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Throne and Liberty Update 4.20.0 Will Unify Services on Nov. 10

The update adds a free Character Boost Ticket for each account and moves Skill Cores into their own equipment slots.

Throne and Liberty Update 4.20.0 is scheduled for Nov. 10, bringing the NC and Amazon Game Studios services under shared operating policies, a major Skill Core redesign, and a free Character Boost Ticket for every new and existing account. Maintenance is scheduled for 2:00 a.m. PT for Amazon Game Studios players and 12:00 p.m. PT for NC service players. The Update 4.20.0 announcement says the services will adopt a common maintenance schedule after the transition.

Under the unified schedule, weekly server maintenance will take place every Wednesday at 05:30 UTC, and weekly content resets will happen every Wednesday at 06:00 UTC. The patch also lets eligible characters use a boost without creating a new character, while Skill Cores become character-based abilities equipped in dedicated slots rather than effects engraved onto individual gear.

A July update had already added rewards to Character Boost Growth, but this patch expands who can use the system and supplies one ticket to every account. Existing characters from Level 2 to 59 can qualify if they have not completed the specified Adventure Codex objective. Applying the boost advances a character to Level 60, equips a selected weapon combination, and completes several progression tracks, so players should review the inventory and preset changes before confirming.

Throne and Liberty Skill Core menu with weapon, armor, and accessory slots

Patch Notes for Throne and Liberty Update 4.20.0

Unified service policies

  • Policies that previously differed between the NC and Amazon Game Studios services have been unified.
  • The scheduled server maintenance time has changed. The previous NC Service time was every Tuesday at 01:00 UTC, and the previous Amazon Game Studios Service time was every Thursday at 06:30 UTC. The unified service time will be every Wednesday at 05:30 UTC.
  • The weekly reset day and time for various content have changed. The previous NC Service reset was every Tuesday at 02:00 UTC, and the previous Amazon Game Studios Service reset was every Thursday at 08:00 UTC. The unified service reset will be every Wednesday at 06:00 UTC.
  • Server Transfers will be temporarily unavailable for the first few days following the update. Afterward, they will remain available at all times.
  • A 720-hour (30-day) cooldown applies after each use of Change Servers.
  • Server Transfers can now be used to transfer between servers in different regions.
  • The maximum number of characters that can be created has increased to 6.
  • Initial setup options and the terms of service will appear the first time the game is launched.
  • Some existing settings will be reset and replaced with default values. Affected settings are Language, Control Mode, Sound, and Graphics Quality. The default Language setting will be based on the platform or operating system language. Custom Graphics Quality settings will be reset and the recommended preset will be applied. These options can be configured during initial setup or changed later in the Settings menu.
  • If a character was assigned a temporary name during service integration, some features may be restricted until the character name is updated. Restrictions affect Chat, Group Chat, Mail, Relationships, Guild, Housing, Arena, War Games, and viewing a profile card by character name. Claim the Name Change Ticket delivered by Mail, then change the character’s name from the Character Select screen to restore access to these features.
  • The Privacy tab has been removed from Settings.
  • The Game Access Voice Guide option has been added to the former NC Service and is disabled by default.
  • Additional in-game languages are now supported for the former NC Service. Display languages are Korean, English, Japanese, Traditional Chinese, French, German, Spanish, and Brazilian Portuguese. Voice languages are Korean, English, and Japanese.

