A modder is bringing DLSS and FSR support to three older PC classics
Filippo Tarpini said work is underway on DLSS and FSR mods for Batman: Arkham Knight, Quantum Break, and Watch Dogs through the Luma Framework.

Modder Filippo Tarpini has announced on X that he is working on DLSS and FSR mods for Batman: Arkham Knight, Quantum Break, and Watch Dogs. The goal is simple: give those older PC releases a faster-feeling image and cut down on aliasing.
Those mods are being built for the Luma Framework project. Luma is a modding framework for DX11 games that uses the ReShade Addon system to add or change rendering passes through DirectX hooks, including shader replacement and post-processing changes.
The framework can also add features that the original games never had, such as HDR, GTAO, Bloom, NVIDIA DLSS, and AMD FSR.
In February 2026, Tarpini released a DLSS and HDR mod for Just Cause 3, which also fixed a bug that blocked 16xAF use. That mod was another example of Luma being used to add graphics options to a DX11 game that never shipped with them.
The Luma Framework modding community keeps growing: we now have a handful of dedicated and talented modders adding HDR, DLSS/FSR and multiple other rendering features (GTAO, modern bloom, …) to games.
The following new DLSS/FSR upscaling mods are in the works:
– Watch Dogs… pic.twitter.com/z39zBTpOEO— Filippo Tarpini (@FilippoTarpini) April 5, 2026
Tarpini also shared a comparison for Watch Dogs with DLSS off on the left and DLSS on on the right. The result does cut down on aliasing, but the DLSS image looks blurrier in the current build, so the work is still in progress.
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