War Thunder 2.57.1.58 Fixes Helicopter Countermeasures and Replay Interface Bugs
The patch also restores missing ASRAD-R missiles and corrects a visual issue affecting every BTR-152 variant.

War Thunder Update 2.57.1.58 is a focused bug-fix patch for aircraft, ground vehicles, and replay tools. The update addresses a countermeasure display problem on the BO 105 PAH-1A1, missing ASRAD-R missiles, and several cursor and camera-view issues in replays and screenshots.
Gaijin Entertainment published the changelog in an official Steam announcement. The changes are limited in scope, but they clean up a few problems that could affect vehicle information and replay usability.
War Thunder Update 2.57.1.58 Patch Notes
The patch focuses on visual errors for aircraft and ground vehicles, along with interface bugs that could leave replay controls or the cursor visible when they should be hidden.
Aircraft
- BO 105 PAH-1A1 — a bug that caused deployed countermeasures to appear from the other side of the helicopter when only one countermeasure pod was installed has been fixed. (Report).
Ground Vehicles
- ASRAD-R — a bug that caused the missiles to disappear from both the stowage in the hull and the launcher when firing (which caused the number of the missiles to be effectively halved) has been fixed. (Report).
- BTR-152 (all variants) — a bug that caused the driver’s model to deform too much when rotating the steering wheel has been fixed.
Interface
- A bug that sometimes caused the Switch to the player’s view button in the server replays to become inactive has been fixed.
- A bug that caused the cursor to remain visible in replays when the interface was disabled has been fixed. (Report).
- A bug that caused the cursor to remain visible in screenshots without interface has been fixed. (Report).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
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War Thunder
Developed by Gaijin Entertainment






