
Ubisoft Barcelona’s work on Assassin’s Creed Black Flag Resynced did not shield 51 employees from layoffs, even after the game was viewed as a success inside Ubisoft.
The cuts were announced on June 10, and people familiar with the situation said the timing felt fixed long before launch. Several of the affected staff had worked on the game, which only made the decision land harder inside the studio.
What stands out here is how familiar the pattern sounds. Ubisoft often moves teams onto their next assignment well before a project ends, sometimes a year ahead, but Barcelona employees said they had been warning since summer 2025 that no new project had been handed over. That left the team in a holding pattern that did not end well.
The wider fallout has also reached labor action. Workers at Ubisoft Barcelona are in a strike window organized through the Video Game Union Coordinating Committee, with walkouts set for Tuesday and Thursday afternoons between June 30 and July 16. The game itself is also in solid shape on the reception side, with an 84 Metacritic score at publication. For readers tracking the rollout itself, the timing was already broken down in a separate launch timing breakdown.
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Assassin's Creed Black Flag Resynced
Developed by Ubisoft Montreal




