Marvel Rivals Season 10 Patch Notes Outline Scarlet Witch Rework and Hero Changes
The global balance pass will lower Strategist Ultimate conversion rates while changing heroes across all three roles.

Marvel Rivals Season 10 will bring a wide balance pass that changes how Strategists build Ultimate Energy and reworks several familiar heroes. Scarlet Witch is receiving a new ability and passive, while Black Cat will lose the complete invulnerability attached to Phantom Pursuit. The full balance changelog follows the Season 10 launch and expected content preview, which outlined Marvel Rivals Season 10’s September 11 launch and expected content.
The global adjustments will reduce healing-to-energy conversion for Strategists from 70% to 65% and damage-to-energy conversion from 55% to 50%. Across the roster, Captain America, Deadpool, Emma Frost, The Hood, Thor, Wolverine, Jeff the Land Shark, Loki, and several other heroes are also receiving direct changes.
NetEase’s official Season 10 balance post includes the full adjustment list. The most extensive redesign belongs to Scarlet Witch, whose new Scarlet Hex applies Chaos Marks in a rectangular area. Damage dealt to marked enemies will convert 25% of that damage into Bonus Health for Scarlet Witch, up to a cap of 50.
Marvel Rivals Season 10 Patch Notes
The pass covers Vanguards, Duelists, and Strategists, with buffs to several defensive tools and attacks alongside cooldown, damage, and survivability reductions. The official adjustments appear below in their original role and character order.
Global Changes
- Reduce healing-to-energy conversion from 70% to 65%.
- Reduce damage-to-energy conversion from 55% to 50%.
Vanguard
Angela
- When selecting the Team-Up with Loki, reduce the maximum damage the illusions can take from 250 to 150.
Captain America
- Increase base Health from 300 to 350.
- Remove Vibranium Energy Saw bounce damage falloff.
- When selecting the Team-Up with Thor, increase Voltaic Union duration from 7s to 10s.
- When selecting the Team-Up with Winter Soldier, slightly increase movement speed after using Stars Aligned.
Deadpool (Vanguard)
- Dual Desert Eagles & Dual Desert Eagles – Upgraded Damage Falloff: Adjust maximum Damage Falloff at 30m from 50% to 75%
- Increase healing gained during The Ban Hammer and The Ban Hammer – Upgraded from 25/s to 35/s. Increase Bonus Health gained when releasing The Ban Hammer (Ultimate Ability) and The Big Test (Ultimate Ability) from 200 to 300..
- Upgrade! Reduce experience required for every “Upgrade!” to 75% of the original values.
Devil Dinosaur
- Increase Bleed duration stacked on enemies per Impact Beam hit from 0.5s to 1s.
- Increase Bleed damage from 0.75% to 1.2%.
- When selecting the Team-Up with Punisher, increase Primal Punishment projectile speed from 120m/s to 150m/s.
Doctor Strange
- Increase Daggers of Denak projectile speed from 60m/s to 80m/s and reduce attack interval between casts from 0.9s to 0.8s.
- When selecting the Team-Up with Hulk, remove Gamma Maelstrom spell field damage falloff.
Emma Frost
- Increase base health from 650 to 675.
- Increase the range of Telepathic Pulse from 18m to 20m.
- Increase Carbon Crush dash distance from 7m to 8.5m.
Groot
- Increase Bonus Health gained when awakening an Ironwood Wall from 40 to 50.
Magneto
- Reduce base health from 650 to 600.
- Reduce Metal Bulwark and Iron Bulwark Shield Value from 250 to 200.
- When selecting the Team-Up with Scarlet Witch, increase Metallic Chaos cooldown from 12s to 18s.
- During Metallic Chaos, reduce Chaos Greatsword spell field damage from 40 to 35 (total single-strike damage reduced from 85 to 80).
- Enhanced Effect: Reduce Mag-Cannon single projectile damage from 20 to 10 (total single-shot damage reduced from 45 to 35).
