
STALCRAFT: X is turning its Faction Race into a numbers game built around activity, not just headcount. The way to count is simple: a player has to complete and claim rewards for at least three Triumphs before their points start helping the faction.
Once those points are in, the game adds them up and compares that total with the maximum possible score. The faction with the best percentage takes the win, which gives smaller but busy groups a real shot if they keep their members pushing through the objectives.
The example chart shows Rise, Frontier, Covenant, and Mercenaries side by side, with each faction’s player count, total points, and result laid out clearly. For the broader event setup, the earlier Faction Race overview breaks down how Triumphs feed into the contest.
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Source: Steam
Stalcraft: X
Developed by EXBO






