No Man’s Sky 7.14 Is Live on Steam With Courier and PS5 Fixes
The patch also improves iOS performance and controls, adjusts Corvette parts, and adds options for finalizing expired expeditions.

No Man’s Sky 7.14 is now live on Steam, fixing courier parcel problems from FORSAKEN alongside Corvette adjustments and PS5 crashes. iOS also gets performance and control fixes, while Hello Games says the patch will reach other platforms as soon as possible in its 7.14 notes.
The FORSAKEN update launched on Oct. 28 with package courier missions and new Corvette parts. Version 7.14 steadies parcels held with the Gravitino Coil, prevents parcels from dropping when players move from walking on a space platform to spacewalking, and changes Corvette Haulage missions so they can sometimes require multiple deliveries. Space Courier Contract parcels also get improved network synchronization.
No Man’s Sky 7.14 Patch Notes
Bug Fixes
- Fixed an issue that caused station decorations to occasionally appear in the Nexus.
- Fixed an issue where salvageable parts from space hulks would get snagged when being collected.
- Fixed an issue with settlements who had reached an insurmountable amount of debt.
- Added additional options in the pause menu for finalising an expired expedition.
- Fixed an issue that caused the Autophage staff synthesis terminal to be missing from Autophage settlements.
- Fixed a visual issue when collecting haunted mementos.
- Improved markers for seamless warping.
- Fixed an issue that could cause graphical corruption at some Planetary Archives.
- Improved parcel stability while being held with the Gravitino Coil.
- Fixed an issue that caused parcels to be dropped when transitioning from walking on a platform in space to space walking.
- Updated Corvette Haulage missions to sometimes require the delivery of multiple parcels.
- Improved network synchronisation for Space Courier Contract parcels.
- Visual improvements to new Corvette parts.
- Optimisations to Corvette parts.
- Improved collision on some Corvette parts.
- Performance improvements for iOS.
- Fixed an issue that could cause text to be cut off when using the Analysis Visor on some iOS devices.
- Fixed an issue that prevented gyro control working correctly when using the multi-tool on iOS.
- Fixed a control issue that prevented the Galaxy Map from working correctly with mouse and track pad controls on iOS.
- Fixed an issue that could cause players to get stuck on the welcome screen when playing on iPad with mouse and keyboard.
- Fixed a rare crash that could occur after loading in near a Sentinel.
- Fixed a rare crash that could occur upon landing your starship on a planet.
- Fixed an audio related crash that could occur on PS5.
- Fixed a rare crash that could occur when building a corvette using PSVR2 on PS5.
- Fixed a crash that could occur when launching the game after switching from PSVR2 to non-VR on PS5.
- Fixed a rare crash that could occur in multiplayer when a player in a group left the game on PS5.
Which fix will make the biggest difference to your travels, steadier courier parcels, iOS controls, or PS5 stability? Follow the platform rollout on X, Bluesky, YouTube, Instagram, Steam, and Telegram.
No Man's Sky
Developed by Hello Games