Peni Parker
- Reduce Cyber-Web Cluster firing interval from 0.3s to 0.25s.
- Remove the self-slow effect when firing Cyber-Web Clusters.
- When selecting the Team-Up with Black Panther, reduce Vibranium Mech cooldown from 20s to 15s.
- Enhanced Effect: Reduce Cyber-Web Cluster firing interval from 0.2s to 0.18s.
Rogue
- Increase Regenerative Shield capacity from 250 to 275.
- Increase Energy regeneration speed while Defensive Stance is inactive from 15/s to 25/s.
- Increase Energy consumption speed while Defensive Stance is active from 50/s to 60/s (Increase Defensive Stance effect coverage rate from 23% to 30%).
- Increase the Maximum Health gained when using Ability Absorption on a Vanguard from 125 to 150.
The Hood
- Reduce base health from 600 to 550.
- Increase Mantle of Oblivion cooldown from 10s to 12s.
- Reduce Abyssal Veil Damage Reduction ratio against enemy projectiles from 35% to 20%.
- Reduce Damage to Bonus Health conversion during Demon of the End (Ultimate Ability) from 60% to 50%.
- When selecting the Team-Up with Moon Knight, Enhanced Effect: Increase the detection range for The Hood’s bullets bouncing off enemies after passing through the Lunar Barrier from 3m to 6m when the Team-Up is active.
The Thing
- Reduce base health from 750 to 725.
- Adjust Stone Haymaker damage from 55 + 10% target’s maximum Health to 55 + 8% target’s Maximum Health (When attacking a 600 Health enemy, damage is reduced from 115 to 103).
- Increase Yancy Street Charge cooldown from 10s to 12s and reduce spell field duration from 5s to 4s.
- When selecting the Team-Up with Human Torch, increase Two-in-One cooldown from 15s to 18s, and reduce its duration from 10s to 8s.
Thor
- Increase base Health from 300 to 325.
- Increase damage to enemies crossing the boundary after casting Lightning Realm from 40 to 50.
- When selecting the Team-Up with Angela, reduce Divine Armory cooldown from 20s to 15s.
Duelist
Black Cat
- Remove the invincibility effect during Phantom Pursuit. New Effect: Now grants 50% Damage Reduction and Unstoppable while casting Phantom Pursuit.
- Reduce Fortune consumed to cast Phantom Pursuit from 300 to 250, and reduce Fortune gained when hitting enemies from 150 to 125.
- Increase Helmet of Hades duration from 2s to 3s and adjust Movement Boost decay from 2s to 3s. New Effect: When using the Helmet of Hades, Black Cat’s movement trail will now be visible, and her full form will be revealed periodically.
- Increase the volume of Black Cat’s footstep sound effects.
- When selecting the Team-Up with Black Panther, add New Effect: Upon hitting an enemy with the ability, gain 50 Fortune per enemy hit, capped at 100.
Black Widow
- Red Room Rifle Damage Falloff: Adjust maximum Damage Falloff at 40m from 75% to 65%.
- Increase the energy cost of Assassin’s Focus (Ultimate Ability) from 2800 to 3100.
Blade
- When selecting the Team-Up with Captain America, Base Effect: Gain 2 additional maximum stacks of Bloodline Awakening.
- Enhanced Effect: Increase the extra maximum stacks gained during Bloodline Awakening from 2 to 4.
Elsa Bloodstone
- Adjust Monster-Piercer damage per shot from 13 + 0.8% of Maximum Health to 12 + 0.8% of Maximum Health.
- Reduce Bonus Health gained after casting Helix Advance and Ruthless Pursuit from 30 to 25.
- When selecting the Team-Up with Devil Dinosaur, increase Smoky Snare cooldown from 12s to 15s.
Deadpool (Duelist)
- Increase Dual Desert Eagles – Duelist single shot damage from 38 to 42.
- Upgrade! Reduce experience required for every “Upgrade!” to 75% of the original values.
Iron Fist
- Increase damage for the first four strikes of Jeet Kune Do from 35 to 38, and the fifth hit from 55 to 60.
