Kazuhisa Wada sees possible Persona 1 and 2 remakes as game preservation
He did not confirm active development, release timing, or platforms for Revelations: Persona, Persona 2: Innocent Sin, and Persona 2: Eternal Punishment.

Kazuhisa Wada has again put Persona 1 and Persona 2 remakes on the table, but his latest comments remain a statement of intent rather than a production announcement. The Persona 4 Revival producer said he views remakes and remasters as a form of cultural preservation, with creators responsible for keeping their earlier work from being lost.
Speaking with Rock Paper Shotgun, Wada connected that view to Persona 3 Reload and Persona 4 Revival. He said both projects were considered around the same time, although Persona 4 Revival was placed on the backburner while the team worked on other priorities.
“For me, I think a remaster or remake is some kind of cultural preservation,” Wada said. “As a creator, it’s your duty to take the things you’ve done and make sure they’re not lost, and are still around in the modern day. From that same perspective, Persona 1 and 2 are something we’ll probably eventually do too.”
Even with that wording, the comments do not confirm that Atlus has started work on either remake. No release window, platforms, or development details were provided. Wada made a similar case in August, saying that reviving the two games was something the team should do, though those earlier remarks also stopped short of confirming an active project.
For clarity, Persona 1 and Persona 2 cover three games. The first entry is Revelations: Persona, while Persona 2 is split between Persona 2: Innocent Sin and Persona 2: Eternal Punishment.
Persona’s early games would need careful preservation
Revelations: Persona originally launched on PlayStation in 1996. It later received a PSP release in 2009, while a PC version from 1999 never made it to the West. The game also predates the social link system, which did not arrive until Persona 3, and its first-person dungeon design places it closer to older Shin Megami Tensei games than the later Persona formula.
Persona 2: Innocent Sin followed on the original PlayStation in 1999 and moved its dungeon exploration into a third-person perspective. Bringing all three games forward would leave Atlus with difficult choices about which original systems, story elements, and presentation details should remain intact.
Atlus also has nearer-term Persona work ahead. Persona 4 Revival’s February 18, 2027 launch is already scheduled, while Sega has revealed Persona 6 as part of the franchise’s wider 30th anniversary plans. For now, those projects remain the public focus while Wada’s remarks point to a possible future for the first two entries rather than an announced remake release.
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