Patch Notes

War Thunder Update 2.53.0.37 cuts reload times and adjusts missiles and spawn point costs

Gaijin Entertainment released Update 2.53.0.37 for War Thunder on December 25, 2025. The patch targets ground vehicle reload rates, fixes a few aircraft HUD and hit marker bugs, and changes Spawn Point cost calculations for aircraft carrying guided bombs. This follows the previous 2.53.0.33 patch that landed yesterday.

The most impactful change for ground combat players is the reduced reload time for a number of Soviet and Chinese tanks. Air combat players get a handful of HUD and missile fixes, and anyone bringing guided bombs into battles will see spawn point costs reflect seeker type as well as mass.

Patch Notes

The following is the official list of key changes from Gaijin for Update 2.53.0.37.

Aircraft

  • A bug that caused air-to-air missile explosions in fuel tanks to not lead to the wings tearing off has been fixed.
  • F/A-18 (all variants) – a bug that caused the CCRP indication (azimuth steering line to the current POI) to sometimes not display on the HUD in the cockpit has been fixed.

Ground Vehicles

  • The reload times of T-64, T-72, T-80, T-90, 2S25, ZTZ96, ZTZ99 and VT4 series tanks have been reduced. The full list of changes, as well as more details can be found in this topic.
  • IRIS-T SLM – the activation range for the missile’s onboard seeker has been reverted from 4 km back to 10 km. This is intended to increase the missile’s probability of hitting if the ground radar loses its track on the target.
  • BMPT, BMPT-72 – the erroneously missing aluminum protective cover around the ammo of the 30 mm cannon has been added.

Interface

  • A bug that caused the hit marker above the ground vehicle in Ground Realistic Battles to display on close shell flybys and not only on direct hits has been fixed.

Customization and Achievements

  • Su-30MKK (China), J-10C – a bug that caused the names of some camouflages to display as text keys has been fixed.

Other

  • The calculation rules for the Spawn Point cost of aircraft Secondary Armament presets that contain guided bombs have been adjusted. Now the cost of these weapons depends not only on the mass of the used bombs, but on their guidance type as well. Bombs with the combined GNSS + Laser guidance, as well as the bombs with the TV guidance have an additional multiplier of 1.1. Bombs with the IR seekers have an additional multiplier of 1.3. For example, the MiG-27K has a base cost of the aircraft of 540 SP. Equipped with 4x KAB-500Kr with a total mass of 2080 kg it will now require 540 * 1.4 (multiplier for more than 2000kg of bombs) * 1.1 (multiplier for the TV seeker of the guided bombs) = 832 SP to spawn in. Typhoon (AESA) has a base cost of the aircraft of 540 SP. Equipped with 8x SPICE 250 with a total mass of 1040 kg it will now require 540 * 1.272 (multiplier for the 1040 kg of guided bombs) * 1.3 (multiplier for the IR seeker of the guided bombs) = 893 SP. If the aircraft has guided bombs with different seeker types equipped, the highest of the guidance type multipliers will be used for the total mass of the guided bombs. A restart of the game client may be required for the correct Spawn Point price of the aircraft to be displayed.

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War Thunder

War Thunder

War Thunder is the most comprehensive free-to-play, cross-platform, MMO military game dedicated to aviation, armored vehicles, and naval craft, from the early 20th century to the most advanced modern combat units. Join now and take part in major battles on land, in the air, and at sea.

  • Genre: Shooter, Simulator, Tactical
  • Platforms: Xbox Series X|S, PlayStation 4, Linux, PC (Microsoft Windows), PlayStation 5, Mac, Xbox One
  • Modes: Single player, Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
  • Release: 2013-01-28
  • Publisher: Gaijin Entertainment
  • Age Rating: ESRB TPEGI 12USK 12CERO BACB PGGRAC 12+ PEGI 12 / USK 12 / CERO B / ACB PG / GRAC 12+ / ESRB T
  • IGDB Rating: 74.2/100

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era, where I played professionally. Now I am happily married to Margarita Kicevski and have two beautiful children. My goal is to deliver fresh news and updates from the gaming world, but also deliver some juicy guides. Previously, I worked on another website for 8 years and decided to continue my journey here! So basically, I am in this industry for 10+ years... which has been quite a lot, let me tell you!

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