Sunkenland v0.8.45 Slows Enemy Ships and Adds UI Marker Controls
The patch also fixes multiplayer dialogue synchronization, final-level soldier pathing, achievement tracking, and save-related ship issues.

Sunkenland Update v0.8.45 brings a batch of bug fixes, a new way to manage UI markers, and a combat adjustment that reduces enemy ship movement speed by approximately 40%. The Steam announcement also confirms that the Companion System is still in development.
The patch addresses several dialogue problems, including NPC conversations that could reset and dialogue stages that failed to synchronize after a client joined a multiplayer session. It also fixes the soldiers accompanying the Warlord in the final level when they became stuck outside the walls.
Players can now hide individual UI markers, including claimed flag markers. The update also cleans up map information, blueprint details, achievement progress, ship behavior, and several save-related issues.
The Companion System is not part of v0.8.45. The team is continuing to work on it before its release. This update follows Sunkenland Update 0.8.41, which included multiplayer fixes and the ability to build on Eden Island.
Sunkenland Update v0.8.45 Patch Notes
The changelog covers dialogue synchronization, enemy ship movement, map accuracy, blueprint information, achievement tracking, and ship behavior after loading a save.
Bug Fixes
- Fixed an issue where dialogues with various NPCs would repeatedly reset to their initial state.
- Fixed an issue where certain dialogue stages failed to synchronize after a client joined a multiplayer session.
- Fixed an issue where the soldiers accompanying the Warlord in the final level could become stuck outside the walls.
- Fixed an issue where enemy ships moved too fast during combat. Their movement speed has been reduced by approximately 40%.
- Fixed an issue where the Storm Outpost incorrectly displayed harvestable plants on the map.
- Fixed an issue where the Blueprint: Leather Suitcase had a trade value of 0.
- Fixed an issue where ore veins in the Ship Graveyard incorrectly displayed a workbench.
- Fixed an incorrect icon for the Blueprint: Hull Reinforcement Material.
- Fixed an issue where the displayed progress for the sailing distance achievement did not match the actual requirement.
- Fixed an issue where harvestable objects at the Oil Refinery could sink into the ground.
- Fixed a naming inconsistency between the High-Power Boat Boiler / High-Efficiency Boat Boiler and their corresponding blueprints.
- Fixed an issue where sandbags on ships incorrectly displayed health bars.
- Fixed an issue where ships stranded on shore could fall beneath the terrain after loading a save.
New Feature
- Added the ability to individually hide UI markers, such as claimed flag markers.
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Sunkenland
Developed by Vector3 Studio





