Meccha Chameleon’s update4.0.0 Notes Add Petit Chameleon and Three Fixes
Petit Chameleon requires host approval, while the remaining changes target floating players, crouching Hunters, and locations that could trap players.

Meccha Chameleon update4.0.0 adds Petit Chameleon (x0.5), giving hosts control over whether the new option can be used in a session. It will only be available when the host allows it.
LEMORION detailed the changes in its Steam announcement. Alongside the new addition, the update addresses three gameplay problems: players hovering above the ground, a rare situation where crouching Hunters could not be eliminated, and locations that could trap players.
The fixes continue the game’s recent focus on match stability and movement. The earlier fix7.3.2 update also dealt with incorrect movement speed, an escape point on the “Deep Sea” map, and matches ending while a Hunter remained.
Meccha Chameleon update4.0.0 Patch Notes
The update adds one host-controlled feature and cleans up three issues affecting player movement, Hunter elimination, and map locations.
- Added Petit Chameleon (x0.5)
Can only be used if allowed by the host - Fixed an issue where players were floating off the ground
- Fixed a rare issue where Hunters could not be eliminated while crouching
- Fixed locations where players could get stuck
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Meccha Chameleon
Developed by LEMORION