Character Boost Tickets

  • Character Boost Tickets can now be applied to an existing character without needing to create a new character.
  • The character will advance to Level 60 and receive equipment and combat settings for the selected weapon combination.
  • The updated specifications also apply when using previously acquired Character Boost Tickets.
  • An existing character must be Level 2-59 and must not have completed [Part 3 Chapter 1: The Forbidden Tome of the Order > A Welcome Ally > Conversation with Benny] to use Character Boost Growth.
  • Characters that use a Character Boost Ticket on or after November 11, 2026 cannot use another Character Boost Ticket.
  • After selecting a character from the Character Select menu, open Character Boost Growth and confirm the correct character is selected.
  • Select the desired weapon combination. Character Boost settings will be applied based on the selected weapon combination.
  • Character Boost Growth begins after the weapon selection is confirmed.
  • All equipped items and items in your Inventory will be moved to Storage, even if this exceeds the Storage capacity. Once the storage limit is reached, you cannot store additional items until space becomes available.
  • Equipped Artifacts will be unequipped and moved to the Artifact Inventory, even if this exceeds its capacity. Once the Artifact Inventory limit is reached, you cannot store additional items until space becomes available.
  • All Equipment Presets will be reset, and the Character Boost equipment will be applied to Equipment Preset 1.
  • The Weapon Mastery settings for the selected weapons will be applied to the first Weapon Mastery preset, replacing its existing settings.
  • Currency, tickets, and tokens provided through Character Boost will be added to the amounts already owned. Regional Contribution Certificates will only be added up to the maximum limit.
  • Incomplete Character Boost content, including Codex quests, Achievements, the Leveling Log, and Path of Ascension, will be marked complete. Previously completed entries will remain complete, and existing progress for content not included in Character Boost Growth will be retained.
  • After using a Character Boost Ticket, the character will begin in a new temporary zone instead of immediately arriving in Solisium. The zone teaches the basics of combat and movement, provides a brief recap of the story up to the point where the Character Boost places the character, and applies the recommended settings for the selected weapon combination. The character can travel to Solisium after progressing through the tutorial. This applies to both new and existing characters.
  • Recommended Character Boost settings have been updated. The character receives Level 60, two selected weapons, armor, accessories, and Artifacts, at approximately 9,000 Combat Power. Recommended settings include Weapon Mastery at Level 200 for each selected weapon, Skill Specializations, Skill Set, Stats, and Runes.
  • Each Weapon and Accessory Rune is set to Level 100, and each Armor Rune is set to Level 10.
  • The boost includes a starter PvP Equipment Set and a Fishing Rod normally acquired through a completed Codex quest.
  • All field and dungeon Waypoints in Laslan, Stonegard, and Talandre are unlocked.
  • The boost grants the Spiritful Warrior outfit and Throne Pose.
  • Membership includes Blessing of Solisium for 28 days.
  • Adventure Codex progress through Part 3 Chapter 1: Prologue will be completed and all rewards will be set as claimed.
  • Leveling Log progress through Level 60 will be completed and all rewards will be set as claimed.
  • Path of Ascension Beginner Missions will be completed through Stage 5 and all rewards will be set as claimed. Intermediate Missions will be completed through Stage 1 and all rewards will be set as claimed.
  • Morphs, Guardians, Amitoi, Titles, and Starry Memories available only through this content will be granted.
  • Achievements granted by completing the above content will be marked complete.
  • Platform Achievements and Trophies will not be completed automatically due to platform policies. A separate character must be created to complete them.
  • Starting items and currencies include 20,000 Abyssal Contract Tokens, 2,700 Dimensional Contract Token I, 5,400 Dimensional Contract Token II, 86,500,000 Sollant, 10 Resistance Contract Rights, 1 Mystic Key, 3 Regional Contribution Certificates, 1,100 Contract Coins, 5 Weapon Mastery Conversion Books, 24 Skill Conversion Books, 100 Precious Ore Selection Chests, 45 Entropy Shard: Calanthia, 26 Adventure Coin: Fortitude, 21 Special Resistance Medal, and other consumables, including World Tree Leaves, Stellarite, Mana Regen Potions, and Recovery Crystals.
  • All new and existing accounts will each receive 1 Character Boost Ticket once per account. The ticket can be used directly from the Character Selection Screen after the release of 4.20.0 without a separate claim process. New accounts created after the update will also receive 1 Character Boost Ticket when logging in.
  • The provided Character Boost Ticket can be used until further notice. Its availability may later change or reset through a separate announcement. Purchased Character Boost Tickets are not subject to this reset.
Throne and Liberty Character Boost Growth option on the character selection screen

