Assassin’s Creed Black Flag Resynced Will Add New Game+ and Nightmare Mode on October 27
Ubisoft calls the October 27 release the game's final major content update, with quality-of-life updates to follow over the coming months.

Assassin’s Creed Black Flag Resynced will add New Game+ and Nightmare Mode in Title Update 1.0.8, scheduled for October 27 at 14:00 UTC / 10:00 AM ET / 7:00 AM PT on all platforms. Ubisoft calls it the game’s final major content update, with quality-of-life updates to follow over the coming months in its Steam announcement. Ubisoft first said New Game Plus was coming the week of Oct. 26 on Oct. 22, but did not name a launch day or explain what carries over.
New Game+ will let Edward keep much of his gear and progress, but officers will need to be recruited again, forts retaken, and quest items collected anew. Each replay brings more elite soldiers and max-rank ships, with the mode reaching New Game+++++. A new currency, Escudos, will come from challenges and previously opened chests. Players can also exchange Reales for Escudos and spend them on New Game+ outfits and items.
Nightmare Mode raises the pressure across ground combat, stealth, naval encounters, and activities. The update also adds hidden community chests, restores takedown animations from the original game, and brings cosmetics to earn through New Game+. Download sizes range from 2.1 GB on Steam to 15.5 GB on Xbox Series X|S.
Assassin’s Creed Black Flag Resynced Title Update 1.0.8 Patch Notes
Patch Sizes
- Xbox Series X|S 15.5 GB
- PlayStation 5 4.5 GB
- PC 4.3 GB
- Steam 2.1 GB
New Game+
What Carries Over
- All of Edward’s tools, upgrades, unlocked weapons, and trinkets.
- All the Jackdaw’s upgrades, unlocked officer abilities and pets.
- Officers will not physically be on ship and need to be recruited again
- All money, materials and trade goods from inventory.
- There is a new currency used for NG+
- Quest-related items will be removed
- All unlocked customizable outfits and their options.
- Hideout progression, perks, and art collection.
- All Kenway fleet ships.
- However, forts will need to be taken over again as the map’s fog will be reset.
- Codex items including each treasure map, acquired and completed.
- Items purchased from the store.
With each New Game+ playthrough, the seas become more dangerous. Elite Soldiers will appear more often, and max rank ships will start patrolling the waters. The difficulty ramps up each time you dive back in. You’ll be able to go up to New Game+++++ (that’s five times).
We’ve also added a new currency exclusive to New Game+ playthroughs, that you’ll be able to accumulate by completing challenges and looting previously completed chests. You’ll also be able to exchange Reales for Escudos at the General Store. You’ll be able to purchase new outfits and items exclusive to New Game+ using Escudos. Anything that was previously purchasable with Reales remains unchanged and can still be purchased at the same vendor for the same cost.
Nightmare Mode
Ground Combat
- Enemies do 1.8x damage
- The timing for parrying is reduced
- No more white glint on enemy attacks
- Ranged enemies shoot more often
- The one-shot kill safety is disabled.
- This is the most impactful since the game does not prevent an instant death, even if the player has a lot of health left. Players should be extremely mindful of bullets and explosives.
Stealth
- Detection time greatly reduced
- Investigation time extended
- Enemies can hear the player when they’re moving faster than a walk
- Edward needs to be at least 6m above an enemy to stay hidden in a high spot, instead of just 4m
Naval
- All ship damages are increased
Activities
- Underwater sharks deal more damage
- Urchins and jellyfish damage is doubled
- Oxygen meter depletes faster
- All harpooning wildlife deals more damage

Hidden Community Chests
We’ve hidden new community chests for you to find, some with special community requested rewards.
Since you’re all excellent detectives, we’ve made these ones more challenging and won’t be giving you any easy hints. Good luck Pirates.
Additional Highlights
New Takedowns
We have brought back takedown animations from the original game, including hidden blade, unarmed, single sword and gunblade takedowns.
New Cosmetic Items
As we mentioned above, there are a bunch of new cosmetic items in this update. Ranging from outfits to new Pet skins and trinkets, collect them all by playing through New Game+.
List of Bug Fixes
General
- Fixed an issue where Players were unable to launch the game in Offline Mode if connection to servers was lost whilst playing.