- When selecting the Team-Up with The Thing, Iron Fist can now chain the existing Enhanced Effect follow-up after his first hit without needing The Thing present.
- Increase the Team-Up skill cooldown from 8s to 12s.
- Enhanced Effect: Increase the damage dealt to enemies by the enhanced second hit from 45 to 50.
- Reduce the energy cost of Living Chi (Ultimate Ability) from 3400 to 3100.
Magik
- When selecting the Team-Up with The Hood, increase Void Pentagram cooldown from 15s to 20s.
- Enhanced Effect: Reduce the Limbo Demon Health Boost from 100 to 25 (total Health reduced from 200 to 125).
Mister Fantastic
- When selecting the Team-Up with The Thing, adjust Clobberin’ Research Dept. to be a toggle ability, allowing Mister Fantastic to turn it on and off freely.
- After entering the brawler stance, reduce Brawling Punch full charge time from 1s to 0.75s, increase damage at 0 charge from 55 to 65, and remove the Launch effect from the fully charged punch.
Namor
- Increase Trident of Neptune damage per shot from 75 to 80.
- When selecting the Team-Up with Hulk, reduce Gamma Monstro cooldown from 30s to 25s, and increase its single-hit damage from 5 to 5.5.
- When selecting the Team-Up with Luna Snow, replace Namor’s Monstro Spawn with Frozen Spawn. Damage remains the same, but the Frozen Spawn attacks apply a 15% slow effect on hit, lasting 1s.
Psylocke
- Slightly reduce Psionic Crossbow projectile spread.
- Increase Wing Shurikens projectile speed from 120m/s to 150m/s and increase damage per individual shuriken from 9 to 10.
Scarlet Witch
- New Ability – Scarlet Hex: Upon casting, Scarlet Witch unleashes a magic shockwave in a 20m long, 8m wide rectangular area in front of her, dealing 40 damage to enemies caught inside and applying a Chaos Mark.
- Add New Passive Ability: When Scarlet Witch deals damage to enemies bearing a Chaos Mark, 25% of the damage converts into Bonus Health for herself, up to a cap of 50.
- Reduce Chaos Control damage from 85/s to 75/s. Chaos Control now deals identical damage to all enemies bearing a Chaos Mark within a 20m, 120° cone shape in front of her.
- Reduce Chthonian Burst cast interval from 0.5s to 0.4s (DPS to enemies increased from 160 to 200).
- Adjust Dark Seal effect: Instead of periodically stunning enemies within range, it will now only apply a stun effect upon the initial detonation, lasting 0.3s. While the Dark Seal spell field is active, it continuously deals 20/s damage and applies a 30% slow effect to enemies inside it. Simultaneously, the Dark Seal constantly applies Chaos Marks to enemies within the field.
- Reduce movement speed boost gained during Mystic Projection from 50% to 35%.
- Adjust Reality Erasure (Ultimate Ability): During the cast wind-up, continuously deal damage to enemies within a 15m radius, scaling up from 50 to 80 over 4s. Additionally, during this time, she has a small chance to be immune to incoming damage.
- When selecting the Team-Up with Jubilee, Enhanced Effect: Reduce healing received during Mystic Projection from 42/s to 30/s.
Spider-Man
- Reduce Amazing Combo cooldown from 2s to 1s.
- When selecting the Team-Up with Peni Parker, reduce Parker Power-Up cooldown from 15s to 10s.
Star-Lord
- Increase Regenerative Shield capacity from 100 to 125.
- Element Guns Damage Falloff: Adjust maximum Damage Falloff from 50% at 25m to 60% at 20m.
- Increase energy regeneration speed for Rocket Propulsion; reduce time needed to fully recharge energy from 18s to 15s.
- Increase Blaster Barrage damage from 75/s to 80/s.
Winter Soldier
- Increase time required for a single charge of Tainted Voltage from 5s to 6s.
- Reduce the slow effect applied upon Tainted Voltage hitting an enemy from 35% to 25%.
