War Thunder Update 2.57.1.22 Fixes Aircraft Fuel, Vehicle Speed, and More
The patch also adds RVV-AE missile designations and fixes several graphics and interface problems.

War Thunder Update 2.57.1.22 focuses on a compact set of fixes for aircraft, ground vehicles, naval battles, graphics, and the interface. Gaijin Entertainment published the changes in its Steam announcement.
The patch corrects an uneven fuel distribution problem on the B-25J, adds RVV-AE missile labels for several aircraft, and fixes a ground vehicle issue that allowed vehicles to reverse much faster than intended. Naval players also get a correction for delayed shell impact indicators.
Graphics fixes cover disappearing trees in scope view, missing medium-distance shadows on the “Very High” Shadow Quality setting, and visual artifacts affecting Naval Battles on Macs with Intel and AMD graphics cards. Infantry mode now has its own graphics settings, separate from the general options.
War Thunder Update 2.57.1.22 Patch Notes
This update addresses aircraft handling and HUD information, vehicle movement, naval aiming feedback, several visual problems, and a minimap command issue.
Aircraft
- The point of interest and aiming points set by the player now persist after respawning.
- Su-30MK2 AMV (USSR), Su-30MKK (China), J-11A, MiG-29N (Japan) — the designations for the RVV-AE missiles on the HUD and MFD have been added.
- B-25J (all variants) — a bug that caused the fuel to be distributed unevenly, causing the plane to roll to the left has been fixed. (Report).
Ground Vehicles
- A bug that caused vehicles to move backwards much faster than they should has been fixed. (Report, Report, Report).
Naval Battles
- A bug where the shell impact point indicator was tied to guns that had not yet aimed at the target, causing it to appear only after all guns had finished aiming, has been fixed.
Graphics
- A bug that caused trees to disappear from the scope view when zooming in has been fixed.
- A bug that occurred when playing aircraft that caused some shadows at medium distances to be missing on the “Very High” Shadow Quality setting has been fixed.
- Infantry mode graphics settings are now separate from the general settings.
- A bug causing visual artifacts during Naval Battles on Macs with Intel and AMD graphics cards has been fixed.
Interface
- A bug that caused the “Attention to the map” command to stop working when clicking on the minimap if the show cursor button was different from the default one (Alt) has been fixed. (Report).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
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War Thunder
Developed by Gaijin Entertainment





