Apex Legends: Marked Patch Notes Preview Bloodhound’s Rework and August 4 Changes
Season 30 will bring a World's Edge rework, new Corrupted Attachments, regenerating energy ammo, and wide-ranging Legend and weapon changes.

Apex Legends: Marked will arrive on August 4, 2026, bringing Season 30 changes that touch nearly every part of the battle royale. Respawn’s Steam patch notes cover Bloodhound’s rework, a World’s Edge update, new Corrupted Attachments, an energy-ammo overhaul, loot changes, balance adjustments, and more.
The season will also add a way to volunteer for Jumpmaster during character selection. Server changes are intended to reduce lag and slow-motion server issues across modes and regions, although Respawn noted that not every player will notice the difference.
What changes with Marked?
World’s Edge will receive new and restored locations, including Sorting Factory and Construction Stacks. Respawn is also changing the opening map rotations so players can spend more time learning the updated battleground. Ranked and Pubs will feature World’s Edge for 24 hours on August 4, while Ranked will return to the map for 48 hours from August 8 through August 9.
Loot will be less generous at the top end. Purple attachment rates will fall, gold attachments and gold backpacks will leave the loot pool, and several special loot sources will provide fewer high-tier rewards. Arsenals will activate alongside Evo Harvesters instead of being available at the beginning of a match.
Energy weapons are getting a very different ammo system. Energy Ammo boxes will no longer appear as loot. Havoc, Nemesis, Devotion, L-STAR, RE-45, Volt, and Triple Take will carry their own ammunition stockpiles, which regenerate over time. The regeneration pauses while the weapon is fired or reloaded.
Five Corrupted Attachments will give weapons a powerful bonus paired with a drawback. Only one can be equipped per gun, so players will have to decide whether a larger magazine, faster movement, extra headshot damage, or a higher rate of fire is worth the trade-off.
Bloodhound receives the largest Legend update. The Passive will add red trails near fresh enemy clues, the Tactical will create follow-up snapshot scans, and the new Allfather’s Cloak Ultimate will cloak players inside its area. Loba and Rampart receive buffs, while Valkyrie, Axle, and Seer receive further reductions or adjustments.
The Marked Battle Pass Free Track will also include the Purrfect Pals weapon charm. The charm honors former Respawn developer Benjamin Sklar and features his cats, Tia and Sophia. The seasonal pack will include a chance to unlock the Bloodhound-inspired “Allfather’s Fury” Mythic CAR, though the pack will not be available in every region.
Patch Notes: Apex Legends – Marked
Below are the official changes for the August 4 update, organized by the same sections as Respawn’s notes.
Matchmaking Tests
- Respawn is analyzing the Season 29 tests for 1-Tier Premade Restrictions and Diamond+ Solo-Queue-Only. A follow-up blog about the results and next steps is planned for the coming weeks.
Server Stability
- Server changes are intended to provide increased stability, less lag, and fewer slow-motion server issues across all game modes and regions.
