Unrailed 2’s New Build Takes Aim at Crashes and AMD Performance
Version v-934-d5c477f updates Godot and ANGLE on Windows while improving controller permissions on macOS.

Unrailed 2: Back on Track received a new stability-focused build on July 23, 2026. Version v-934-d5c477f updates two of the game’s underlying dependencies and addresses several crash and driver issues.
Indoor Astronaut detailed the changes in the official Steam announcement. On Windows, the game now uses Godot 4.6.3 and a newer ANGLE release. Modern AMD graphics cards should also default to Vulkan, which the team said appears to provide smoother performance for those systems.
The build also tackles crashes connected to Godot and fixes a crash that could occur when closing the game. Another correction prevents the game from using OpenGL after players select ANGLE as their graphics driver.
Mac players get a controller-permission fix as well. When Steam Input needs macOS’s Accessibility permission, the game now displays an in-game prompt after detecting a controller if that permission has not been granted.
Patch Notes: Unrailed 2: Back on Track v-934-d5c477f
This update focuses on the game’s Windows graphics stack, crash prevention, macOS controller setup, and clearer storage push and pull icons.
- Improvement (Win only): Updated to Godot 4.6.3
- Improvement (Win only): Updated ANGLE (to chromium/7578 version)
- Improvement (Win only): Modern AMD GPUs should now default to Vulkan
- Crash fix: Fixed some potential crash causes in Godot
- Crash fix: Crash when closing the game
- Bug fix: When selecting ANGLE as driver, the game might have used OpenGL instead
- Bug fix (Mac only): MacOS didn’t always ask for a macOS controller permission anymore
- Improvement: Improved storage push and pull icons
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Unrailed 2: Back on Track
Developed by Indoor Astronaut




