Once Human 3.1.2 Is Scheduled for November 4 With Nailoong Events
Maintenance will begin at 3:00 PM PT and bring first-person movement changes, territory-building tools, and a Nailoong crossover starting November 5.

Once Human Version 3.1.2 is scheduled to arrive after server maintenance on November 4, with a Nailoong crossover, first-person movement improvements, and new tools for territory construction. Maintenance is set to begin at 3:00 PM PT and last about 2 hours, though the server reopening time may change, according to the Steam announcement.
After maintenance, all players will receive Starchrom ×1,000, Mitsuko’s Mark ×100, Stardust Secret Crate S15 (Epic) ×1, Colorful Badge ×30, and Transformation Cookie: Nailoong ×5. The crossover events themselves begin November 5 and run through November 25, using server time.

Players can transform into Nailoong with a Transformation Cookie, use its Tummy Battle skill in the wilderness, and place a Nailoong Disco Light to invite others to dance. The Nailoong Egg event offers hatch attempts through daily activity and friend-invite tasks. Its final reward at 100% progress is the Carpenter Nailoong Logging Beaver Deviation Skin, and egg progress is shared across characters on the same account.
Version 3.1.2 also makes first-person movement less rigid, adds the option to move a weapon to the left side of the screen, and lets players replace cosmetic skins across connected buildings in one action. Custom Server players will be able to post and browse server reviews after spending at least 10 minutes on a server. The update also adds the Party Boing! Lightforge Loot Crate, featuring the Gurgle Express vehicle skin, Wildlands Cutie Void Wings skin, and Rhythm Starcore set. More crate details are available in the Party Boing! announcement.
The next update is scheduled for November 18 at 3:00 PM PT. Starry Studio also teased the Visional Wheel game mode, with further details planned for upcoming official Dev Blogs.
Once Human Version 3.1.2 Patch Notes
Content and feature updates
Major Themed Crossover “Nailoong”
The event runs November 5 through November 25, server time. During the event, shout “NAILOONG” in the World to receive a “Transformation Cookie: Nailoong”. Use it to transform into Nailoong, then unleash the exclusive “Tummy Battle” skill in the wilderness.
The Nailoong Check-In event offers the limited-time Nailoong Disco Light. Place it in the wilderness to invite passing companions to dance. The event also adds an exclusive Nailoong Collaboration Photo Frame. The Nailoong Transformation Item, Nailoong Disco Light, and Nailoong Photo Frame will no longer be usable after the event ends.
Nailoong Egg event
During the event, every Meta will receive a “Nailoong Egg”. Complete daily activity tasks and friend-invite tasks to earn “Hatch Attempts”. Each hatch click advances progress, which is affected by a base value and a random Multiplier, with a chance to trigger a high-Multiplier Crit Hit that greatly boosts hatching progress.
- Cracked State (Progress 30%): Limited Nailoong Crossover Avatar – Storybook Dreams ×1
- Split State (Progress 60%): Limited Nailoong Crossover Namecard – Storybook Dreams ×1
- Fractured State (Progress 85%): Limited Nailoong Crossover Namecard Theme – Storybook Dreams ×1
- Hatched State (Progress 100%): Crossover Grand Prize — Limited Nailoong Crossover Logging Beaver Deviation Skin “Carpenter Nailoong” ×1
Egg progress and hatching status are shared across all characters on the same account.
Nailoong Wheel and Check-In events
During the Nailoong Wheel event, spend 1 Nailoong Draw Ticket to spin the wheel. Each round consists of 15 draws, and every round includes 1 Super Grand Prize featuring the Cradle Charm – Shark Swim Ring, limited Nailoong Crossover Stickers, Stardust Secret Crate S15 (Legendary/Epic), Lightforge Ingot, Prismatic Laser Dye, Deep Galaxy Dye, and more.
During the Nailoong Check-In event, Metas can log in daily and complete check-ins to claim rewards, including the limited-time party item “Nailoong Disco Light”.
First-person combat and exploration
- Fully optimized the roll animation in first person view. The new roll animation better matches the visual characteristics of first person, greatly reducing visual awkwardness and making tactical evasion actions more realistic and immersive.
- Reworked the ladder climbing mechanics in first person view. Say goodbye to the rigid fixed-distance movement of the past! Metas can now move up and down ladders smoothly and continuously, making the experience more fluid and flexible.