Skill Core system update

  • Skill Cores are now registered to the character and equipped in dedicated slots instead of being engraved directly onto equipment.
  • Skill Core Imprint and Extraction costs have been removed, allowing Skill Core configurations to be changed more freely.
  • A [Skill Core] tab has been added to the Skills menu.
  • Skill Cores are consumable items. Using one automatically registers it to that character’s Skill Core list. Skill Cores are automatically used and registered when acquired, except tradable Skill Cores.
  • Registering a Skill Core removes the item from your inventory and cannot be reversed. A warning is shown when using a Tradeable Skill Core from the Inventory.
  • Registered Skill Cores can be equipped, replaced, or removed with no cost or usage limit.
  • Skill Cores are assigned to equipment slots rather than individual equipment pieces, and their effects apply only while Heroic Equipment is equipped.
  • Equipped Skill Cores are retained even when equipment is changed. The effect applies when the equipped Heroic Equipment matches the Skill Core’s required equipment type.
  • A Skill Core can be configured without equipment or with a mismatched weapon type, but its effect will not apply until the requirements are met.
  • Equipping the same Skill Core in multiple slots does not apply the effect multiple times.
  • Skill Core Presets have been added which save Skill Core configurations and allow them to be switched immediately. Skill Core Presets can be set in the Combat Settings menu as well.
  • Skill Core icons now show the weapons that can use the Skill Core.
  • Skill Core Imprint and extraction have been removed from the Recombination Device. Stat Conversion remains available.
  • Dissolving equipment with a Weapon Skill, excluding Archboss weapons, now guarantees that the corresponding weapon’s Skill Core will also be granted. Dissolve costs remain unchanged.
  • Skill Cores engraved on existing Heroic Equipment will be removed and delivered by Mail. Returned Skill Cores can be used from the Inventory to register them and equip them in dedicated slots. Archboss Skill Cores will be processed according to the Archboss Skill Cores and Weapons changes below.
  • The Black Anvil Skill Cores, previously separated by weapon type, have been consolidated into one Skill Core.
  • The crafting recipe for Skill Core Extraction Scrolls has been removed. Skill Core Imprint Scrolls can no longer be purchased from the Raid Supply Exchange Merchant. Existing Skill Core Imprint Scrolls and Skill Core Extraction Scrolls will be removed and replaced through Mail.
  • Each Skill Core Imprint Scroll will be replaced with 1,220,000 Sollant.
  • Each Skill Core Extraction Scroll will be replaced with 5 Precious Marind Ores, 5 Refining Catalysts, 2 Adventure Coins: Fortitude, and 1,220,000 Sollant.
  • Archboss weapon acquisition Achievements have been added, and each grants the respective weapon’s Skill Core when the weapon is acquired. The weapon’s Skill Core is granted as an Achievement reward and is automatically consumed upon being claimed.
  • Characters that already own an Archboss weapon will have its acquisition Achievement marked complete and the Skill Core automatically registered. The Achievement reward will be marked as claimed and cannot be claimed again.
  • All Skill Core crafting recipes have been removed, except for Resin Flowers.
  • All existing Archboss Skill Cores will be removed and automatically registered, and their corresponding Archboss weapon will be delivered by Mail. This also applies to characters receiving weapons through Skill Core conversion.
  • The final Raid Exploration Codex reward has changed because Skill Core Imprint Scrolls have been removed. Altar of Calanthia now grants 1 Entropy Shard: Calanthia instead of 1 Skill Core Imprint Scroll. Altar of Calanthia: Nightmare now grants 3 Entropy Shards: Calanthia instead of 5 Skill Core Imprint Scrolls.

Guild Alliances

  • Guild Alliances have been removed.
  • All Guild Alliance information has been removed from the Guild UI.
  • The Set A effect that increased resource production for an occupation stone when an Allied Guild owned its paired stone has been removed.
  • Allied Guild Chat and Alliance notifications have been removed.
  • Friendly Guild settings have been removed from Astral Vision.
  • Existing Alliances and pending Alliance requests will be removed.

