Patch NotesPC

Meccha Chameleon fix7.3.2 Targets Movement and Match-End Problems

The fix also prevents players from leaving the "Deep Sea" map.

LEMORION has published the notes for Meccha Chameleon fix7.3.2, a focused fix covering incorrect character movement speed, a map-boundary issue, and a condition that could end a game too early in its Steam announcement.

One change stops players from exiting the “Deep Sea” map. Another addresses situations where the game could end even though a Hunter was still present. The update also corrects character movement speed when it behaves incorrectly.

The notes follow fix3.7.1’s movement changes, which dealt with Hunter movement on certain Mod maps and adjusted jump height.

Meccha Chameleon fix7.3.2 Patch Notes

The fix covers three areas: character movement speed, access to the “Deep Sea” map, and an end-of-game issue involving a Hunter.

  • Fixed an issue where character movement speed was incorrect.
  • Fixed an issue where players could exit the “Deep Sea” map.
  • Fixed an issue where the game would end even though a Hunter was still present under certain conditions.

Tell us what you think about these fixes in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.

Meccha Chameleon

Paint yourself to blend in! "Meccha Chameleon" is a new-sensation hide-and-seek game where you paint your white body to mimic the stage. Spot, pose, and "artistic skill" are keys to survival. Deceive Seekers with techniques that put chameleons to shame! Supports public matches and streaming.

  • Genre Tactical, Indie
  • Platforms PC (Microsoft Windows)
  • Perspective First person, Third person
  • Modes Multiplayer
  • Release June 9, 2026
  • Publisher LEMORION

Mihaela Kicevski

I am Angel's and Margarita's daughter, and I am happy to be starting this work together with my parents! I can't wait to see where this takes us!

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