Patch Notes

SAND: Raiders of Sophie Hotfix Restores Missing Voyage Exits

The October 22 hotfix also targets rough terrain and improves how smaller points of interest spawn.

Hologryph and tinyBuild Games released a hotfix for SAND: Raiders of Sophie on Oct. 22, fixing missing extraction points in Voyage and making further changes to world generation. The Steam announcement says the terrain changes should improve passability.

The hotfix also improves how smaller points of interest spawn. It follows the Oct. 19 content update, which added the Spaceport island and Obsidian Crater biome alongside earlier world-generation changes.

SAND: Raiders of Sophie Hotfix Patch Notes

  • Fix for missing extraction points in Voyage
  • Additional improvements to the world generation
    • Should improve passability of terrain
  • Improved spawning of smaller POI’s in the world

Share whether you ran into missing Voyage exits or difficult terrain after the content update. For more on SAND’s island layouts and extraction routes, stay connected on X, Bluesky, YouTube, Instagram, Steam, and Telegram.

Sand: Raiders Of Sophie

In an alternate 1910, scavenge the sands of Sophie in towering Tramplers. Build your highly customizable walking base. Squad up or go solo. Gather loot, weapons, precious artifacts. Clash with other players in a brutal procedurally generated desert forged by history and chaos.

  • Genre Adventure
  • Platforms Xbox Series X|S, PC (Microsoft Windows), PlayStation 5
  • Perspective First person
  • Modes Single player, Multiplayer
  • Release June 22, 2026
  • Publisher tinyBuild
  • Age Rating ESRB T

Bojan Kicevski

Hey! I am Bojan Kicevski, and I am super excited to be working on this website together with my parents!!! I am still a kid, so please don't judge me!!! <3

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