- Optimized the climbing mechanics and visual presentation for low obstacles in first-person view. Metas can now climb and climb over obstacles in any direction, making tactical maneuvering through complex terrain more fluid and natural.
- First person view now includes a “Camera Switch” animation! Metas who prefer holding weapons in the left hand or need to fire from left-side cover can now press the “Camera Switch” button to position their weapon on the left side of the screen, catering to more hardcore and diverse shooting preferences.
Territory construction and holographic layouts
Batch replacement:
- Within your Territory, [entire connected buildings] now support batch replacement and removal of material skins! Metas can seamlessly switch between preferred materials and styles with a single click—unleash your architectural creativity.
- Within your Territory, Facilities of the same type in [an entire building] also support batch replacement and removal of Cosmetics. Unify your home style with one click—a dream come true for perfectionist Metas!
- Optimized the inheritance logic for single skin replacement within a Territory, now supporting replacement of all structures.
Design layout holographic construction:
- Houses within a Territory can now be moved as a whole.
- When placing a design layout, you can now select a snap point when moving an entire house.
- Design layout holographic construction now displays the material consumption for the target structure when it is selected.
- The design layout holographic construction allows you to select individual structures for construction. When the selected structure is a floating building, the system will automatically calculate the optimal support path for construction.
New Fashion Custom Dye options
The following cosmetics now support custom dye options:
Fashion Sets: Cloud Reverie, Dynamic Moment, Skyline, Cambrian, Saddleback Caprice, Rising Nova, Northwind, Cozy Woodland Set, Salty Breeze, Miststrider, Source Overload, Tidal Crossing, Ocean Vibe, Noise Manifesto, Wanderer’s Tavern, Sunset Brew, Azure Prelude, Scarlet Nightwatch, Leaping Chorus, Lightchaser, Snow Summit, Youth Strike, Windbloom Emblem, Blackfire Skull.
Fashion Parts: Center of Attention, Scroll Vision Glasses, Inky Sky, Order of Night, Spinning Saw Ring, Arrow of No Return, Move Freely, Sunny Beach Day, Better Not Mess With Me!, Gentle Breeze, Astral Gold, Frosted Lashes, Secrets of the Night, Fluffy Warm Paws, Crimson Alert, Tangled Thorn Vines, Flame Graffiti, Blues Shorts, Mist Butterfly, Crimson Wings, Iron Fist Lord, Silver-Veined Bone, Vintage Haze, Neon Horizon, Crane Feather Blaze.
[Isles of Abyss] water territory construction
The update adds the “Straight Ladder” to Water Territory facilities. This facility allows direct interaction and climbing while in swimming status.
The “Rolling Shutter Door” can now be built on ships. Metas can use Rolling Shutter Doors to divide the ship’s interior spaces more flexibly.
Server opening schedule
New servers in North America and Europe open every Tuesday and Saturday at 8:00. The number of new servers opened each time depends on the number of pre-registrations, with at least one server opening each time.
New servers in Southeast Asia, Japan, Korea, South America, and HK & MO & TW open every Saturday at 8:00. The number of new servers opened each time depends on the number of pre-registrations, with at least one server opening each time. All times are based on the server time of each region.
Custom Server updates
- Players on Custom Servers and Official Servers can now add each other as friends, send private messages, and participate in group chats.
- To better accommodate future feature expansions, a new category has been added to Server Host privileges.
- When Server Hosts speak in their server or are added, their font color will be more distinct and they will be labeled as Server Host.
- Server Hosts can set in-game benefits such as Server Entry Gift Packs and Login Gift Packs in [Server Host Privileges – Server Host Functions].
- New additions for Custom Servers:
- New additions to Blueprints, Weapons, Gear, and Custom Weapons: Snowline Elite Vest and SOCR Cosmic Visitor.
- Isles of Abyss Scenario: new Custom Dungeon — Heart of the Sunken. When the Isles of Abyss scenario enters the Rest period, the Heart of the Sunken Dungeon will be enabled by default.
- New deployable Deviations: Duet and Chaos Rebecca.
- The new comment feature for Custom Servers is now live! Metas who have played on a server for a total of at least 10 minutes can visit the [Server Details Page] to post reviews and share their genuine gameplay experiences, helping more players discover high-quality servers. Players can also browse other Metas’ ratings and reviews, like helpful reviews, and find the server that’s right for them more quickly.
