NewsPatch Notes

Albion Online’s Radiant Wilds Patch 3 takes aim at burst damage and healing

Version 31.030.1 landed on June 29, 2026 and adjusted bows, crossbows, daggers, frost staffs, holy staffs, nature staffs, quarterstaffs, swords, war gloves, armors, and potions.

Albion Online’s Radiant Wilds Patch 3 landed on June 29, 2026 as version 31.030.1, and it focused on a tight round of combat tuning rather than a broad system rewrite. Sandbox Interactive hit bows, crossbows, daggers, frost staffs, holy staffs, nature staffs, quarterstaffs, swords, war gloves, armor, and potions, with a few familiar problem spots getting the sharpest adjustments.

It also follows another combat balance pass earlier this year, including the February 23 combat balance changes.

Patch Notes

This patch mostly focused on weapon tuning and a few support tool adjustments. Bows, crossbows, daggers, frost staffs, holy staffs, nature staffs, quarterstaffs, swords, war gloves, armors, and potions all changed, with Speed Shot, Holy Beam, Hurricane, and Berserk Potion getting some of the clearest shifts.

Bows

The Speed Shot rework felt somewhat underwhelming, so we’ve doubled down by turning it into a recast ability, enabling another movement speed boost and first-slot ability reset in exchange for lower initial damage.

  • Speed Shot (all Bows)
    • Range: 13m → 15m
    • Damage: 66.54 → 25
    • Added: Can be recast once within 4s (increasing the cooldown to 15s)

Crossbows

Arclight Blasters have had their damage reduced significantly, as Flickershots could deal too much burst when spammed repeatedly.

  • Flickershots (Arclight Blasters)
    • Damage: 94 → 81

Daggers

Ghost Strike has been given a longer cooldown to preserve its burst potential. Casting with three stacks still resets the full cooldown, but its escape and brawling potential when cast without three stacks has been reduced.

  • Ghost Strike (Deathgivers)
    • Cooldown: 20s → 25s

Frost Staffs

Freezing Wind has regained its previous behavior of rooting targets instantly. To support this, its slow effect has been removed, and its delayed damage upon root has been rolled into the instant damage.

  • Freezing Wind (Frost Staff)
    • No longer slows
    • Root is now applied instantly
    • Instant Damage: 150 → 200

Holy Staffs

Holy Beam was available too frequently for the amount of single-target healing it provided, resulting in fights where it felt like you couldn’t make progress on your enemies’ health bars before the next beam was ready. Its cooldown has therefore been increased.

  • Holy Beam (all Holy Staffs)
    • Cooldown: 10s → 12s

Holy Explosion’s knockback has been normalized to function more consistently as a peel tool, even when the caster is wearing Cloth Armor.

  • Holy Explosion (Great Holy Staff)
    • Knockback distance no longer scales with CC duration
    • Knockback distance is no longer reduced by enemy CC resistance
    • Knockback distance: 15m → 10m

Nature Staffs

Breeze’s cooldown has been significantly reduced to improve the reliability of sustained healing-over-time and raise the floor for Nature Staff’s group healing potential.

  • Rejuvenating Breeze (all Nature Staffs)
    • Cooldown: 20s → 15s

Quarterstaffs

Hurricane has continued to struggle to gain play rate. Its cooldown scaling has therefore been flattened to make Iron-clad perform more consistently across Item Power levels, while its Energy cost has also been changed to a percentage-based value, to discourage using lower-tier items to reduce it.

  • Hurricane (Iron-clad Staff)
    • Base cooldown: 38 → 29
    • Cooldown reduction per 100 IP: 1s → 0.5s
      • 700 IP: 31s → 25.5s
      • 1800 IP: 20s (unchanged)
      • 2200 IP: 16s → 18s
    • Energy cost: 14 → 10% (relative to max)

Swords

A true king leads from the front. Kingmaker has gained a new effect to reward the bold, increasing the fighting power of nearby allies upon landing a finishing blow.

  • Majestic Smash (Kingmaker)
    • Added: Dealing the finishing blow on a player increases the damage of all allies within 11m by 20% for 5s

War Gloves

Ravenstrikes have struggled to find a space in the meta. Their self-slow has therefore been reduced significantly to make them feel less clunky when not paired with a sprint.

  • Earth Crusher (Ravenstrike Cestus)
    • Self-slow: 40% → 25%

Armors

Judicator Armor’s healing bonus has allowed users to benefit too much from healing while wearing Plate Armor. Its bonus has therefore been reduced.

  • Force Shield (Judicator Armor)
    • Healing received bonus: 30% → 25%

Potions

Berserk Potion’s defensive penalty no longer becomes harsher with higher potion tier; all tiers now share the Tier 4 potion value.

  • Berserk Potion
    • All tiers of Berserk Potion now apply -10% defense (rather than dropping to -20%)

That leaves Radiant Wilds Patch 3 as a focused tune-up for PvP and group support. Share your thoughts in the comments, and follow us on X, Bluesky, YouTube, Instagram.

Source: Albion Online Forums

Albion Online

Albion Online

Albion Online is a sandbox MMORPG set in an open medieval fantasy world. The game features a player-driven economy where nearly every item is player-crafted. Combine armor pieces and weapons suited to your playstyle in a unique, classless "you are what you wear" system. Explore the world, take on other adventurers in thrilling battles, conquer territories, and build a home.

  • Genre: Role-playing (RPG)
  • Platforms: Linux, Android, PC (Microsoft Windows), iOS, Mac
  • Modes: Multiplayer, Massively Multiplayer Online (MMO)
  • Release: 2017-07-17
  • Publisher: Sandbox Interactive
  • Age Rating: ESRB E10+PEGI 12 ESRB E10+ / PEGI 12
  • IGDB Rating: 77.5/100

Margarita Kicevski

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