Albion Online gives the Mists better rewards and a route planner
Version 31.030.1 also adds Alternate Spell Casting, controller updates, and a seven-day Fame and Loot event running until maintenance on July 6.

Albion Online’s Radiant Wilds Patch 3 puts the Mists front and center. Rewards are higher, some of the pressure in PvE has been dialed back, and players now have a new navigation system for getting around the world.
The June 29, 2026 update, version 31.030.1, also adds Alternate Spell Casting, brings a batch of controller improvements, and starts a seven-day Fame and Loot event that runs through maintenance on July 6.
Patch Notes
The biggest changes land in the Mists and the Depths, but this patch also adds route planning tools, trims excess silver from Avalonian Dungeons, and gives guild seasons, controllers, and mobile play some attention.
Season 32 Winner Statues Unveiled
Statues have been erected in Conqueror’s Hall to mark the winners of Season 32: Heralds of Valhalla, Outlimits, and Chiliz. Congratulations to the triumphant guilds!
Mists Changes
Due to past changes and the broadening of content available in Albion, the Mists haven’t been meeting our expectations as a solo and duo environment with rewards appropriate to the risks involved.
This lack of rewards has also caused a decline in player-type diversity, with high-end PvP players representing a larger share of the overall player pool. This has increased the level of danger in the Mists and driven more low-end players away.
Our intention is to increase the player pool by offering better rewards, making the Mists an attractive option for average players again, while hopefully bolstering participation from all player types and addressing other issues caused by low population, such as the predictability of finding other players.
- Value of all chests and boss rewards has increased significantly
- Damage, armor and health of mobs have been reduced to match the values they had prior to the Horizons update
- Given the frequency of PvP in the Mists, players were often left in compromised positions and discouraged from engaging with PvE in the first place. By restoring their previous values, we hope that Camps will once again become a competitive PvE objective for a wider range of builds
- Matchmaking adjusted to encourage greater randomization while maintaining healthy population levels
- This makes it considerably more difficult to intentionally meet up with other players in the Mists
- Increased the spawn frequency of Treasure Chests and Crystal Spiders to provide more valuable objectives outside of Camps, reducing pressure on Camp locations
- While Crystal Spiders will briefly disappear during Season 33, the mobs that replace them will have these higher spawn rates until Crystal Spiders return for Season 34
- The spawn frequency of Fey Dragons, Griffins, and Veilweavers in Enchanted Mists has been doubled
- As Mists participation has decreased over time, the Artifacts required to craft Fey Armor have become more expensive. While we hope the other changes in this patch help increase participation, higher spawn rates should also contribute to reducing the cost of those Artifacts
In addition to these changes, the entrance to Brecilien can no longer be found in unenchanted Lethal Mists, as it provided an exit from the Outlands that was too safe and reliable. It can still be found in enchanted Lethal Mists.
We’ll be monitoring all of these changes closely and will make further adjustments if necessary.
The Depths Changes
The Depths have been going strong for a year now, and while they are still performing well, we regularly receive feedback that Fame rewards are too high when entering with fewer players than intended.
To further reward groups, we’ve increased the base Fame provided in the Depths by 10% while reducing the amount of Fame players receive when playing with fewer than the maximum group size. This most notably affects solo players in Trio mode, but also has a smaller impact on solo players in Duo mode and duo players in Trio mode.
Seven Day Event: Through Mist and Smoke
To showcase the changes to the Mists and to celebrate the Depths’ one-year anniversary, we’ll be running a unique event for the next seven days! Until maintenance on July 6, players will receive 25% extra Fame and Loot in both the Mists and the Depths.
Player Navigation
A new navigation system has been added to help players quickly find their way across Albion. Players can now create navigation routes to regions, party members, and even their most recent death location.
- Navigation routes highlight the exits needed to reach the destination on both the Minimap and Region Map.
- Routes automatically update if players leave the suggested path
- Navigation is only available within the same continent and is not supported in the Roads of Avalon
- Active navigation routes are listed in the HUD Tracker
- Navigation routes to regions can be personal or shared with party members
- Navigation routes to regions started by the party leader are automatically shared with the group
- Only the party leader may end the Party Navigation
- If both Personal and Party Navigation routes are active, players can choose which one to follow from the HUD Tracker
- Alternatively, players can type
/nav usepartyin chat to activate the Party Navigation route, and/nav usepersonalto switch back to Personal Navigation
- Alternatively, players can type
- Navigation routes to regions started by the party leader are automatically shared with the group
- The following chat commands have been added:
/nav map "[Region name]": navigate to a specific region/nav party [PlayerName]: navigate to a party member/nav death: navigate to your most recent death location/nav end: end the current navigation route- Optional arguments:
safe: avoids lethal zones (disabled by default)cd: considers shortcuts through Static Dungeons (disabled by default)
- Example:
/nav map "Fort Sterling" safesets a navigation route to Fort Sterling that avoids Red Zones
- Navigation can also be initiated from several UIs:
- To a region:
- From the target Region Map via the new navigation button on the right
- To a party member:
- By selecting a player from the party member list and opening their Player Menu
- To your last death location:
- The previous Death Recap entry in the Player Menu has been renamed ‘Last Death’ and now includes options to open the Death Recap or navigate to your last death location
- To a region:
Avalonian Dungeons
Due to the changes in Realm Divided Patch 3, Avalonian Dungeons have been outputting significantly more Silver than intended. They currently contribute a large portion of the game’s overall Silver generation despite having a much lower share of overall playtime and a significantly lower rate of lethal PvP conflict.