New Skill Cores and acquisition

  • Added 30 new Skill Cores.
  • Added 3 Armor and Accessory Skill Cores for each weapon, for a total of 30. Greatsword: Earth Shatter, Earth Explosion, Great Earthquake. Sword: Obsessive Barrier, Willpower Barrier, Resolute Barrier. Daggers: Bloodlust Boost, Assassin Arts, Divine Assassin Arts. Crossbows: Lightning Expansion, Piercing Mark, Barrage Mark. Longbow: Stealthy Breathing, Hyper Focus, Drawn Bowstring. Staff: Focused Fire Shot, Heavy Fire Bombs, Colossal Fire Bomb. Wand: Angel’s Blessing, Demonic Contract, Spiritual Calling. Spear: Celestial Cleave, Annihilating Slash, Divine Guillotine. Orb: Rift Fracture, Void Fracture, Erosion Rift. Gauntlets: Bloodthirsty Claws, Laceration Boost, Exploit Weakness.
  • The new Skill Cores can be acquired from Resin Flowers, Field Boss and Archboss participation rewards and defeat rewards, Rift Treasure Chests, Tumgir Hollow, Open-world PvP rewards, Elite and Epic Co-op Dungeons, and Tower of Greed.
  • New Skill Cores will not be available from Resin Flowers or participation reward chests acquired before the update.
  • Skill Core acquisition rates from Resin Flowers, Rubrix Resin Flowers, and Marind Resin Flowers have increased.
  • Skill Cores have been added to Tower of Greed rewards.
  • Added a [Stalon Resin Flower] recipe that can be crafted once per month, granting a guaranteed Skill Core of your choice.
  • Any Skill Core can be selected from the Stalon Resin Flower regardless of tier.
  • The Stalon Resin Flower can be crafted once per month per account, and the crafted Skill Core cannot be traded.
  • Crafted Skill Cores can also be dissolved, and the number of Resin Cores granted is unchanged.
  • 150 Resin Cores can be obtained from the Shop for 100 Sollant for a limited time, available once per account.

Content and gameplay updates

  • Condensed Tower of Greed areas into 5-floor structures and updated the tower-exclusive Augment system and rewards.
  • New regular seasons will begin for Tower of Greed, Dimensional Trials, Gate of Infinity, Battlegrounds, and Hall of Illusion.
  • Added Activity Points to content that previously did not grant them and adjusted the points granted by each activity.
  • A new Tower of Greed season begins on Wednesday, November 11.
  • The Tower of Greed structure has changed. Awakening remains at 5 floors. Dawn has changed from 10 floors to 5. Dusk, previously 15 floors, has been removed. Twilight has changed from 10 floors to 5. Abyss has changed from 10 floors to 5.
  • The Orb of Greed’s engraving stages and the total amount required for each stage have been adjusted.
  • Tower of Greed rewards have been adjusted. Resin Flowers have been added, and the amounts of Precious Marind Ore and Weapon Mastery XP granted have increased.
  • Noble Polished Crystals, Rare Artifact Selection Chests, Accessory of Greed Selection Chests, Armor of Greed Selection Chests, Precious Recovery Crystals, and Conversion Stones have been removed from Tower of Greed rewards.
  • Augment effects can now be acquired while progressing through the tower. Augments are active only within Tower of Greed. They are removed when leaving the tower and reapplied upon re-entry.
  • Augments can be acquired from a Ring of Augmentation that appears after clearing the first section of each floor, excluding Abyss.
  • Standard Augments can be acquired repeatedly to strengthen their effects. If an acquired Augment is already at its maximum level, the Ring of Augmentation options can be refreshed or the selection can be skipped.
  • Selecting a Chaos Augmenter grants a random Weapon Augment for an equipped weapon. Previously acquired Weapon Augments will not be granted again. If all available Weapon Augments are owned, the options can be refreshed or the selection can be skipped.
  • All acquired Augments are reset upon entering Awakening Floor 1.
  • The objectives for the Tower of Greed Extra Codex Quest have changed. In Codex > Extra > Tower of Greed > The Real Investigation Begins, Clear Awakening Floor 2, Clear Awakening Floor 4, and Obtain the Additional Reward on Awakening Floor 5 have changed to Clear Dawn Floor 1, Clear Twilight Floor 1, and Obtain an Additional Reward in the Tower of Greed.
  • New schedules for Dimensional Trials, Gate of Infinity, Battlegrounds, and Hall of Illusion begin on Wednesday, November 11.
  • Added 120 Nix Season 2 entries to the Lithograph Book.
  • Completing Lithograph Book entries grants Trait and Resonance materials, various Gems, and Resin Flowers.
  • The Season 2 Lithograph Book will be available through February 3, 2027.
  • Increased rewards from the Beginner Missions and Intermediate Missions stages of Path of Ascension. The granted Equipment Set gear and their Item Levels have changed.
  • Changed some missions in Intermediate Missions Stage 2. The 8th mission, Purchase any item from a Sundries Merchant at all bases, has changed to complete the Adventure Codex Part 1, Act 8 appendix missions: “Appendix ▶ How to Hone Your Equipment,” “Appendix ▶ How to Unlock Equipment Traits,” and “Appendix ▶ How to Enhance Equipment Traits.”
  • Changed some missions in Intermediate Missions Stage 2. The 9th mission, Purchase any item from a Guild Merchant at all bases, has changed to complete the Adventure Codex Part 1, Act 9 appendix missions: “Appendix ▶ Steps toward Greater Power” and “Appendix ▶ How to Inherit Equipment.”
  • Characters that have already completed Path of Ascension can receive the same equipment by using the free Character Boost Ticket.
  • Activity Points have changed. Dimensional Trials cumulative point rewards: 0 to 40. Co-op Dungeon: 50 to 45. Raids: 50 to 70. Hall of Illusion: 50 to 180. Gate of Infinity: 0 to 90.
  • Guild Contract points have changed from 1 point per contribution unit, maximum 100 points, to 50 points per contribution unit, maximum 150 points. Points cannot exceed the maximum points granted.
  • Mystic Globe: 10 to 15 Activity Points. Mystic Portal: 25 to 30. Tumgir Hollow: 0 to 80. Nix Field Event: 0 to 10. Rift Rebellion and Artifact Fishing: 0 to 40.
  • Fixed an issue where previously granted Activity Points were not displayed.

