PEAK Hotfix 2.4.b Targets Render Scaling and Pause Menu Avatars
The short hotfix addresses poor visuals below the Native setting and misplaced Steam avatars in the pause menu.

PEAK Hotfix 2.4.b targets two presentation problems that can affect co-op climbing runs. One fix addresses Render Scale settings below Native, while the other corrects Steam Avatar placement in the pause menu. Before this hotfix, PEAK’s Patch 2.04.a restored CALDERA and THE KILN to the rotation and added room codes, details available in Patch 2.04.a restored CALDERA and THE KILN to the rotation and added room codes.
The Steam announcement for Hotfix 2.4.b lists a tightly focused set of fixes. Players using a lower Render Scale should see the first change in image quality, and the menu adjustment is aimed at avatars appearing in the wrong location.
No separate rollout time is included with the notice, so it confirms the hotfix scope without establishing when these changes became available.
PEAK Hotfix 2.4.b Patch Notes
The hotfix covers rendering at settings below Native and the position of Steam Avatars in the pause menu.
- Fixed Render Scales looking REALLY BAD on anything lower than Native
- Fixed Steam Avatars not showing up at the right spot in the pause menu
Tell us whether these fixes address the problems you noticed in PEAK in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.
Peak
Developed by Landfall Games, Aggro Crab Games



