Patch NotesPCPS5

No Man’s Sky 7.02 Is Live on Steam With Corvette Fixes and a PS5 Streaming Crash Fix

The Steam build also fixes station decoration collisions, AMD cloud rendering, starship trail flicker, and four crash issues.

No Man’s Sky patch 7.02 is now live on Steam, bringing a wide set of fixes for the Cosmos update. The patch corrects Corvette problems, mission errors, space station hazards, visual issues, performance problems, and four different crash causes. Hello Games said the update will come to other platforms as soon as possible.

The patch follows the broader Cosmos update, which added player-owned stations, space hulks, orbital bases, asteroid belts, and new space activities. Version 7.02 also lets players return to the remains of a completed space hulk, while addressing a PlayStation 5 streaming crash and cloud-rendering problems on AMD GPUs.

Hello Games detailed the full scope in its Cosmos 7.02 patch notes. Players who still run into problems can submit a bug report through the studio’s support system.

No Man’s Sky 7.02 Patch Notes

Version 7.02 focuses on bugs affecting Cosmos missions, player-owned stations, Corvettes, freighters, space hulks, audio, graphics, movement, and stability. The Steam release includes the following official fixes.

  • Fixed an issue that caused mission text to sometimes report triple the amount of pirate starships than were actually present.
  • Fixed an issue that caused organic frigates to repeat their story dialogue at every encounter.
  • Fixed a number of issues with salvage missions that could occur when completing several at a time.
  • Fixed an issue that could cause a %TIME% variable to appear in mission notifications.
  • Fixed an issue that caused the “Fruit Tree” base part to be invisible.
  • Fixed a number of minor geometry issues with space outposts.
  • Fixed an issue that cause the Deep-Space Base Computer to be placeable for free.
  • Fixed a number of issues with incorrect gravity behaviour on planetary base parts.
  • Fixed an issue that added large invisible collision spheres to some pieces of exterior space station decoration, causing accidents as players took from the station.
  • Fixed an issue that could get players into an invalid state while playing exterior space station parts.
  • Fixed an issue that could duplicate props within a claimed space station.
  • Fixed an issue that could reset corvette orientation after loading a save.
  • Fixed an issue that could cause the phase beam to shoot the back of the corvette’s own cockpit while flying in first person.
  • Fixed an issue that prevented the handles on the Ambassador corvette cockpit from working in VR.
  • Fixed an issue that could cause the corvette ramp to load in a closed state if the player save/loaded while stood on the ramp.
  • Fixed an issue that caused the camera to be misaligned when moving from first-person on foot to first-person corvette piloting.
  • Fixed an issue that prevented players from toggling free placement mode while editing a corvette.
  • Fixed a minor collision issue on the Space Anomaly.
  • Players can now return to the remains of a completed space hulk.
  • Fixed an issue that could cause the system’s star to appear the wrong size.
  • Fixed a number of gravity issues around freighters.
  • Fixed an issue that allowed players to unexpectedly land on civilian frigates.
  • Fixed an issue that caused an incorrect icon to appear on the discovery page for planets that host swarm debris.
  • Fixed an issue that revealed the names of unknown deep-space objects in the corvette auto-pilot menu.
  • Fixed a rare issue that could cause a copy of the Initialise screen to appear briefly during the starfield load.
  • Fixed a number of audio issues in asteroid belts.
  • Softened some UI audio.
  • Fixed a rare issue that could cause the tractor beam to be too loud.
  • Fixed an issue with cloud rendering on AMD GPUs.
  • Introduced a number of small visual improvements to cloud rendering.
  • Fixed an issue that could cause starship trails to flicker.
  • Introduced a number of optimisations to volumetric fog.
  • Fixed an issue that could cause ship movement in the warp tunnel to stutter.
  • Fixed a crash related to building a corvette.
  • Fixed a PlayStation 5 streaming crash.
  • Fixed a physic crash that could occur while closing the game.
  • Fixed a crash related to frigate networking.

Which fix will make the biggest difference for you, the Corvette corrections, the space hulk change, or the stability work? Share your pick in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.

No Man's Sky

No Man's Sky is an action-adventure survival game set in a procedurally generated universe containing over 18 quintillion planets. Players explore star systems, gather resources, trade with alien species, and upgrade their equipment while following an overarching narrative involving a mysterious entity called the Atlas. The game is built around four pillars: exploration, survival, combat, and trading. Since its 2016 launch, it has received numerous free updates adding multiplayer, base building, fleet management, and virtual reality support.

  • Genre Shooter, Simulator, Adventure, Indie, Arcade
  • Platforms Xbox Series X|S, PlayStation VR2, PlayStation 4, Nintendo Switch 2, PlayStation VR, PC (Microsoft Windows), SteamVR, PlayStation 5, Mac, Oculus Rift, Xbox One
  • Perspective First person, Third person, Virtual Reality
  • Modes Single player, Multiplayer, Co-operative
  • Release August 9, 2016
  • Publisher 505 Games, Sony Interactive Entertainment, Hello Games
  • Age Rating ESRB TPEGI 12USK 6CERO BACB PGGRAC 12+CLASS_IND 10

Bojan Kicevski

Hey! I am Bojan Kicevski, and I am super excited to be working on this website together with my parents!!! I am still a kid, so please don't judge me!!! <3

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button