- When selecting the Team-Up with Elsa Bloodstone, Enhanced Effect: Reduce Bonus Health generated by Ceaseless Charge from 70 to 55 while the Team-Up is active.
Wolverine
- Increase Savage Claw base damage dealt per hit from 15 to 18 and increase Percentage Damage for each point of Rage from 1.5% + 0.057% to 1.5% + 0.062%.
- Adjust Bonus Health provided upon triggering Regenerative Healing Factor to be no longer affected by current Rage, standardizing to a flat 300 Bonus Health.
- When selecting the Team-Up with Cyclops, increase Percentage Damage dealt per Kinetic Claws hit for each point of Rage from 0.01% to 0.012%.
Strategist
Cloak & Dagger
- In Cloak form, reduce the Vulnerable effect applied to enemies hit by Terror Cape from 28% to 20%.
- In Dagger form, reduce the area healing provided after a Lightforce Dagger hits from 25 to 20.
- When selecting the Team-Up with Luna Snow, reduce Frozen Haven ice shield duration from 2.5s to 2s.
Deadpool (Strategist)
- Increase base Health from 250 to 275.
- Reduce Deadpool In Your Area – Strategist and Deadpool In Your Area – Strategist Upgraded cooldown from 12s to 10s.
- Upgrade! Reduce experience required for every “Upgrade!” to 75% of the original values.
Gambit
- When selecting the Team-Up with Magneto, adjust the Favorable Odds ability effect: it now only triggers a Launch effect once upon exploding against the environment or a character, removing the previous persistent Launch effect while the spell field is active.
Invisible Woman
- Reduce Orb Projection healing on return from 45 to 40.
- Adjust Veiled Step: For the first 1s after entering Invisible state, taking damage will no longer break stealth.
Jeff the Land Shark
- Increase Joyful Splash healing amount from 130/s to 140/s.
- Increase Aqua Burst projectile speed from 100m/s to 150m/s and increase projectile damage from 25 to 30.
- After casting It’s Jeff! (Ultimate Ability), increase the healing pool’s provided healing amount from 100/s to 130/s.
Loki
- Increase Mystical Missile healing amount from 10 to 15.
- After casting Deception, increase continuous self-healing during stealth from 20/s to 30/s.
Luna Snow
- Increase self-healing provided by Cryo Heart from 30/s to 35/s.
- When selecting the Team-Up with White Fox, remove the self-cleanse effect applied when summoning the spirit fox.
Mantis
- Increase charge time for a single Life Orb from 3s to 4s.
- When selecting the Team-Up with Star-Lord, reduce Healing Flower’s healing amount from 12 + 3% target’s Maximum Health per/s to 10 + 3% target’s Maximum Health per/s.
- Reduce the enhanced Healing Flower’s healing from 15 + 3.5% target’s Maximum Health per/s to 10 + 3.5% target’s Maximum Health per/s.
- When selecting the Team-Up with Adam Warlock, increase Healing Flower’s healing amount from 10 + 2.5% target’s Maximum Health per/s to 12 + 3% target’s Maximum Health per/s.
- In the soul form, increase area healing provided from 5/s to 30/s, and increase healing field radius from 5m to 8m.
Ultron
- After casting Imperative: Firewall, reduce Bonus Health provided to Ultron from 65 to 40, and reduce Bonus Health provided to nearby allies from 50 to 40.
- Add New Effect: Post-cast, it provides Ultron with a continuous 20/s self-heal effect lasting for 3s.
White Fox
- Increase Yeowoo Guseul direct hit healing amount from 50 to 55, and bounce hit healing from 35 to 40.
- During Fox Form Awakening, increase the healing provided by the surrounding healing field from 35 to 40.
Scarlet Witch’s new mark-based kit, Black Cat’s shift away from full invulnerability, and the lower Strategist conversion rates will be among the changes most likely to affect team compositions once the Season 10 pass arrives.
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Marvel Rivals
Developed by NetEase Games




