at least one crop seed is guaranteed to be planted if you own seeds.
- Added new attack moves to bosses and adjusted their behavior/attack patterns.
- Rebalanced overall stats and attributes for regular enemies and Nushi.
- Adjusted the power of select Bloom Arts and Blade Arts.
- Improved weapon handling so that ranged weapons can now be switched during regular attacks and while in Iaido stance.
- Changed the Guard input to a continuous trigger (press and hold).
- Improved attack targeting on slashes so that the pitch (vertical direction) aligns toward the targeted enemy.
- Added “Entanglement Overdrive” to Key Config, supporting custom key rebinding and saving.
- Improved key config warnings to alert players when assigned buttons conflict with key actions that cannot overlap (such as lock-on during ammo slot switching).
- Added support for touchpad controls and button icon displays when using a PS5 DualSense controller.
- Players can now change Emma’s outfit at Campsites and via the Bed Menu inside the Cleanse Walker.
- Ongoing Improvements to Cutscenes & Events
- Adjusted dialogue pacing and scene timing across various event scenes.
- Fixed an issue where item and weapon acquisition pop-ups were not displayed correctly when skipping certain events.
- Fixed visual corruption in cutscenes and event sequences when using ultrawide monitors.
- Bug Fixes & Technical Improvements
- Fixed an issue where the HP bar would disappear during combat when using ultrawide monitors.
- Fixed an issue where aiming a ranged weapon while locked-on, with aim assist turned off, caused the reticle to drift significantly below the enemy.
- Fixed an issue with ranged weapons where specific inputs caused loaded arrow types/ammo counts to mismatch in the bottom-right UI display.
- Fixed an issue where achievements were not properly unlocked upon fully upgrading a ranged weapon.
- Fixed achievement triggers so that they properly unlock even after performing a skill reset.
- Fixed an issue in Chapter 3 where attacks would stop registering against the boss, causing progression to stall.
- Fixed an issue under specific conditions where the “Blade Enthusiast” achievement failed to unlock.
- Fixed an issue in Chapter 10 where an invisible wall spawned in front of the Nushi, preventing progression.
- Fixed an issue in Chapter 11 where defeating the boss turned the field dark, causing progression to stall.
- Improved Steam achievement checks so that the “Duty Fulfilled” achievement is properly verified upon returning to the Title Screen. (Steam)
- Fixed an issue where selecting a Bloom Art command while Koo was downed caused the command menu to remain open indefinitely.
- Fixed an issue inside the Cleanse Walker where camera movement became disabled, occasionally causing progression to stall after speaking with Kagura.
- Fixed an issue preventing interaction with the crank outside Subcity 02.
- Fixed an issue where skipping events at certain timings left background music permanently muted afterward.
- Fixed an issue where doors that remained locked in previous versions failed to open properly.
- Fixed an issue where chest icons in unvisited areas appeared on the map after skipping part of the story.
- Fixed an issue where secondary exploration info markers remained duplicated or failed to display correctly.
- Adjusted hitboxes and perfect guard timing windows for the Rangifer variant.
- Fixed a stat display mismatch between the cooking bonus screen and item acquisition screen when equipping the “Double-Edged Sword” Spirit Stone.
- Fixed an issue with the bed menu inside the Cleanse Walker where specific inputs caused the game to freeze or soft lock.
- Fixed a visual artifact on the ROG Ally where certain event scenes and murals turned overexposed white.
- Improved loading control on Steam Deck to prevent background asset pop-in and out-of-bounds falling caused by rendering delay.
- Improved performance and optimized resource load across various visual effects.
- Fixed visual glitches in various regions, including background tearing, shadow flickering, model clipping/gaps, and unnatural invisible walls.
Which v1.1.02 change would matter most in your next run? For coverage of the game’s move away from regularly scheduled patches, follow us on X, Bluesky, YouTube, Instagram, Steam, Telegram.
Beast of Reincarnation
Developed by Game Freak