- Increased number of Rogue Waves happening during storms.
- Fixed an issue where Players owning the Deluxe edition did not have the Blackbeard items displayed as ‘Owned’ in the Exchange.
- Fixed an issue where Players were able to Fast Travel to unsynchronized viewpoints in Havana and Long Bay.
- Fixed an issue where the Game would freeze while playing ‘Nine-Man Morris, Checkers or Fanorona’ at a Tavern.
- Fixed an issue where Camera Field of View was permanently altered indoors after experiencing ‘Delirium’.
- Fixed an issue where Pistol ‘Customize’ did not affect the pistols on Edward’s hips.
- Fixed an issue where the Rope Dart was still attached to Edward’s hand in the following cutscenes after assassinating a ‘Boss’ with it.
- Fixed an issue where the Merlion trinket’s healing effect was still active even after quitting to memories.
- Fixed multiple world map location icons that were not updated when all activities were completed.
- General spelling and punctuation fixes.
- Fixed some Accessibility Narration issues.
Gameplay
- Fixed an issue where Edward could get stuck in an aiming position if he got hit while taking corner cover and aiming with a smoke bomb.
- Fixed an issue where Edward was unable to assassinate sleeping casualties if they collapsed onto a bush hiding spot.
- Fixed minor issues experienced while fighting and assassinating.
- Fixed quality of life issues while handling tools.
- Fixed an issue where Players were unable to raise to travel sails after certain quests.
World
- Fixed an issue where the chest icon might remain visible after clearing the San Ignacio wreck.
Progression & Economy
- Fixed wrong location for Capuchin Monkey’s Codex entry.
UI/Menu
- Fixed an issue where the World map could be grayed out and locked controls for a while.
- Fixed an issue where hidden gear will still appear in the pause menu.
Visuals & Graphics
- Fixed an issue where the Jackdaw might remain looking damaged despite repairing the ship.
- Fixed general issues where Enemies would snap to their feet if Edward assassinated them while they slept.
Stability & Optimizations
- Improved stability.
Audio
- Fixed an issue where the Gunshots were muffled after exiting inventory and activating the ‘Blades of the Damned’ sword perk.
- Fixed some gunshot sounds that were silent.
Controls
- Fixed an issue for Mouse and Keyboard where the Player was unable to dive underwater if they changed the ‘Walk’ input from ‘Hold’ to ‘Toggle’.
SPOILERS AHEAD!
Quests
- “This Tyro Captain”: Fixed an issue where some Players could be soft locked after skinning the Ocelots.
- “The Traveling Salesman”: Fixed an issue where the quest might disappear after retrieving documents from Prin’s courtyard.
- “We Demand a Parley”: Fixed an issue where Rogers might die of mysterious circumstances, preventing you from fully tailing him.
- “Commodore Eighty-Sixed”: Fixed an issue where the Player was unable to proceed if they managed to berserk dart the Commodore before the fight begins.
- “Captain Stede Bonnet”: Fixed an issue where the Loyalists would not move if Edward took an alternative route.
- “A World Without Gold: Not Even a Real Captain”: Fixed an issue where Players were unable to loot dead enemies and get stuck at 2/3 Intel.
- “Officer Quest: The One with the Gun”: Fixed an issue where the plantain is missing if the player started “A World Without Gold” at the same time.
- “Templar Hunt: Anto – Under Attack”: Fixed an issue where Players are unable to continue the mission if the final enemy wave does not spawn.
- “Templar Hunt: Rhona – A Thief in the Market”: Fixed an issue where the Player was unable to move if they stood at a specific spot in a crowd during “Locate a hiding spot in the market”.
- “Naval Contract: Realities of War”: Fixed multiple issues where the Contract giver was missing, or the contract could not be completed.
- “Naval Contract: Hunter Gatherer”: Fixed an issue where the quest icon and objectives were missing after entering the mission area.
- “Rift: Edward’s Memories”: Fixed parkouring issues in the spiked tunnel if You chose not to obey EGO and wait.
Which item or upgrade would you most want to carry into a fresh New Game+ run? For the quality-of-life updates Ubisoft says will follow, stay connected on X, Bluesky, YouTube, Instagram, Steam, and Telegram.
Assassin's Creed Black Flag Resynced
Developed by Ubisoft Singapore






