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Sunkenland’s v0.8.03 hotfix keeps enemy raids from stalling offshore
The small update fixes a bug that could leave enemy raids stuck in the ocean before they reached a player's base, following the recent v0.8.02 naval overhaul.

Sunkenland has pushed out Hotfix v0.8.03, a quick follow-up that targets one of the more annoying raid bugs in the game. It also comes after the larger v0.8.02 update from June 27, which broadened the game’s naval focus.
This hotfix is small, but the fix matters. Enemy raids should no longer get stuck in the ocean before they reach a player’s base.
Sunkenland Hotfix v0.8.03
- Fixed an issue causing enemy raids to get stuck in the ocean before reaching the player’s base.
If you’ve run into the issue, share your thoughts in the comments and tell us whether this hotfix is enough to keep raids on track. You can also follow us on X, Bluesky, YouTube, Instagram.
Source: Steam
Sunkenland
Developed by Vector3 Studio



