
STALCRAFT: X’s Steam post keeps the message plain: spend a little time with the updated Guide before heading back into the Zone.
The notice is brief, but it points players toward the newer guide material and frames survival as something that starts before the raid even begins.

One of the guide cards shown in the post focuses on Serious Wound. If health falls to zero, the character goes down and another player has to lift them back up. An Injector can also bring a player back on their own, and after getting up they return with 30% health. The same character cannot suffer another serious wound until 10 minutes pass or they visit a safe zone.
That kind of detail matters in a game built around tense raids and messy escapes. Knowing how the recovery rules work can save a run that might otherwise end on the ground.
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Stalcraft: X
Developed by EXBO






