War Thunder Update 2.57.1.111 Details Major Naval Enduring Confrontation Changes
Enduring Confrontation now supports Battle Rating matchmaking and allows any ship rated 3.3 or higher to join.

War Thunder Update 2.57.1.111 gives the Naval Enduring Confrontation mode a wide-ranging rules pass, changing matchmaking, entry requirements, spawning, difficulty settings, and how allied spotting works. Gaijin Entertainment published the changes in its Steam announcement.
Enduring Confrontation now uses Battle Rating-based matchmaking, matching the system already used in Naval Arcade and Realistic battles. The old requirement for a ship rated between 4.7 and 5.0 has also been removed. Players can participate with any ship that has a Battle Rating of 3.3 or higher.
The queue should also need fewer players before a mission begins. Ships no longer have a Spawn Point cost, although returning to the same vehicle at the same spawn point now comes with a spawn timer. Arcade difficulty in the mode now follows the settings used by Naval Arcade Battles.
Another gameplay adjustment changes how shared spotting works. Enemies detected by allies will now appear regardless of the distance between the player and the target. The update also fixes an error that displayed the reference images for the Water Effects Quality setting in the wrong order, a problem documented through Gaijin’s issue tracker.
War Thunder Update 2.57.1.111 Patch Notes
The largest changes affect Naval Enduring Confrontation, with matchmaking and access rules adjusted alongside new spawn behavior. A separate graphics fix corrects the examples shown for water quality settings.
- Changes to “Enduring Confrontation” mode:
- Battle Rating-based matchmaking has been enabled, just like in Naval Arcade and Realistic battles
- The requirement to have a ship with a specific Battle Rating (4.7–5.0) to participate in the mode has been removed. Participation is now permitted with any ship with a Battle Rating of 3.3 or higher
- The number of players required in the queue to start a mission has been reduced
- The spawn cost in Spawn Points for ships has been removed
- Arcade difficulty level now uses the difficulty settings from Naval Arcade Battles
- A spawn timer for spawning with the same vehicle at the same spawn point has been added
- Enemies detected by allies are now displayed regardless of the distance to them
- An issue where the reference images in the “Water Effects Quality” setting were swapped has been fixed. (Report).
War Thunder’s naval changes should give Enduring Confrontation a very different flow. Tell us what you think in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.
War Thunder
Developed by Gaijin Entertainment





