Patch NotesPCXbox

skate. 0.32.5 Will Disable Block Party Score Multipliers

The update is scheduled for Oct. 13 and also reworks No Comply inputs while fixing issues across gameplay, travel, and the interface.

skate. Update 0.32.5 will disable score multipliers during active Block Parties when it is scheduled to arrive Oct. 13. A new marker will show the restriction in the scoring UI, while line scores and the timer remain visible, according to Full Circle’s Steam patch notes. Full Circle had previewed a longer input window and selectable variations in its Oct. 6 No Comply preview, with the patch notes now specifying the full rework.

Full Circle had been investigating multiplier removal as part of its Block Parties fairness work. The upcoming patch turns that possibility into a rule for active events.

The update also fills in the details of the No Comply overhaul. Earlier coverage previewed a longer input window and selectable variations. The new notes specify that players will choose Straight, Backside, or Frontside No Complies with the direction of a right-stick flick or scoop, and will be able to perform the trick on transitions, walls, and a wider range of slopes and ramps. No Comply to Dark Catch can also lead into a Darkslide or Dark Flip.

skate. 0.32.5 Patch Notes

Feature Updates

Block Parties

  • Score multipliers are now disabled while inside an active Block Party.
    • Developer’s Note: A disabled icon will communicate this instead of the usual multiplayer icon in the scoring UI. Lines are not disabled and players should still see their line score and timer.

Replay

  • Added a new message on Xbox One and Xbox Series consoles to communicate when permissions for recording within games are not enabled.

Ferry Terminal

  • The multi-selector list will now show when areas are unavailable by displaying them as greyed-out.
  • Players can’t travel if a Throwdown invite or activity countdown is currently active.

No Comply

Developer’s Note: We’re excited to release a full rework of No Complies. We revisited every aspect to make them more reliable and varied, applying what we learned from our previous Footplant improvements. No Complies are now much closer to our vision of how a trick should feel, and we can’t wait to see clips of you doing them! Check out the new No Comply entries in Skatepedia for more details.

  • Added a new Straight No Comply.
  • Added No Comply to Dark Catch. It can be used to perform a Darkslide or Dark Flip.
  • Backside and Frontside No Complies have been updated.
  • No Comply inputs have been updated to be more responsive and reliable:
    • You can perform a No Comply by doing a front foot push followed by a quick downward flick on the right analog stick.
    • No Comply Rotation input has been moved from the left to the right analog stick.
    • You can select Backside, Frontside or Straight No Comply via the direction you flick or scoop (like a Pop-Shuvit).
  • No Comply pop height has been normalized to be a bit higher than a medium-height Ollie.
  • Left-stick spinning with No Comply updated to be more consistent with spin behaviours.
  • No Comply 180s now put you into fakie to be consistent with other 180s. No Comply 360s put you back to the stance you started the trick with.
  • No Complies can now be performed in transition and on walls.
  • No Complies have been updated to work on a wider variety of slopes and ramps.

Bug Fixes

Block Parties

  • “In a line” criteria and some distance-focused criteria (Ex. Coffin, Manual, nose distance) will now submit their existing scores at the end of a round.
  • Fixed an issue where Block Party UI would sometimes not appear when players spawn inside of an active Block Party.
  • Fixed an issue where the round number and timer sometimes didn’t appear in the UI.
  • Fixed an issue where audio SFX did not trigger correctly during different Block Party segments.

Ferry Terminal

  • Fixed an issue where the cancel button was misplaced on the screen.
  • Fixed an issue where location screen transitions lagged.
  • Fixed an issue where incorrect icons for events and locations were displayed.
  • Fixed an issue where the time icon was missing.
  • The Fast Travel points tracker is now consistently present in the location panels.
  • Fixed an issue where leaving a party while travelling via the Ferry Terminal interrupted the timer for the player who left.
  • Fixed an issue where Access Badges didn’t update in real time inside the Ferry Terminal List.
  • Fixed an issue where your skater was facing the wrong way after arriving in San Van via the Ferry Terminal.