New shop arrivals
Nailoong Checks: Available after the version update on November 4 (PT). Sign in during the event to claim benefits, including Nailoong Checks worth 2000 Crystgin and a Nailoong Draw Ticket. These rewards are available for four weeks only. Nailoong Checks can be used at a 1:1 ratio to offset Crystgin or combined with Crystgin for purchases. Each order can be paid for using Nailoong Checks to cover up to 20% of its Crystgin cost. The checks are valid for four weeks only. Nailoong Draw Tickets can be used to draw from the Party Boing! Loot Crate. One ticket can be used in place of one draw.
Lightforge Loot Crate: Party Boing!: Available after the version update on November 4 (PT). The crate includes the Ultra Vehicle Skin “Gurgle Express,” the Ultra Void Wings Skin “Wildlands Cutie,” the Legendary Set “Rhythm Starcore,” the Legendary Cradle Cosmetics “Chubby Buddy,” the Epic Hype Facilities Cosmetic “Vending Machine – Nailoong’s Corner,” and the Epic Hype Group Action “Who’s the Real Cutie”.
“Gurgle Express” features an adorable animation presentation across the vehicle, exclusive dust VFX when accelerating, and a bouncy Nailoong performance while driving. “Wildlands Cutie” features a new gripping pose, exclusive spiral and trail VFX while gliding, and a Nailoong greeting animation when landing, followed by an exit animation. “Rhythm Starcore” features the exclusive “Starcore Rhythm” effect. When the character jumps, a little Nailoong follows along as sparkling stars flash around it.
Combo Crate “Awoo’s Adventure”: Available after the version update on November 4 (PT). The Lucky Points Blind Box contains the Legendary Territory Collectible “Spirited Nailoong,” the Epic Set “Plushie Party Set,” the Deviation Cosmetics “Brave Nailoong – Brave George,” and other rewards. Opening the Blind Box also grants Surprise Points, rewarding a Crystgin rebate.
Players can purchase all cosmetics at once or draw from the Blind Box individually. Rewards obtained from the Blind Box are removed from the prize pool and will not be drawn again. Regardless of the method chosen, the total Crystgin cost is the same. Each Blind Box draw earns Lucky Points, which carry over across prize pools. Reach 100 points to receive a surprise rebate. The Combo Crate is available for four weeks only. The cosmetics are also available for individual purchase in the Shop, and Shop purchases do not affect Blind Box draws. Duplicate cosmetics obtained will be dismantled into a small amount of Lightforge Relic.
Other shop arrivals: Available after the version update on November 4 (PT). The Epic Hype Fashion Part “Guess Who I Am?” is available for as little as 60 Crystgin. Epic Weapon Skins “Fizzy Soda – AUG,” “Fizzy Soda – KAM,” and “Fizzy Soda – G17” are also available. The bundle costs 980 Crystgin during the limited-time offer and includes the bonus Weapon Charm “Cute Dragon”. The Weapon Skins are also available individually.
Repeat-Draw Blind Box [Poem of Binding]: Release Date: November 11 (PT). The Random Blind Box is available for four weeks only. Each draw costs 30 Crystgin, with a discount on the first draw using Crystgin. Rewards include the Epic Set “Poem of Binding Set,” the Deviation Cosmetic “Dreaming Galaxy – Mini Singularity,” and the Epic Hype Sole Action “Swaying Ribbon,” among others. Each player can draw up to 60 times, with the Set Grand Prize guaranteed within 60 draws.
Experience optimizations
Cosmetics
- Updated the Fashion Traits interface, improved the quick-equip experience for Sets and their Traits, and refined the display of the body parts affected by Fashion Traits.
- The maximum number of certain Traits that can be equipped simultaneously has been increased to 2, allowing for more customization options, including effects triggered by sprinting or defeating enemies, as well as changes triggered by firing or defeating enemies.
- Some VFX of Fashion Traits classified as [Set Exclusive] can now take effect even when the corresponding fashion pieces are not equipped. This applies to Sets such as Underworld Echo, Bloodthirsty Mecha, and Hymn of the Carnage.
Territory construction
- Optimized the interface category layout in Build Mode, by moving the [Collectible] Tab under the [Furniture] category to immediately after the [Common] Tab. You can now find and place your favorite collectibles more quickly and easily!
- Optimized the layout of the ship hull repair materials interface.
