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SCUM’s Halloween Update Is Live With a Catacomb Quest and Completed Server Merges

The official-server wipe and character transfers are complete, while private and community servers were left untouched.

SCUM’s Halloween update, version 1.3.5.0.172191, is live on Oct. 28, bringing a limited-time catacomb quest, new rewards and fixes for base building, harvesting, fishing and more. Gamepires’ Steam update announcement confirms that the official-server wipe and character transfers are complete.

Start the Halloween quest at any General Goods trader, then visit the Island’s decorated graveyards. The ritual can only be performed between 00:00 and 04:00 in-game time, and players must bring back what it summons to finish the quest. Ammunition is worth packing for the trip back, too. The event runs through the end of November.

Completing the quest unlocks a Coffin Bed, Hanging Jack-o’-Lantern, Candleholders and Cooking Cauldron. While graveyard cauldrons are active, anyone can use them to cook Corpse Soup, whose nutritional values depend on the ingredients.

Official-server wipe and transfers are complete

The Oct. 28 merges and character transfers are now complete, following the SCUM server-merge plan. The partial wipe affected official servers only. Private and community servers were not affected.

A retained character keeps its attributes, skills and gold, but bases, gear, supplies, Fame Points and quest progress were reset. Carried and banked cash was also cleared. Only money converted into gold before maintenance carried over. Each merged server group retained one character, and gold or progression from other characters was not combined.

The official Hardcore servers have been retired, with retained characters now using their destination server’s rules and camera settings. Monthly Wipe #1 – Europe and Monthly Wipe #1 – US East closed without character transfers. Temporary Awareness and Archery XP boosts have also ended, returning both skills to normal XP rates while preserving progress earned on a retained character.

Players with migration or connection problems can contact SCUM Support with their Steam ID, original server, destination server and a description of the issue. Reporting a missing character does not guarantee it can be restored.

Among the fixes, grass should remain cleared beneath base foundations more consistently, fully grown garden plants can be harvested after the Search interaction, and collisions with chickens or rabbits no longer launch players and wheelbarrows into the air. The update also addresses Abandoned Bunker armory lockers that could lock again without replenishing their loot.

The next update after Halloween is planned to bring the Tattoo System, controller support and Photo Mode to all players. Photo Mode will move into the base game from Supporter Pack 2, with replacement tattoo content for existing pack owners. Gamepires says work on the next season continues alongside preparations for Survivalist testing.

SCUM 1.3.5.0.172191 Patch Notes

CRASHES & CONNECTIVITY

  • Fixed an issue where launching the game without an internet connection prevented access to existing Sandbox characters, and creating a new character offline could cause a crash when interacting with customization settings.

BASE BUILDING

  • Fixed an issue where grass removed by base building elements could reappear or shift position after players left render distance and returned, and newly placed foundations could fail to remove the grass beneath them.

  • Fixed an issue where exiting base building blueprint placement could prevent the camera from following mouse movement until the player interacted with an object or relogged.

  • Fixed an issue where destroyed turrets continued to count toward the ‘Turrets start decaying if flag area has more than’ server setting limit in multiplayer.

VEHICLES

  • Fixed an issue where collisions with chickens and rabbits could launch a wheelbarrow and its driver into the air.

  • Fixed an issue where collisions between certain vehicle types, including boats and land vehicles, failed to apply damage to either vehicle.

  • Fixed an issue where interacting with a vehicle at the same time as another player could teleport one of the players to a random location.

  • Fixed an issue where purchased Barba Motorboats were not locked by default.

  • Fixed an issue where vehicle engine idle sounds could be heard from excessive distances.

  • Fixed an issue where players could not check the time while inside a vehicle.

  • Fixed an issue where the overencumbered indicator could disappear and reappear inconsistently while driving a Wheelbarrow.

  • Fixed an issue where passengers briefly appeared seated on the ground before moving into the correct position when entering a Wheelbarrow in multiplayer.

  • Fixed an issue where the first-person camera shook after stopping the Improvised Wheelbarrow or Metal Wheelbarrow.

BUNKERS

  • Fixed an issue where armory lockers in Abandoned Bunkers could become locked again without replenishing their loot after players moved away from the bunker and returned.
    –This issue can still occur when using God Mode–

  • Fixed an issue where players could pass through the ceiling in Abandoned Bunkers.

INTERACTIONS & MOVEMENT

  • Fixed an exploit in single-player that allowed players to bypass the container search timer by pausing and canceling a search, causing the container’s inventory to open instantly on the next interaction.

  • Fixed an issue where fully grown garden plants couldn’t be harvested after completing the Search interaction.

  • Fixed an issue where fruit and vegetables remained visible on garden plants after being harvested using the Search action.

  • Fixed an issue where searching containers caused a delay before their contents or the “No items found” message appeared.

  • Fixed an issue where jumping or entering the prone position could be briefly delayed after crouching or standing up from a crouch.

  • Fixed an issue where jumping in place could break the jump animation.

  • Fixed an issue where thrown bird corpses could fly in a straight line before abruptly stopping on the ground.