World’s Edge
- East Village
- Added additional rock and tree cover in open areas around the POI
- Modified the terrain at the base of the Dam for less punishing traversal
- Added additional ziplines to access the Dam rotating from East Village (previously Climatizer)
- Tree Settlement replaces The Tree
- War Camp replaces Survey Camp
- Sorting Factory
- Added a central connection to the train tunnel to keep this rotation from Lava Siphon
- Modified platforms to keep Lava Siphon’s bridge leading to Fragment East
- Added a new tunnel and vertical zipline connection to enter the POI from the southwest near Tree Settlement
- Added new platforms and ziplines around each train tunnel exit for smoother traversal
- Added new train cars on the tracks in the station building
- Monument/Fragment: Restored the stacks/construction building at Fragment West to spread out combat at Fragment
- Landslide: Merged Big Maude with Landslide to improve viability as a landing location
- Stacks/Lava City: Restored the original camp that existed before Big Maude and placed additional cover nearby
- Stacks/Lava City: Placed additional platforms and buildings around the outskirts of the POI to improve rotations and endgames
- Countdown: Improved quality of loot in the underground vault
- Harvester: Adjusted collision on the angled rooftops of the long modular buildings to prevent slipping
- Fixed a large amount of bugs, rat spots and navigational issues
Map Rotations
Tuesday August 4th
- Ranked: World’s Edge for 24 hours, then back to normal 4.5 hour rotation
- Pubs: World’s Edge for 24 hours, then back to normal 90 minutes rotation
Saturday August 8th – Sunday August 9th
- Ranked: World’s Edge for 48 hours, then back to normal 4.5 hour rotation
- Pubs: No change, normal 90 minutes rotation
Pubs & Ranked
- World’s Edge
- Storm Point
- E-District
Mixtape, 8/4/26 – 9/15/26
- TDM: Fragment East, Skull Town, Monument, Estates
- Control: Caustic, Labs, Barometer, Labs
- Gun Run: Monument, Estates, Fragment, Skull Town
Wildcard, 8/4/26 – 9/15/26
- Kings Canyon Wildcard
- E-District Wildcard
- Divided Moon Wildcard
Revamped Power Journey
- World
- Purple attachment spawn rate reduced across all game systems
- Overall attachment spawn quantity remains the same
- Arsenals
- Arsenals are disabled at match start
- Arsenals activate at the same time as Evo Harvesters.
- Minimap and In-World icons are hidden until activation.
- Reduced the amount of Arsenals per POI
- Upgrade Panel upgrades one attachment slot by one tier
- Provides an Optic if the weapon is missing one
- Purple is now the max upgrade tier
- Upgrade panels reactivate after Bin Reset.
- Bin Reset
- Removed Mythic Bins
- Removed Gold Bins
- No longer upgrades loot to a higher tier on reset
- Flyer & Prowler Deathboxes: Removed possibility of gold tier loot
- Gold Tiered Loot
- Gold Attachments removed from the loot pool
- 4-10x Threat Sight unaffected by this change.
- Gold Attachments removed from Gold Weapons
- Gold Backpacks removed from the loot pool
- Hot-Zone has been removed
- Support and Assault Legend Perk Bins
- Removed Extended Supply Bins
- Removed Weapon Supply Bins
- Loot Rollers
- Removed possibility of gold tier loot
- Spawn fewer attachments
- Updated cycling rollers to cycle through white tiered loot as an option
- Loot Ticks
- Spawn fewer attachments and weapons
- Spawn more consumables
- MRVNs
- Reduced MRVN spawns to 12 (was 24)
- Removed MRVN Arm drops
- MRVNs are now single use
- Wildlife (Prowlers & Spiders)
- Removed attachment smart loot from all Wildlife drops
- Will now only drop healing and ammo when killed
UI Stat Overhaul
- New Playground tab available via Legend Locker > Weapons
- The Playground allows players to preview weapon information, compatible attachments, and the effect attachments have on weapon stats.
- Weapon Loot Cards now show damage, ideal range, rate of fire, firing modes and weapon-specific gameplay information.
- Weapon Loot Cards show a quick comparison when swapping the weapon being held.
- Attachment Loot Cards show the stat change that will occur when equipped.
- Weapon and Attachment Loot Cards can be disabled by changing Interact Prompt Style from Default to Compact.
Corrupted Attachments
- Each Corrupted Attachment comes with a unique bonus and negative effect
- Only 1 Corrupted Attachment can be equipped on a gun at a time
- Overflowing Magazine: Improves magazine size beyond that of a Purple Magazine, reduces weapon reload speed, and can be attached to any weapon that accepts a Magazine
- Headseeker Barrel: Increases weapon Headshot Damage, reduces Hipfire Accuracy, and improves recoil at the same level as the Purple Barrel
- Tactical Laser: Improves Reload Speed, reduces ADS Recoil Control, and improves Hipfire Accuracy at the same level as the Purple Laser Sight
- Agile Standard Stock: Eliminates weapon move speed penalty, increases weapon ADS move speed, reduces Magazine Size, and improves Reload Speed and Weapon Handling at the same level as the Purple Standard Stock
- Rapid Sniper Stock: Increases weapon Rate of Fire, reduces Magazine Size, and improves Reload Speed and Weapon Handling at the same level as the Purple Sniper Stock
- Corrupted Attachments can be found in the core loot pool with a low spawn chance, Round 2 and 3 care packages, and high tier loot locations such as World’s Edge Vaults and Icarus Ship Bridge.