Gameplay

  • Fixed instances where attempting to air to the lip from transition would miss the lip.
  • Fixed an issue where certain ground Footplants would pop lower than intended.
  • Fixed an issue where Body Flip score could be earned without flipping.
  • Fixed an issue where handplants could trigger during dark tricks.
  • Fixed an issue where holding the Dark Catch input would block Fingerflips.
  • Fixed an issue where drop-ins couldn’t be performed on a quarterpipe in the Gullcrest Village community park.
  • Fixed a scoring bug where flip tricks out of a manual while holding grab wouldn’t get scored.
  • Fixed an issue where One-foot Ollies stopped the previous flip trick from being scored.
  • Fixed an issue where players couldn’t see tricks performed by other skaters.
  • Fixed an issue where the camera would move erratically while spectating other players.
  • Fixed an issue where the Clips of Trips challenge would not be available to do in co-op.
  • Fixed an issue where some high-top shoes would clip through the basic. Washed Skinny Jeans.

Throwdowns

  • Fixed an issue where each new Throwdown created triggered a game invite notification to nearby players on their mobile device.
  • Fixed an issue where players were not seeing the inspect button on the Throwdowns results screen.
  • Fixed an issue allowing players to place Throwdowns in out-of-bounds areas.

Performance and Stability

  • Fixed various stability and crashing issues.
  • Fixed an issue where the SVN Patio would render at a low level of detail while playing with High Graphics Quality settings on PC.

UI

  • Fixed an issue where Spotlight Challenges displayed their completed state on the map, even if Spotlight Goals were available.
  • Fixed an issue where player nametags were hard to read if the skater was moving quickly.
  • Fixed an issue where the wrong location names were displayed on the compass.
  • Prompts displayed when players are kicked from the server now more accurately describe the reason for being kicked.
  • Fixed an issue where the Challenge goal counts in Crew Bounties would sometimes be inaccurate.
  • Fixed an issue where some players could not claim the last reward of the SVLocs Crew Bounties.
  • Fixed an issue where Bounty progress and completion notifications would sometimes show a placeholder icon.
  • Fixed an issue where a Neighborhood’s Level appeared as 0/0 and its Product Boxes would be locked.
  • Fixed an issue where rerolling an Endless Bounty would take you to the Pinned Bounties section.
  • Fixed an issue where the Endless Bounties section would be empty after the daily rollover.
  • Fixed an issue where party member’s names, icons, and colors would be inaccurate.
  • Fixed an issue where the Repping Crew screen was not clearly displaying Neighborhood Levels if you needed to level up.

0.32.5 New Known Issues

  • The Challenges Tracker counts inactive Spotlight Challenges inside the Ferry Terminal Panel.
  • The camera remains stuck at 0,0,0 for the remainder of the round if the user wipes out at a greater distance from the spawn point during a throwdown.
  • Social Settings options do not update to reflect Parental Control settings.
  • Waterfall sound briefly peaks in volume when opening the map near waterfalls.
  • Items not being granted when a player purchases a First Party offer outside of the game while a mission is actively being tracked before rank 2.
  • PlayStation 4 and Xbox One don’t have the cancel travel button when the Party Leader starts a co-op travel.
  • Artifacting on RX 7600 GPU with Dynamic Resolution Scaling on.
  • Proximity Voice Chat audio does not decrease in volume as intended based on distance while in a Throwdown.

Which 0.32.5 fix or feature will have the biggest effect on your sessions? For more on the Block Party scoring change and the No Comply rework, stay connected through X, Bluesky, YouTube, Instagram, Steam, and Telegram.

Skate.

Refreshed with a forever vision in mind. Reimagined with the skate. community - you - guiding us through development. We’re listening to you. Join us on this journey and help shape the future of skate.

  • Genre Sport
  • Platforms Xbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One
  • Perspective Third person
  • Modes Single player, Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
  • Release September 16, 2025
  • Publisher Electronic Arts
  • Age Rating ESRB TPEGI 12USK 12CERO BACB MGRAC 15+CLASS_IND 12

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Hey! I am Bojan Kicevski, and I am super excited to be working on this website together with my parents!!! I am still a kid, so please don't judge me!!! <3

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