Balance changes

Hit Chance benefits: The benefit of investing in a high Hit Chance stat was relatively low compared with other stats, so effects have been added to selected weapons.

  • Added effects to Longbow and Orb weapons that provide benefits based on Hit.
  • Daggers, Fatal Stigma Skill Core: [Execution]: When Fatal Stigma deals damage to a player target at or below 10% Health, the effect now executes the target instead of dealing additional damage.
  • Venomous Edge Skill Cores: [Creeping Death] and [Venomous Swamp]: Fixed an issue where “Miss” appeared when a poison cloud was not created.
  • Longbow, [Devoted Shield]: At Heroic Lv. 5, reduced base Shield Health from 6,500 to 5,500 and added 120 Shield Health for every 100 Ranged Hit Chance. Fixed an issue where Buff Duration did not apply to the Damage Reduction effect.
  • Longbow, Weapon Mastery Advanced Tactics Achievement Effect [Battle Tempo]: At Heroic Lv. 5, added 1.5 Maximum Damage for every 100 Ranged Hit Chance when Rapidfire Stance is activated.
  • Longbow, [Begin the Hunt]: At Heroic Lv. 5, attacking an enemy with Deadly Marker, Brutal Arrow, or Flash Arrow now also increases Hit by 120 for party members within 16m for 3 seconds, or by 300 when alone.
  • Longbow, Nature’s Blessing Specialization 4 [Concentration Stance]: Increased the duration from 4 seconds to 6 seconds.
  • Crossbows, [Mortal Mark]: Fixed an issue where the debuff effect appeared even when the target successfully defended with a Defense Skill.
  • Staff, Weapon Mastery Rare Tactics Achievement Effect [Heat Fusion]: Clarified that [Detonator Bombardment] immediately deals 18% of all remaining Ignition damage over time and removes all Ignition stacks, rather than applying the effect for each lightning spear.
  • Staff, Chain Lightning Specialization 1 [Chaining Bolt]: Fixed an issue where enhancement details were not displayed in the Skill Enhancement window.
  • Staff, [High Focus] and High Focus Specialization 2 [Max Damage Increase]: Updated the enhanced buff effect to appear when Specialization 2 is applied.
  • Staff, Skill Core: [Thunder’s Shadow]: Updated the Skill description for clarity. The Skill Core description clarifies that Thunder’s Shadow itself cannot be evaded or cleansed, and the Skill Effect description clarifies that it is applied to an enemy target and cannot be evaded or cleansed.
  • Staff, Skill Core: [Lightning Condensation]: Fixed an issue where the effect dealt damage one additional time. Fixed an issue where Damage Boost per Weaken: Thundercloud stack was lower than intended and adjusted the value to 20%.
  • Wand, [Blessed Barrier]: Fixed an issue where the effect duration modified by the caster’s Buff Duration did not apply to party members.
  • Orb, [Rift Fracture]: At Heroic Lv. 5, added 8 Weaken Chance for every 100 Magic Hit Chance while Rift Fracture is active.
  • Orb, Distortion Veil Specialization 1 [Amplification Veil]: At Heroic Lv. 5, reduced Base Damage Amplification while the Shield is active from 15% to 13%. For every 100 Magic Hit Chance, added 1.2% Shield Health and an additional 0.2% Base Damage Amplification.
  • Last Dragon’s Thunder Greatsword [Dragon’s Counterattack]: Increased counterattack damage from 75% to 160% of Base Damage and added a limit of 5 counterattack damage activations per second.
  • Giant Cordy’s Snowsoul Crossbows [Ruthless Giant Cordy’s Bog]: Fixed an issue where Ruthless Giant Cordy’s Bog did not activate when a Longbow Skill triggered an explosion at 25 Gale stacks.
  • Last Dragon’s Thunder Daggers [Atirat’s Claw]: Fixed an issue where damage based on a player target’s maximum Health could deal excessive damage to targets transformed into Titan Cargo during Tax Delivery content.
  • Coldblooded Commander Pursuit Crossbows [Blessing Steal]: Fixed an issue where the effect of Longbow Skill Healing Touch Specialization 4 [Concentration Stance] could not be removed.
  • Devotion of Justice Wand [Redemptive Barrier]: Fixed an issue where the weapon effect also affected Corrupted Magic Circle.

