Starry Studio
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News
Once Human gets a major Combat Deviation skill upgrade on December 23
The Once Human development team announced a major change to Deviations arriving with the December 23 (PT) update: a new…
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Patch Notes
Once Human 2.2.3 bug fixes out December 18
Starry Studio published a short December 18 announcement for Once Human addressing a gameplay bug tied to Version 2.2.3 and…
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Patch Notes
Once Human 2.2.3 patch on December 15 fixes disappearing animals, event items, and custom server hives
Starry Studio posted a Version 2.2.3 bug-fix notice for Once Human on December 15, outlining several targeted fixes and clarifying…
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Mobile
Once Human 2.2.3 bug fixes arrive December 11
Starry Studio posted a follow-up bug-fix update for Once Human on December 11 addressing a string of issues players reported…
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Patch Notes
Once Human Version 2.2.3 went live December 10 with Online Trading, Christmas Wish and a new Battle Pass
Starry Studio pushed Version 2.2.3 for Once Human on December 10 with a roughly two-hour maintenance window starting at 4:00…
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Patch Notes
Once Human Version 2.2.2 fixes Android 16 lag, custom server teleport and UI glitches
Starry Studio released Version 2.2.2 for Once Human on December 8, a focused bug-fix update that aimed at an Android…
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News
Once Human adds Crimson Night Showdown event and changes Lunacy rules
Once Human is kicking off Crimson Night Showdown as part of Visional Wheel S2: Lunar Revelry on December 10 (PT),…
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Patch Notes
Once Human Version 2.2.2 fixes server selection, UI, and scenario bugs
Patch released November 27 addresses eight specific issues including permanent server selection on login, Deviation honor display errors, and Mod…
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Patch Notes
Once Human – Version 2.2.1 fixes RaidZone terrain, healing loop, mobile input and blueprint issues
Patch 2.2.1, published November 13, resolves RaidZone terrain build errors, adds a 3-minute Lord of Moonlight healing cooldown, corrects first-person…
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Patch Notes
Once Human – Version 2.2.0 bug fixes (October 30)
Version 2.2.0 fixes event disconnections, Paradise Island task errors, currency loss during season transitions, and multiple Deviation and building bugs.
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