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Satisfactory’s Experimental branch gets another cleanup in v1.2.2.2

The hotfix targets blocked player actions, controller issues with vehicle paths, Custom Colors, Creative Mode, Photo Mode, and updated translations.

Satisfactory picked up v1.2.2.2 on its Experimental branch on May 19, 2026, and this hotfix is aimed at a short list of problems that could interrupt play, especially blocked inputs and a few Creative Mode and Photo Mode quirks.

Coffee Stain has been sanding down rough edges in the Experimental build for a bit now, and the v1.2.1.0 hotfix had already taken aim at Photo Mode, controller, UI, and art issues.

If you run into one of the input-blocking cases, the team wants reports sent through the QA site. Before testing Experimental, back up your save and blueprint folders from %LocalAppData%FactoryGameSavedSaveGames-YOUR ID- and %LocalAppData%FactoryGameSavedSaveGamesblueprints.

Getting onto Experimental is straightforward. On Steam, open Satisfactory in your library, go to Properties, then Game Versions & Betas, and pick experimental. On Epic, search for “Satisfactory Experimental” in your Library and install the separate entry.

The main thing to watch here is player input. This hotfix tries to catch more cases where actions get stuck after things like portable miners or train timetables, while also cleaning up Custom Colors saving, controller behavior when dismantling vehicle paths, and a couple of Photo Mode and Creative Mode edge cases. Accessibility also gets a small but useful quality-of-life tweak with a new snapping memory option.

Patch Notes v1.2.2.2

  • Potential fixes to player actions being blocked in multiple scenarios, such as after using a portable miner or train timetables
  • Fixed Custom Colors not saving in the Customizer
  • Fixed issues with dismantling vehicle paths with controller
  • Fixed issues with God Mode (Creative Mode) getting disabled after entering Photo Mode
  • Fixed equipment becoming invisible after resetting Photo Mode settings
  • Added “Remember Snapping Toggle” Option under Options > Accessibility, this option allows the last used snap mode to be remembered even when closing and reopening the Build Menu
  • Updated all languages with the latest translations
  • Updated credits

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Satisfactory

Satisfactory is a first-person factory simulation game set on an alien planet. Players take the role of a Pioneer, an employee of the megacorporation FICSIT Inc., tasked with harvesting natural resources and constructing increasingly complex automated production lines. The goal is to manufacture components for "Project Assembly," delivered via a space elevator to an orbital platform. The game features a hand-crafted open world spanning approximately 30 square kilometers across multiple biomes, a tiered technology progression system, cooperative multiplayer, and extensive logistics management through conveyor belts, pipelines, and vehicles.

  • Genre Simulator, Strategy, Adventure
  • Platforms Xbox Series X|S, PC (Microsoft Windows), PlayStation 5
  • Perspective First person
  • Modes Single player, Multiplayer, Co-operative
  • Release September 10, 2024
  • Publisher Coffee Stain Publishing
  • Age Rating ESRB E10+PEGI 3

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era, where I played professionally. Now I am happily married to Margarita Kicevski and have two beautiful children. My goal is to deliver fresh news and updates from the gaming world, but also deliver some juicy guides. Previously, I worked on another website for 8 years and decided to continue my journey here! So basically, I am in this industry for 10+ years... which has been quite a lot, let me tell you!
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