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SP Tarkov Will Shut Down by August 12 After Battlestate Trademark Notice

The SPT Forge, its domain, patch hosting, and related infrastructure will be discontinued, while the project's archived code will remain available to fork.

SP Tarkov will shut down on or before August 12 after Battlestate Games issued a trademark violation notice to the team behind the single-player project. The notice demands that the project stop using Battlestate’s Tarkov branding, including the name in its domain.

The legal communication concerned the sp-tarkov.com domain and the use of Battlestate Games trademarks on a website offering a computer game. It called for the immediate removal of Tarkov branding, a domain change, and a separation from names or designs that could be confused with the original game.

Details from the legal notice surfaced online before the SPT team had reached a final public decision. The document can be seen in the shared internal communication.

SPT’s Current Team Is Stepping Down

DrakiaXYZ, one of SP Tarkov’s lead developers, later addressed the situation in the project’s Discord community. The announcement confirmed that the current maintainers will leave, and that the project will end in its present form.

“This is the end of the SPT Project under the current team.”

According to the announcement, the SPT Forge, the sp-tarkov.com domain, and the infrastructure used to host SPT patches will be discontinued on or before August 12, 2026. On the day the Forge closes, the project’s GitHub organization will be renamed and archived to remove direct references to Tarkov and other trademarked terms.

The code will not be transferred directly to another team because of sensitive internal information. However, the archived repositories will remain available for anyone who wants to create a fork. The future of the SPT Discord server was still under discussion at the time of the announcement.

A Six-Year Fan Project

SP Tarkov began around 2019 or 2020 as a single-player alternative to Escape from Tarkov’s online multiplayer structure. Over time, it became a large modding platform that gave players extensive ways to customize their Tarkov experience.

That history also left the project in a legally uncertain position. Although the SPT team maintained its own code and infrastructure, the project remained closely tied to Battlestate Games’ intellectual property and the Escape from Tarkov name.

Some members of the community argued that the team could have answered the trademark complaint by changing the project’s name and domain instead of ending the entire operation. Others criticized Battlestate Games for pursuing action against a project that had built a large following.

The shutdown announcement does not necessarily prevent someone from continuing the work in a new form. With the source repositories expected to remain available, a future team could create a successor that removes the disputed branding and operates independently.

Are you surprised by Battlestate Games’ legal action, or do you think the SPT team made the right call? Share your thoughts in the comments and follow us on X, Bluesky, YouTube, and Instagram.

Escape from Tarkov

Escape from Tarkov

Escape from Tarkov is a hardcore and realistic online first-person action RPG/Simulator with MMO features and story-driven walkthrough.

  • Genre: Shooter, Role-playing (RPG), Simulator, Tactical
  • Platforms: PC (Microsoft Windows)
  • Perspective: First person
  • Modes: Single player, Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
  • Release: 2025-11-15
  • Publisher: Battlestate Games
  • IGDB Rating: 71.8/100

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era, where I played professionally. Now I am happily married to Margarita Kicevski and have two beautiful children. My goal is to deliver fresh news and updates from the gaming world, but also deliver some juicy guides. Previously, I worked on another website for 8 years and decided to continue my journey here! So basically, I am in this industry for 10+ years... which has been quite a lot, let me tell you!

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