Once Human Added Batch Server Management Before 2 Cosmetic Fixes Are Due by 04:30 PT
The scheduled repairs target incorrect Lightforge Loot Crate radiance and lingering tentacle VFX on the Abyssal Touch Set.

Once Human Version 3.0.7 added batch management tools for custom server hosts on September 29. Hosts can use the Player Management page to delete or remove multiple players at once, while two more visual fixes are scheduled for completion by 04:30 PT, with the actual timing subject to change, according to the September 29 Steam announcement. The September 28 rollout also introduced free character reshaping, targeted animal breeding, new seasonal events, and Custom Server changes, which are detailed in the full Version 3.0.7 feature breakdown.
The pending repairs cover incorrect radiance displays in Lightforge Loot Crates and a problem with the Abyssal Touch Set. Players who hid the tentacles on the set could still see the tentacle visual effects while transformed.
This pass follows the Version 3.0.6 bug-fix pass, which addressed mobile weapon effects, updraft use, keycard access, Hive relationships, and an Xbox Server Host tipping issue.
Once Human Version 3.0.7 Patch Notes
Version 3.0.7 combines a new management tool for custom server hosts with two scheduled visual repairs. The server feature is included in the September 29 update, while the Lightforge Loot Crate and Abyssal Touch Set fixes are expected by 04:30 PT.
September 29
- Added a batch management feature for custom server hosts. Server hosts can go to the Player Management page to perform batch operations such as deleting and removing players from the server.
The following issues are expected to be fixed by 04:30 PT. Actual completion time may vary:
- Fixed an issue in Lightforge Loot Crates where the radiance display was incorrect for the Stellar Elite: Mistflow Set, Heartbound Vow: Thaumiel Set, and Windspeak Realm material skin.
- Fixed an issue where the Abyssal Touch Set would still trigger tentacle VFX after hiding tentacles in transformed form (you can drag off the corresponding Top and re-equip it, or sign in to the game again for it to take effect).
Will batch player management make your custom server easier to run, or are the visual fixes more useful for your sessions? Follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.
Once Human
Developed by Starry Studio





