NewsPatch NotesPC

SCUM Hotfix 1.3.6.1.177547 Reverts Vehicle Prediction Change

The rollback addresses unintended vehicle movement, but certain collisions can still launch vehicles or cause unusually variable damage.

SCUM Hotfix 1.3.6.1.177547 reverses the November update’s vehicle network prediction change after it caused unintended movement and physics problems, according to the Steam hotfix announcement. The patch also fixes camera switching while driving and corrects Steam’s default controller template.

The vehicle rollback does not clear every collision problem. Certain impacts can still launch vehicles into the air, and damage may vary more than expected. Gamepires says it is continuing to investigate and test further changes.

Controller support was one of the features Gamepires previewed for the November update in its Nov. 6 update preview. The hotfix corrects a default Steam Input setting that had stopped some controllers from working automatically.

SCUM Hotfix 1.3.6.1.177547 Patch Notes

VEHICLES

  • Reverted the updated vehicle network prediction to address unintended movement of vehicles.
  • Fixed an issue where players could not switch between first-person and third-person camera views while driving.

KNOWN VEHICLE ISSUES

  • Vehicles can be launched into the air after certain edge case collisions.
  • Vehicle damage can vary more than expected in some collisions.

We’re continuing to investigate these issues and test further changes.

CONTROLLER SUPPORT

  • Corrected an issue where the default controller template was not set in Steam, preventing some controllers from working automatically in-game. Players can still choose a different template or create their own.
  • If you’ve previously changed SCUM’s Steam Input settings and are having controller issues, right-click SCUM in your Steam Library, select Properties -> Controller, and set Override for SCUM to Use default settings. Restart the game after changing this setting.

BASE BUILDING

  • Extended grass removal support across more base building elements.

UI

  • Restored chat message colors.
  • Increased Cyrillic font sizes in the quest book and notice board minigames.
  • Disabled the squad inspector button when the required last-modifier data is unavailable.
  • Fixed an issue where “Text Block” appeared beneath the map when opening the Custom Zones menu.
  • Removed the server reporting option from the Sandbox pause menu.

TUTORIAL

  • Fixed an issue where closing the pause menu after a controller disconnection could override restrictions on character input during the tutorial.
  • Removed the “End it All” option from the tutorial.

CHARACTERS & GRAPHICS

  • Fixed an issue where boxer shorts appeared distorted when lying down.
  • Fixed an issue where the Boar ragdoll stretched around the belly and front legs.
  • Adjusted shadows to reduce glowing hair on Danny Trejo and Raymond Cruz.

Have you seen vehicles launch or take unusually uneven damage since the rollback? Follow the continuing vehicle fixes and other SCUM changes on X, Bluesky, YouTube, Instagram, Steam, and Telegram.

Scum

Scum aims to evolve the multiplayer open world survival game with unprecedented levels of character customization, control and progression, where knowledge and skills are the ultimate weapons for long-term survival. Combining the methodical planning and management of hardcore survival with optional PvP ‘network events’ available to everyone at anytime, SCUM strikes a unique balance between complex simulation and intense action in the next generation of survival game.

  • Genre Shooter, Role-playing (RPG), Simulator
  • Platforms PC (Microsoft Windows)
  • Perspective First person, Third person
  • Modes Single player, Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
  • Release June 17, 2025
  • Publisher Jagex, Devolver Digital

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era, where I played professionally. Now I am happily married to Margarita Kicevski and have two beautiful children. My goal is to deliver fresh news and updates from the gaming world, but also deliver some juicy guides. Previously, I worked on another website for 8 years and decided to continue my journey here! So basically, I am in this industry for 10+ years... which has been quite a lot, let me tell you!

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