Integrated Matchmaking

  • View all in-game matchmaking content together and apply for up to 3 queues at the same time.
  • Select a Combat Settings preset when applying for matchmaking. The selected preset will be applied automatically upon entry.
  • The matchmaking penalty for declining a match has changed to support simultaneous matchmaking.
  • The Party Matchmaking menu has been changed to Integrated Matchmaking. Battleground and Remnants of Nix matchmaking are displayed alongside existing matchmaking content. Future matchmaking content will also be added to the Integrated Matchmaking menu.
  • Up to 3 queues can run simultaneously. Matched content appears in the HUD party management area, where a tooltip shows progress.
  • A completed match can be accepted or declined. The player enters the first matched activity accepted by all matched players.
  • Integrated Matchmaking requires selecting the Combat Settings preset to use after entry in addition to the existing role selection.
  • Role and minimum Combat Power requirements are evaluated using the selected Combat Settings preset when applying for matchmaking.
  • Upon entering matched content, Combat Settings automatically change to the preset selected in the application.
  • Repeatedly declining matchmaking popups will apply a matchmaking penalty. Declining during the accept or decline stage increases the consecutive match decline count, and a penalty applies after 3 consecutive declines.
  • The consecutive decline count resets automatically after playing content entered through matchmaking.
  • Allowing the full acceptance timer to expire and automatically declining applies the matchmaking penalty immediately.
  • If Combat Setting preset 1 has 0 Combat Power, the current Combat Settings will now be applied automatically to Combat Settings 1.
  • Character names are no longer displayed when hovering over matchmaking progress.

