SCUM’s 1.3.1.1.128880 hotfix trims wildlife and fixes a pile of bugs
The update raises the flag cap to 100, reduces animal density, and fixes crashes, trader disconnects, inventory glitches, and several weapon and hunting bugs.

Gamepires pushed SCUM hotfix 1.3.1.1.128880, and the biggest changes hit server settings first. The world now runs with fewer animals, while the cap on flags per person goes up to 100. The rest of the update spends its time cleaning up crash cases, trader disconnects, inventory bugs, weapon issues, hunting problems, and a few base-building headaches.
It follows the June Into the Wild update, which brought wildlife back to the island and reset part of official-server progress in SCUM’s June update brings wildlife back and clears official servers.
Patch Notes
Hotfix – 1.3.1.1.128880
SERVER SETTING CHANGES
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Increased the maximum number of flags per person to 100.
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Reduced the number of animals in the world by modifying the following settings:
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scum.AnimalGlobalDensityMultiplier = 1.000000 -> 0.500000
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scum.MaxNonVirtualAnimalsInWorld = 800 -> 500
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SERVER & CONNECTIVITY
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Fixed a server crash that could occur when spilling liquids out of containers.
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Fixed a bug which would disconnect players from the game after making a big purchase at a trader.
INVENTORY
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Fixed a bug that allowed crafted chests to be sold for money.
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Fixed a bug which made some items in the inventory immovable.
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Fixed a bug where items from the inventory would visually disappear upon entering a vehicle.
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Fixed a bug where inventory item movement would be blocked when attempting to move it either right or down.
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Fixed a multiplayer bug where items placed inside the quiver and holsters would become invisible after recovering them from a corpse.
WEAPONS
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Fixed a bug which caused weapon attachments to be dropped to the ground when removed via quick access.
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Fixed a bug where the character would stand up when reloading the MAC-10 while mounted on the RIS or Dirtbike.
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Fixed a bug where aiming with the RPG-7 was offset while aiming down the sight.
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Fixed a bug where the MAC-10 magazine color would not change when painting the entire weapon.
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Fixed a bug where the Hunter85 paint would appear transparent or faded.
USER INTERFACE
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Fixed a bug where a pop-up would appear for a split second and then disappear when connecting to a server for the first time.
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Fixed a bug where the context menu for the Gas Lantern would display ‘Gasoline Required’ instead of ‘Container Full’.
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Fixed a bug where hovering over any base building blueprint would cause item icons to disappear or display incorrectly.
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Fixed a bug where quest item turn-in containers could break inventory item icons and interactions by making them disappear or corrupted.
HUNTING
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Fixed a bug where animals sometimes would not receive headshot damage from a large caliber weapon.
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Fixed a bug where animals would use their far-distance LOD when viewed through a scope even though they are physically close.
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Fixed a bug where animals could leave tracks on cement roads.
BASE BUILDING
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Fixed a bug where base building element coloring would not be saved in the database.
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Fixed a bug where certain base buildings elements were missing the ‘Paint’ option.
OTHER
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Fixed a bug where a cut-off between body and head textures would be visible in the character creator.
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Fixed a bug where the killbox, abandoned bunker and secret bunker key cards were incorrectly named ‘Apex Facility Key Card’.
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Added new detections for the anti-cheat violation manager.
As always, if you’ve encountered anything else that requires our attention, please let us know via the following channels:
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Source: Steam
Scum
Developed by Gamepires



