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The Isle’s Evrima patch cleans up hill sliding and a few stubborn creature bugs
Patch 0.21.734 also finishes the south swamp and mangrove transition while fixing fish visibility, venom scaling, and weight carry issues.

Afterthought Games pushed Patch 0.21.734 to The Isle’s Evrima Public Branch, with this build focusing on movement, animation, and a handful of fixes across creature systems.
Evrima Public Branch – 0.21.734
Here is the full change list from the update:
- Enabled hill sliding and slowdown
- Fixed beipiaosaurus/pteranodon swimming animation issue
- Fixed dilo venom value scaling incorrectly with weight
- Fixed gender-specific showing mutations showing for all
- Fixed anomaly causing elder hunger rates to speed up unintentionally
- Finished south swamp/mangrove transition
- Fixed fish not appearing properly
- Fixed weight carry multipliers dropping below intended amounts
Patch 0.21.734 is a small cleanup pass, but the movement changes and swamp work should be easy to notice once you are back in Evrima. Share your thoughts in the comments, and follow us on X, Bluesky, YouTube, Instagram.
The Isle
Developed by Afterthought Games