Quality-of-life changes

  • Changed how Guild-type Boss Event applications work.
  • Changed how Voice Chat is used.
  • Added a UI display option that makes interactable targets easier to view.
  • When a Guild Leader, Advisor, or Guardian applies for a Guild-type Boss event, the application appears as a participation notification for all Guild members. Guild members can apply or cancel through the participation button in the notification.
  • Added an option to keep the interaction UI fixed on the screen when interacting with a target. Select Screen under [Settings > Gameplay > UI > Interactable Target Display Method]. When Screen is selected, the interaction UI position can also be adjusted. Cooperative interactions are displayed on the target regardless of the selected display method.
  • Enable [Settings > Voice Chat > Voice Chat Activation] to use in-game Voice Chat on PC.
  • When the game is launched through PURPLE, it connects to in-game Voice Chat instead of PURPLE Talk.
  • When the game is launched through Steam, the existing Voice Chat method changes and proximity-based Voice Chat is unavailable.
  • Channel-based Voice Chat supports Party, Guild, and Team (Dominion) channels. Group Voice Chat is unavailable.
  • Removed the Voice-to-Text feature that displayed spoken Voice Chat as text and its related options.
  • Select an available channel under [Chat Menu > Voice Chat]. Players do not join automatically when a channel becomes available after joining a Party or Guild or entering a Dominion event.
  • Icons in the Chat menu show Voice Chat availability, microphone status, and the current channel.
  • Only one Voice Chat channel can be joined at a time. Select [Leave Voice Chat] while in a Voice Chat channel to leave the conversation.
  • Microphone status appears in the HUD and Nameplate while participating in Voice Chat. The status may not appear on your own Nameplate depending on Nameplate settings.
  • Configure Voice Input Mode, Microphone Sensitivity, and Voice Volume under [Settings > Sound > Voice Chat].
  • Voice Input Modes are Always On, which transmits microphone input continuously; Toggle, which turns voice transmission on or off when the assigned Voice Input key is pressed; and Hold, which transmits voice while the assigned Voice Input key is held.
  • Configure the Voice Input key under [Settings > Shortcuts > Character]. A shortcut must be assigned to use Toggle or Hold Voice Input.
  • In-game Voice Chat will be temporarily unavailable on PlayStation 5 and Xbox Series X|S. Related Voice Chat menus, settings, and Help entries will no longer appear, and Voice Chat has been removed from the Ring Menu.
  • The fourth item on Page 1 of the default Ring Menu has been changed to [Party Ready Check].
  • Locked crafting materials are now identified by an icon. Crafting cannot proceed while a required material is locked. Unlock the material before crafting.
  • Emoticons and Emotes can now be assigned to Quick Slots.

Fixes and additional revisions

  • Nix: Reduced how often the Ice Eye Sentry Elite uses its movement Skill. Ice Eye Sentry now uses its movement Skill to return to its starting position after moving a certain distance away.
  • Entropic Tundra: Changed Sailor Sorrel’s attack that inflicts Stun in Remnants of Nix to a Fury Attack. Removed the chance for the Arsenal Ruffian and Powder Keg Rascal’s charge attacks to inflict Prone.
  • Remnants of Nix: Fixed an issue where the status board would occasionally disappear after dying outside the area’s boundaries.
  • Dimensional Circle: Stone Grave Cradle: Fixed an issue where a player’s attacks temporarily did not apply after Fellinex used a certain Skill on the player while they were airborne.
  • Guild: The current and maximum character counts are now displayed when editing a Guild Notice. Fixed an issue where items sold to Guild members through Item Storage were occasionally listed for 0 Lucent instead of the configured price.
  • Items: Fixed an issue where the Stagger effect inflicted by Vegarion and Vegarus during Vegamor content could not be removed with [Erosion Remedy]. Heroic Trait Enchantment Stones and Dimensional Essence items can now be placed in Storage. Increased the maximum stack size of chest items that grant Runes to 1,000. Existing Rune Chests will be reissued through Mail.
  • Auction House: Changed the access requirement from reaching Level 40 to Level 60.
  • Anonymous Content: When Weapon is selected under Settings > Gameplay > Character > Character Name Display > Crest, the equipped weapon is now displayed in the Crest portion of the Nameplate. Changed Dominion team colors to Yellow, Purple, and Green. Crests are no longer displayed in the Target UI or Nameplate for anonymous targets that are Camouflaged. Team Crests are now displayed in defeat messages. All Astral Vision settings are now displayed regardless of content participation.
  • Edit HUD: Fixed an issue causing gamepad controls to appear in the Party UI while editing the HUD layout on PC. The matchmaking title and status labels are now displayed in the Party UI edit area. Updated the Party UI edit area to match the actual party member display area.
  • Dialogue Interaction: Pressing ESC during the final line of a dialogue interaction now cancels the dialogue instead of completing it.
  • Gamepad: Fixed an issue where the confirmation pop-up could not be controlled when attempting to exit the game from the Customization area.
  • Party: Fixed UI alignment when displaying Party types.
  • Amitoi and Morphs: Changed the Amitoi and Morph lists to sort entries by type.
  • Amitoi Expedition: Fixed an issue where the number of registered Amitoi would occasionally not update correctly after changing regions following an Expedition Boss defeat.
  • Customization: Removed Easy Face Maker.
  • Tower of Greed: Fixed an issue where the cursor did not appear when certain popups were displayed while using Action Camera Mode.

