Company of Heroes has received Hotfix 1.4.1. This latest patch is particularly crucial as it addresses significant issues affecting multiplayer gameplay and the game’s challenge system.
The developers have tackled the high-frequency synchronization errors that have been a thorn in multiplayer sessions and replays. This fix is expected to improve match stability significantly. As a precaution, ELO and rank changes will remain on hold until the team is confident in the stability improvements. This monitoring phase is scheduled for the upcoming weekend.
An essential fix in this update is the resolution of a glitch in the Custom Game browse screen. Previously, players faced navigation issues when more than 15 game lobbies were active. This fix ensures smoother browsing and game selection in the Custom Game section.
Latest Hot Fix 1.4.1 Addresses Multiplayer Desynchronization and Challenge Glitches
This hotfix aims to address the desynchronization issues currently affecting multiplayer. Additionally, we have included a partial fix for Challenges not auto-claiming.
- Fixed high occurring sync errors affecting multiplayer and replays. We will be monitoring match stability over the weekend, and once we are satisfied, we will unpause ELO and rank changes. For now, they will stay paused.
- Fixed an issue where the Custom Game browse screen prevented players from navigating if there were more than 15 current game lobbies.
- Temporary Challenges fix: Challenges that were in-progress and over their completion amount (ex: Kill X Axis vehicles) can now be completed by meeting the criteria one more time (ex: Kill 1 more Axis Vehicle). If a Challenge is stuck at their completion amount, players will need to wait until the Challenge reset on Sunday at Midnight.