While we do want to continue to reward features that encourage grouping and socialization, this feature is currently outcompeting higher risk content and its current reward levels are unsustainable for the overall game economy.
For now, we have reduced the output of all chests in Avalonian Dungeons. We will continue to keep an eye on this feature, as a larger rework may be necessary in the future to make certain that the feature meets all of its goals in terms of challenge as well as risk vs reward.
Alternate Spell Casting
A new ‘Alternate Spell Casting’ setting allows players to combine different casting modes for the same ability, such as using Quick Cast for fast reactions and Normal Cast for precise targeting.
- Players can now assign a secondary casting mode to separate keybinds for individual abilities
- This includes separate alternate cast keybinds for weapon, armor, shoe, and potion abilities
- Casting modes can be selected in the Mouse Controls settings
- This option is currently not available for controllers
Guild Season Changes
- A special Keeper Uprising Guild Challenge will replace Crystal Creatures for this season, offering new ways to earn Season Points
- The Legacy Avatar Set reward pool now includes avatars from Season 30
While Guild Seasons have remained largely unchanged recently, we have begun to introduce more significant adjustments and intend to continue evolving the system further so that seasons feel distinct and don’t become stale over time.
These changes for Season 33 are expected to have a significant impact on the Outlands, and we will closely monitor their effects and make further adjustments if necessary.
Controller Improvements
- Added Minimap actions to the Radial Menu, allowing players to hide the Minimap or adjust its zoom
- Added direct D-pad navigation in two-column UIs between category lists and their contents
- Crafting and Item Details UIs can now be repositioned freely
- Added mouse support for the Game Menu
- Inventory UI and Game Menu now remain open when switching between controller and mouse & keyboard input
- Browsing through the equipment list in the Armory now automatically previews builds
- Farm object placement now automatically snaps to the next valid space within the same plot
Other Changes
- Caerleon-flagged players now receive Faction Points and Standing from captured regions, even after leaving them
- Guild lists no longer automatically reorder or scroll while being viewed
- Added manual refresh button to update guild member list sorting
- Improved options for dynamically switching HUD Layouts based on the currently active input method
- Reduced accidental item dragging when Shift-clicking while looting
- Added confirmation popup when kicking a player from a guild
- Increased Disarray priority so it appears before other effects in the Status Effects list
- [MOBILE] ‘Show Targeting Line and Range’ is now enabled by default
- This option can be disabled in the General section under Controls Settings
Combat Balance Changes
Combat balance changes for this patch were posted separately on the official forums.
Fixes
Spell Fixes
- Cleanse Heal (all Nature Staffs): Fixed issue where CC effects and debuffs would not be cleansed correctly
- Spider’s Thread (Duskweaver Helmet): Fixed issue where dash would not work on targets immune to slows
- Tear Open (Bloodmoon Staff): Fixed issue where targets immune to debuffs would not receive damage
- Rotten Ground (Cultist Sandals): Fixed issue where it could not be cleansed, but could be removed by damage removal effects
UI Fixes
- Fixed issue where the Death Recap and respawn UI would not appear if a player was executed while a resurrection confirmation popup was active
Controller Fixes
- Fixed issue where pressing Esc would open and lock the Game Menu instead of switching to mouse & keyboard input
- Fixed issue where the ‘Connection problem?’ popup prevented character movement
- Fixed issue where the off-hand slot in the Inventory UI would appear empty while using a two-handed weapon
- Fixed issue where closing the Radial Menu could remove the current target lock
- [MOBILE] Fixed issue where settings could not be reset
- [XBOX] Fixed issue where having multiple controllers connected could cause some interactions to stop working
Other Fixes
- Fixed issue where Mist Cloud (Mistwalker Jacket) could cause certain Avalonian Archmage abilities to fail
- Various additional performance, graphical, animation, terrain, audio, UI, and localization fixes
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Source: Albion Online
Albion Online
Developed by Sandbox Interactive


