Rust’s Common Ground update gives wipe-start players apartments, shops, and clan tools
Facepunch also adds Softcore raid windows, new animation work, a July 2 charity drive, and a fresh batch of cosmetics and community tie-ins.

Facepunch’s Common Ground update gives Rust a mix of housing, commerce, clan tools, and backend tweaks, all in one pass. The same post also starts a July 2 charity drive and a new batch of Twitch Drops.
The new apartment complex monument is built for fresh wipes. Players can talk to the receptionist in the lobby, rent a room, and pick between basement and penthouse layouts with different perks, including more storage and furnaces. Keep scrap in the slot by the door or face eviction, because the room and everything in it can be seized.
The apartments also hide a master key somewhere on the island. If someone finds it, they can unlock any occupied room for five minutes, and Facepunch even teases a basement guard who may point players toward the right room to burgle.
Rust’s new rentable shops sit inside the apartment complex and work like player-owned storefronts. Each shop comes with an upfront scrap fee and an hourly real-time rent, with at least 12 hours of rent needed before the store opens. Owners can edit listings and stock, but drones cannot reach the shops. After six hours, another player can take a shop over, and the rent cost climbs each time until someone runs out and the slot resets.
Softcore also changes in a big way. The mode now uses a 2x gather multiplier, raid windows default to 6 PM to 9 PM server local time, and Tool Cupboards only block raids once they are at least an hour old. Clans now have a dedicated table, separate chat, announcement text, nameplates, and map pings for nearby members, though the system stays disabled in hardcore mode.
Facepunch says it is also moving forward with new animation tools for sprinting while holding rifles and for one-handed melee weapons, starting with the Hatchet. The Glowing Wallpaper Pack adds 27 wall, floor, and ceiling options, while Jobs 3 is now the default path and Jobs 2 will be removed in August. July 2 also brings charity efforts for Cancer Research UK and Ronald McDonald House UK, plus a charity auction, Facepunch’s Twitch hub, and drive progress on Tiltify.
Facepunch also teamed with ASH Entertainment and The Baltimore Knife & Sword Crew to build a real-world Auto Turret replica for Man at Arms.
https://www.youtube.com/watch?v=ffOj11WXj8Y
The custom piece was built exclusively for Facepunch and includes auto-tracking plus a bespoke gun slot.
Patch Notes
Common Ground ties together new player housing, player-run commerce, a more forgiving Softcore setup, and a broader set of backend and animation changes. Facepunch also says Jobs 3 is now the default, with Jobs 2 deprecated and due to be removed in August.
Picked Skin Grey Out
Picked Skin is now Greyed Out
Auto Sorted
Vending machines and fridges now support storage adaptor auto-sorting
Inventory Player Model
Player model quality now changes within the inventory to yield better performance
Footstep Frequency
Adjusted the footstep frequency to be closer to the old player rig
Rust’s Common Ground update does a lot at once, but the apartment complex and Softcore changes look like the pieces most players will feel first. Share your thoughts in the comments, and follow us on X, Bluesky, YouTube, and Instagram.
Source: Steam
Rust
Developed by Facepunch Studios