- Now, Metas can individually adjust the volume of instrument, jukebox, and Radios within their Territories.
- Optimized the display rules for some Territory Facility info panels. If your Territory contains a large number of functional facilities, you can go to Settings > Game Settings > Territory Display Settings > 3D UI Display Range to adjust the display range, further improving gameplay smoothness and stability.
- Improved the display of facility limits for Water Territory. Facility limits for Water Territory and regular Territory are now independent of each other. The number of facilities that can be built is also displayed in the Water Territory Build interface.
Class
Added a Quick Commands setting for the Beastmaster. When carrying a Beast Whistle, Beastmasters can use the marking feature to issue commands to animals directly. Quick Commands are enabled by default and can be manually disabled in Settings.
Market Bounties
Market Bounties: Added new Furniture Formulas. Complete Market Bounty Tasks and open Rare Abode Chests for a Probability to obtain a Tree-shaped Storage Shelf, Patterned Doormat, Striped Canopy, Metal Side Table, Colorful Shelf, Stone-Pattern Cooking Station, Bowl and Chopsticks Storage Box, Green Top Parasol, Metal Row Chair, Round-seat High Chair, and Rainbow String Lights.
Wilderness
- Sheep in the Wilderness will no longer scatter when Metas approach. They will only choose to fight back or flee when they truly feel threatened.
- Greatly increased the probability of obtaining Lv. 6 Ship Cannons in Lv. 60+ land calamity zones on the Isles of Abyss.
Combat
Increased the DMG Multiplier of cannonballs, Mist of Deceit Wicks, and Mist Core cannonballs when attacking the Calamity Tower.
Voyager combat pacing
Optimized Voyager HP values in the wilderness to better align with the damage output of different Ship Cannon configurations. Lv. 60 Voyagers received the most significant adjustments, bringing notable improvements to combat pacing in higher-level waters.
Vehicle
Optimized the steering experience when a boat is overweight. Boats can now still be steered even when their weight exceeds 10,000 kg.
Social
- Improved the display of cross-server status indicators and refined cross-server information prompts.
- Players on Custom Servers and Official Servers can now add each other as friends, send private messages, and participate in group chats.
Anti-cheat detection
Optimized the anti-cheat detection mechanism for character movement, reducing false positives caused by characters getting stuck in terrain and further improving detection accuracy.
Handling
- Optimized the controller vibration settings on PC. When using a controller on PC, vibration and related settings will now work the same way as they do on consoles.
- Added support for Xbox One controllers and improved controller compatibility.
Mobile memory optimization
To provide Metas with a smoother gaming experience and more flexibility in managing device storage, the [Memory Optimization] feature in mobile settings is no longer subject to a capacity threshold. Metas can now tap the button at any time to free up memory as needed.
Others
- Optimized the opening logic for Active Starchrom Loot Crates. When a Meta’s Starchrom count reaches the maximum limit, the system will automatically prevent them from opening the crates and display a corresponding prompt.
- Optimized the appearance of the Territory Deviation [Lethal Rabbit] and changed its name to [Gentleman Rabbit]. This adjustment does not affect the Deviation’s functions or acquisition methods. Deviations already owned will automatically have their appearance and name updated. The appearance of Morphed [Lethal Rabbit] and [Lethal Rabbit] Deviations is not affected; only the naming has been adjusted.
Bug fixes
Territory construction
- Fixed an issue where Naval Mines could not be crafted. After the update, you can unlock them in the Tech system.
- Fixed an issue where some optional materials were missing and could not be selected during dish preparation in certain situations.
- Fixed an issue that caused the interface to display incorrectly when a Meta received a Water Territory Design Layout shared by another player.
Dungeons
Fixed an issue in Securement Silo – ALPHA where Rosetta Elite enemies did not drop Access Cards when killed by lasers.
Combat
- Fixed an issue where the AoE damage radius text in the [PDW90 – Holographic Resonance] weapon trait was displayed incorrectly. This fix does not affect actual in-game combat.
- Fixed an issue where the DMG Multiplier of Mist of Deceit Wicks and Mist Core cannonballs was not applied when attacking Voyagers and buildings.
Which part of Version 3.1.2 stands out most to you, from the first-person changes to the Nailoong events? Share your take in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram for more on the game’s upcoming November update.
Once Human
Developed by Starry Studio





