
Screen Burn says a gameplay balance change for The Weight is on the way after players raised concerns about the enemy’s difficulty. The adjustment is intended for the PS5 version, but no release date has been announced.
We have released a patch on PC (Steam + Epic – v1.3.1) that significantly improves stuttering caused by PSO Compilation issues. More improvements coming soon.
Also, we've heard you on struggles with The Weight – gameplay balancing on it's way asap.https://t.co/85RIjCbaqm
— Screen Burn (@_ScreenBurn) September 30, 2026
The Weight is a slow, heavy pursuer that appears in confined areas and chases Simon if it spots him. Escape routes can be scarce, and getting caught kills him immediately, sending players back to a checkpoint. An IV Bag can revive Simon, but the monster stays near the spot where he fell, leaving little room to recover. Its encounters build on Townfall’s exposed first-person design, where routine actions already divide Simon’s attention.
Screen Burn shared the plan in a September 30 post that also confirmed PC patch 1.3.1 had been released for Steam and Epic. The patch significantly improves stuttering linked to PSO compilation, a separate issue from the upcoming enemy balance change.
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Silent Hill: Townfall
Developed by Screen Burn