Energy Ammo Rework
- Energy Ammo boxes removed from the game
- Energy Weapons come with a stockpile of ammunition
- Havoc: 3 Magazines worth of stockpile
- Nemesis: 3 Magazines worth of stockpile
- Devotion: 3 Magazines worth of stockpile
- L-Star: 4 Magazines worth of stockpile
- RE-45: 2 Magazines worth of stockpile
- Volt: 2 Magazines worth of stockpile
- Triple Take: 2 Magazines worth of stockpile
- If the weapons magazine size increases, the stockpile total updates to match
- Energy Weapons regenerate a magazines worth of ammo over 18 seconds
- Regeneration pauses while shooting or reloading the weapon
- A new HUD element displays how many magazines worth of ammo remain.
- Weapon HUD now displays Energy Ammo count as a percentage
- A setting has been added to swap between percentage or bullet count
- Wildcard Energy Weapons get 1 additional mag worth of stockpile ammo
- Wildcard Energy Weapons regenerate a magazine’s worth of ammo over 12 seconds
Volunteer Jumpmaster
- During Character Select, players can select ‘Opt In To Jumpmaster’.
- Players can press the corresponding button to Volunteer at any time during Character Selection.
- Players who have opted in will be marked on the UI in Character Select.
- Players who volunteer for Jumpmaster on a match will be opted in for future matches.
- Players can use the same button press to opt out.
- If more than one team member volunteers, Jumpmaster will be selected randomly from the group.
Legends
Bloodhound
- Bloodhound can now see a red trail near fresh enemy clues
- Traversal clues and Eliminations are the only clues that remain
- Trails and clues now get hidden when the owner dies, except the Player Killed clue
- White ravens can fly up to 400m
- White ravens can now be activated remotely by looking at them for a short time
- Tactical now full-body scans for 3 seconds
- After the full-body scan finishes, create 4 “snapshot” scans with 1.5s in between them
- New Ultimate: Allfather’s Cloak
- Throw down a device that cloaks anyone who gets within range
- While cloaked, players gain 20% increased movement speed and threat vision
- Cloaking area lasts 8 seconds
- Cloak lasts 12 seconds after leaving the area
- Cloak breaks when taking damage, firing your weapon, or using most abilities
- Bloodhound’s abilities can be used without breaking cloak
- Level 2: Hidden Sight refreshes Tactical when using the Ultimate and hides the Tactical visual effect from enemies while cloaked
- Level 2: Bird’s Eye makes white ravens split and fly to the two nearest enemies on different squads
- Removed Taste of Blood, Raven’s Flight buffed and integrated to base kit
- Level 3: True Predator makes shooting temporarily interrupt cloak instead of breaking it
Loba
- Reduced Tactical equip time from 0.6s to 0.4s
- Projectile range increased by roughly 15% and projectile travel time reduced by roughly 30%
- Ultimate cooldown reduced to 120s from 150s
- Level 3 Upgrade Brand New Bag now grants purple bags instead of gold bags
Rampart
- Gains locked hop-up progress 50% faster
- Wall health increased at lower EVO levels from 400/600/800 to 600/700/800
- Amped wall health increased by 25
- Wall deployment time reduced by 0.5s
- Base move speed while firing or spinning Sheila increased from 70 to 104
- Level 2 Upgrade Combat Reserve no longer grants red weapon access. It now grants stowed reloads in addition to its other benefits.
Valkyrie
- Base Tactical damage reduced from 25 to 15
- Adjusted the missile’s attack angle as they approach their target
- 15% Ultimate base height reduction
- Level 2 Upgrade Eye In the Sky: Reduced through-walls scan distance to 100m
- Level 3 Upgrade Supersonic now reduces launch time by 40% instead of 50%
Axle
- Reduced max slide boost time from 5 seconds to 3 seconds
- Ultimate now affects self and allies
- Axle gets damaged, stunned, and displaced
- Allies get stunned and displaced, but won’t take damage
- Replaced Automata with Long Haul, which brings Tactical max slide time back up to 5 seconds
- Shuffled upgrade order: Level 2 is Sliding Shooter vs Long Haul, and Level 3 is Jump Gate vs Super Slider
Seer
- Reduced the Home Base modifier to 2.5. Tactical cooldown is now 8 seconds instead of 5 while in the Ultimate zone.
