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Patch Notes
Once Human Patch 1.6.1 Squashes Numerous Bugs and Fixes Gameplay Issues
Last night I was diving back into Once Human and noticed some of the rough edges I’d bumped into were…
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News
Oblivion Remastered Player Lands in Jail for Over 20 Million Days Over Minor Theft
A player named Scribe_Of_Satire ended up serving a great prison sentence of 55,284 years—over 20 million days behind bars—for some pretty minor…
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Patch Notes
Warhammer 40,000: Darktide Hotfix #68 Brings Fixes for Admonition Ascendant and Stability Improvements
Warhammer 40,000: Darktide just got a fresh hotfix, and it’s all about smoothing out some rough edges. Hotfix #68 (version…
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News
Space Marine 2’s Success Boosts Sales for Darktide and Rogue Trader
Space Marine 2 didn’t just rake in millions for Games Workshop, but it also helped other Warhammer 40,000 games like…
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News
Desktop Survivors 98 Is a Fast-Paced Mouse-Driven Action Roguelike with Retro Vibes
Last night I found myself clicking around a virtual Windows 98 desktop, blasting enemies with a cursor that felt faster…
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Patch Notes
Unrailed 2: Back on Track Tweaks Octoboss and Fixes Several Bugs in Latest Update
Unrailed 2: Back on Track just rolled out a fresh update that tweaks the Octoboss encounter for smaller groups and…
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News
Enshrouded’s Thralls of Twilight Update Brings New Dangers and Discoveries
Enshrouded has just rolled out its sixth update, Thralls of Twilight, and it’s shaking up the Shroud with new challenges…
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Patch Notes
Starfield Title Update 1.15.216 Brings Performance Fixes and New Display Options
Bethesda has rolled out Starfield Title Update 1.15.216, also called the May Update. This patch mainly focuses on fixing stability…
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News
Warhammer 40,000: Space Marine 2 Will Get a New Brutal Siege Mode on June 26
Warhammer 40,000: Space Marine 2 is about to get a whole lot bloodier with the arrival of its new Siege…
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Patch Notes
Last Epoch Patch 1.2.5 Brings Key Fixes and Visual Tweaks
Last Epoch has just received its 1.2.5 update, focusing on fixing a variety of bugs and polishing the player experience.…
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