Events and promotions

  • The Nix’s Converging Border Login Bonus runs from November 11, 2026, through December 15, 2026. The reward claim period is also November 11 through December 15.
  • Day 1: Calanthia Weapon Selection Chest x1.
  • Day 2: Heroic Trait Unlockstone x10.
  • Day 3: Trait Unlockstone x80.
  • Day 4: Heroic Trait Unlockstone x10.
  • Day 5: Trait Resonance Stone x160.
  • Day 6: Trait Unlockstone x100.
  • Day 7: Trait Enchantment Stone x130.
  • Day 8: Heroic Trait Unlockstone x10.
  • Day 9: Trait Unlockstone x100.
  • Day 10: Heroic Trait Unlockstone x10.
  • Day 11: Stat Conversion Book x3.
  • Day 12: Trait Resonance Stone x170.
  • Day 13: Trait Unlockstone x100.
  • Day 14: Trait Enchantment Stone x150.
  • Day 15: Heroic Trait Unlockstone x10.
  • Day 16: Trait Unlockstone x100.
  • Day 17: Trait Unlockstone x100.
  • Day 18: Calanthia Armor Selection Chest x1.
  • Day 19: Heroic Trait Unlockstone x10.
  • Day 20: Trait Unlockstone x100.
  • Day 21: Trait Enchantment Stone x150.
  • Day 22: Heroic Trait Enchantment Stone x58.
  • Day 23: Heroic Trait Unlockstone x10.
  • Day 24: Trait Unlockstone x100.
  • Day 25: Calanthia Accessories Selection Chest x1.
  • Day 26: Heroic Trait Unlockstone x10.
  • Day 27: Trait Unlockstone x150.
  • Day 28: Talandre Archweapon Selection Chest x1.
  • Days 29-35: Talandre Archweapon Material Selection Pouch x5 each day.
  • The Open Sesame, Lucky Mystic Portal! event will run for 4 weeks.
  • The Welcome Companion event runs from November 11, 2026, through February 2027.
  • Event Pass: Throne’s Bounty IV will be on sale from November 11 through November 25, 2026, for 100 Sollant, once per character. This content can be activated once per character and is not shared with other characters on the account.
  • Mystic Key and Lucky Mystic Key will be on sale from November 11 through December 9, 2026, for 100 Sollant each, with a limit of 3 purchases per day per character.
  • 150 Resin Cores will be on sale from November 11 through December 9, 2026, for 100 Sollant, once per account.

With the boost, Skill Core conversion, and service schedule changes all arriving together, which part of Update 4.20.0 will affect how you manage your characters most? Follow the ongoing changes through X, Bluesky, YouTube, Instagram, Steam, and Telegram.

Throne and Liberty

Throne and Liberty is a free-to-play MMORPG that takes place in the vast open world of Solisium. Explore a land full of depth and opportunity, scale expansive mountain ranges for new vantage points, scan the open skies, and traverse sprawling plains. Adapt your fight to survive and thrive through strategic decisions in PvP, PvE or both as you encounter evolving battlefields impacted by weather, time of day, and other players. There is no single path to victory as you seek to defeat Kazar and claim the throne while keeping rival guilds at bay.

  • Genre Role-playing (RPG), Adventure
  • Platforms Xbox Series X|S, PC (Microsoft Windows), PlayStation 5
  • Perspective Third person
  • Modes Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
  • Release December 7, 2023
  • Publisher Amazon Games, Astrum Entertainment
  • Age Rating ESRB TPEGI 16USK 16CERO CGRAC 19+CLASS_IND 14ACB MA 15+

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.

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