WEAPONS

  • Fixed an issue where the DT11B fired the same ammunition type from both barrels when loaded with two different ammunition types.

  • Fixed an issue where the holstered AWP appeared to have a magazine inserted when none was equipped.

  • Fixed an issue where the AK-15 rubber stock absorber was positioned too high and misaligned with the stock.

  • Fixed an issue where bullet impact effects appeared on broken windows even when projectiles passed through.

  • Fixed an issue where bullets could not pass through large open gaps in the metal structures supporting overhead railway power lines.

  • Fixed an issue where players could not fire weapons inside the Zelena Milja disco.

FISHING

  • Fixed an issue where pulling a fish ashore while walking backward could break the fishing line while leaving the hook attached without durability loss, and could sometimes cause the float to disappear.

  • Fixed an issue where fish could become stuck underground when fishing from elevated riverbanks.

  • Fixed an issue where fishing items in quick access did not consistently equip as attachments to the rod held in the player’s hands.

  • Fixed an issue where swapping fishing reels caused the swapped reel to appear in its original equipped position.

WORLD & QUESTS

  • Fixed an issue where players could become stuck in an endless falling animation between the hangar and supply crate near the bunker in sector D0.

  • Fixed an issue where an invisible wall blocked the space between the road and sidewalk at a location in Prkno.

  • Fixed an issue where the interior of a house in Prkno became completely dark after players re-entered it.

  • Fixed an issue where ground textures protruded unnaturally into the air in sector B3.

  • Fixed an issue where a bush grew in the middle of the road between sectors B2 and C2.

  • Fixed an issue where animal ragdolls fell in slow motion after death.

  • Fixed an issue where animals yielded excessive quantities of guts. Each animal now yields one guts item.

  • Fixed an issue where two vehicle spawn points in sector Z0 were too close together.

  • Fixed an issue where a stretched black and gray texture appeared beside concrete steps and did not match the surrounding surfaces.

  • Fixed an issue where a bush was misplaced on the road in the far north of sector B2.

CHARACTERS & UI

  • Fixed an issue where wearing High Heel Boots with Short Pants caused the character’s legs to become invisible.

  • Fixed an issue where wearing High Heel Boots with Improvised Ghillie Pants caused the character’s legs to become invisible.

  • Fixed an issue where wearing Short Pants with Stockings caused the character’s thighs to become invisible.

  • Fixed an issue where all sock types clipped through certain footwear on female characters.

  • Fixed an issue where Luis Moncada’s jaw and teeth clipped through his lips.

  • Fixed an issue where the Raincoat hood and the character’s hair disappeared when wearing the Shemagh Scarf.

  • Fixed an issue where the lower body appeared distorted on female characters wearing the Shimoro Vest with the Qipao Dress.

  • Fixed an issue where certain Boots variants were not waterproof as intended.

  • Fixed an issue where the Woodland Poncho appeared at the bottom of the equipped gear list instead of in its correct inventory slot.

  • Fixed an issue where censorship underwear clipped through the Leather Mini Skirt.

  • Fixed an issue where special characters could be used in names that did not display correctly in-game.

  • Fixed an issue where crafted items did not appear in the Favorites and Recents tabs within the Items and Base Building sections of the Crafting Menu.

  • Fixed an issue where character gear appeared orange in Brawl and MMA events.

ADMIN COMMANDS & SERVER SETTINGS

  • Fixed an issue where the #setfakename command updated the displayed name only for the player using it, while other players continued to see the previous name.

  • Fixed an issue where the #VisualizeVehicleTrajectory command did not work correctly.

  • Fixed an issue where moving the default spawner preset to the override configuration prevented items from taking damage when force-opened.

  • Fixed an issue where the Sentry, Attack Sentry and Dropship Damage Multiplier server settings did not correctly affect damage dealt by these NPCs in Sandbox and multiplayer modes.

  • Fixed an issue where the Wall Weapon Rack server setting descriptions displayed incorrect default values.

  • Fixed an issue where the ‘Enable BCU Locking’ setting took effect immediately instead of waiting for a server restart.

Which Halloween reward would you make room for at your base? The Tattoo System, controller support and Photo Mode are next on SCUM’s announced update roadmap, so follow those plans through X, Bluesky, YouTube, Instagram, Steam and Telegram.

Scum

Scum aims to evolve the multiplayer open world survival game with unprecedented levels of character customization, control and progression, where knowledge and skills are the ultimate weapons for long-term survival. Combining the methodical planning and management of hardcore survival with optional PvP ‘network events’ available to everyone at anytime, SCUM strikes a unique balance between complex simulation and intense action in the next generation of survival game.

  • Genre Shooter, Role-playing (RPG), Simulator
  • Platforms PC (Microsoft Windows)
  • Perspective First person, Third person
  • Modes Single player, Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
  • Release June 17, 2025
  • Publisher Jagex, Devolver Digital

Bojan Kicevski

Hey! I am Bojan Kicevski, and I am super excited to be working on this website together with my parents!!! I am still a kid, so please don't judge me!!! <3

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