- Moved Home Base to level 3
- Moved Energizing Focus to level 2
- Reduced the amount of turn slow applied by Tactical
Loot, Attachments, and Weapons
- G7 Scout returns to floor loot
- 30-30 Repeater enters the Care Package
- Gold Weapon Rotation Removed
- Power Booster Amp no longer grants Tactical Charge on knock
- G7 Scout damage reduced to 33 from 37
- G7 Scout Double Tap removed
- G7 Scout can no longer equip Sniper Optics
- G7 Scout white magazine reduced from 15 to 12, blue from 18 to 14, and purple from 20 to 16
- 30-30 Repeater damage increased to 51 from 43
- 30-30 Repeater ADS Charge Time reduced to 0.25 seconds from 0.4
- 30-30 Repeater received improved Reload Speed
- Dual Shell Hop-Up removed
- Shattercaps Hop-Up added, with 7 pellets per blast and 8 damage per pellet
- 30-30 Repeater Stockpile Size: 50
- Hemlok Breach Charge cooldown increased to 30s from 25s
- Hemlok damage to Hardlight and structures reduced by 50%
- Hemlok damage reduced to 21 from 22
- Alternator damage reduced to 18 from 19
- Alternator Double Tap damage reduced to 14 per bullet from 15
- Alternator base magazine reduced from 20 to 18, white from 24 to 20, blue from 26 to 22, and purple from 30 to 26
- RE-45 damage reduced to 16 from 17
- RE-45 purple magazine reduced from 27 to 24
- R-99 damage reduced to 12 from 13
- Accelerator Hop-Up equipped on all gold weapons without an existing Hop-Up
- Accelerator grants 15% Ultimate charge on knock with the weapon, including a 3 second assist window
- Accelerator grants an additional 30% EVO from damage done with the weapon
- Accelerator no longer gives Ultimate charge from damage done with the weapon
- Turbocharger points required to unlock on the Devotion increased to 500 from 425
Ranked
- Ranked ladders have been extended to 5 days
| Ladder | Start | End |
|---|---|---|
| Ranked Ladder 1 | 8/11/2026 | 8/16/2026 |
| Ranked Ladder 2 | 8/18/2026 | 8/23/2026 |
| Ranked Ladder 3 | 8/25/2026 | 8/30/2026 |
| Ranked Ladder 4 | 9/1/2026 | 9/6/2026 |
| Ranked Ladder 5 | 9/8/2026 | 9/13/2026 |
Bug Fixes and Quality of Life
- Fixed an issue with Ranked Auras always being marked as new if it wasn’t equipped
- Fixed an issue with random favorite skins showing different skins in lobby, Legend Locker, and game
- Fixed an issue where Alter portal could put the player inside a box on one of the control points on Caustic Treatment
- Fixed an issue where the text on Skippy’s Mythic Alternator skin was reversed for Switch 2 users
- Fixed issues with Caustic’s “Clear the Air” skydive animation
- Fixed Vantage’s Ultimate sometimes not properly multiplying damage on successive shots
- Fixed an issue where Crypto’s drone could not use mobile respawn beacons
- Various bug fixes and performance improvements
- Addressed numerous collision, lighting, gameplay and unintended rat spot issues across all maps.
- Fixed unintended rat spots across popular World’s Edge POIs
- Fixed multiple Alter and Loba exploit locations on World’s Edge
- Fixed multiple Alter exploit locations on Olympus
- Fixed unintended rat spots on Storm Point
- Fixed unintended rat spots on E-District
Marked will begin on August 4, 2026. Tell us which change you are watching most closely in the comments, and follow us on X, Bluesky, YouTube, and Instagram.
Apex Legends
Developed by Respawn Entertainment






