League of Legends Arena Could Add 3 New Guests and 12 Augments
Provisional PBE entries include Ivern brush effects, Senna's Death Realm portals, Thresh lanterns, and several new ways to revive or reposition during a round.

League of Legends Arena could receive 3 new Guests of Honor and 12 additional Augments if the latest PBE data survives testing. The provisional entries point to new ways for teams to create brush, enter the Death Realm, recover from death, and turn basic abilities into much larger threats.
All of the values remain subject to change before they reach a live build. The most immediate additions are Ivern, Senna, and Thresh, each of whom would bring a very different effect to Arena’s round-based format.
[PBE Datamine] September 10, 2026 – Arena 3 New Guests of Honor + New Augments, Classic Items + Champs
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Arena’s 3 provisional Guests of Honor
Ivern’s Feed the Forest would grow brush at the locations of players on a team that loses a round. The data contains conflicting wording about the exact placement, so it is not yet clear whether the effect creates brush at each player’s location or uses a narrower rule.
Senna’s Realm Walker would open 3 portals to the Death Realm. Players could enter the portals to move between the realm of the living and the Death Realm, creating a new way to separate fights or reach another part of the arena.
Thresh’s Dark Passenger would give downed players an active role. They would periodically throw a lantern to their allies, granting a shield between 100 and 500 for 3 seconds. Any living player could click the lantern to pull themselves to the downed player’s location. Each lantern would remain for 8 seconds.
New Arena Augments focus on revives and movement
Several of the provisional Augments would change what happens after a takedown or death. Others reward players for reaching a target, entering brush, or collecting objects created during a fight.
Death Dealer, Hellbent, Rite of Ascension, and Shark Bait
- Death Dealer is a Prismatic Augment with 3 levels that replaces Flee. Its active effect sends the player and a target champion into the Death Realm for 4, 8, or 12 seconds. Entering the realm grants invisibility for up to 2 seconds. At maximum level, killing the target grants 1 revive and delays the victim’s revive by 1 second plus scaling from Lethality and Magic Penetration.
- Hellbent is a one-level Prismatic Augment. Attacks and abilities grant Revivemaxxing stacks for 6 seconds, up to 10 stacks. Reaching the maximum turns the player Hellbent. On death, they revive over 4 seconds with 35% to 75% of their maximum Health, then gain Adaptive Force, movement speed toward enemy champions, and Omnivamp for 15 seconds. The effect has a 90-second cooldown.
- Rite of Ascension is a one-level Prismatic Augment that creates Essence when a champion is taken down within 3 seconds of being damaged. Attacking the Essence blinks the player to its location, making them Untargetable and Unstoppable while granting decaying movement speed. The effect also heals the player for 75 to 300, plus bonus AD and AP scaling, with the healing increasing based on missing Health, and resets basic ability cooldowns.
- Shark Bait is a Gold Augment with 2 levels. After dying, the player becomes Shark Bait and can only move while slowing nearby enemies by 40%. After a short delay, a shark knocks up nearby enemies and bites them for 120 to 350 Magic Damage plus a percentage of their missing Health. At maximum level, allies gain the same effect when they die.
Archmage, Crit ‘n Cast, Got That Dog In ‘Em, and Surge Field
- Archmage is a one-level Prismatic Augment. Casting a spell refunds the cost of another random spell by 30% of the original spell’s cooldown.
- Crit ‘n Cast is a Silver Augment with 2 levels. It grants Ability Haste equal to 40% or 100% of the player’s Critical Strike Chance.
- Got That Dog In ‘Em is a one-level Prismatic Augment that creates a nearby hot dog every 3 seconds. Anyone can pick it up to breathe fire for 6 seconds, dealing 20 to 300 Magic Damage per second plus AP scaling. Dying while breathing fire causes an explosion whose damage increases with each stack. If an enemy picks up the hot dog, the fire deals 50% damage and also harms their allies.
- Surge Field is a one-level Prismatic Augment that creates a zone when the player casts their ultimate. While inside, the player gains 50 Ability Haste, 40% movement speed, and missiles that deal 20% of the damage dealt to enemies. The zone follows the player the first time they leave and expires after they leave it again.
Nature is Healing, Sonata, Warlock Juicebox, and Wee Woo Wee Woo
- Nature is Healing is a one-level Gold Augment that restores 40 to 300 Health plus 15% of missing Health when the player enters brush. Each brush has a 10-second cooldown.
- Sonata is a one-level Gold Augment that automatically alternates between Aria of Perseverance and Song of Celerity every 7.5 seconds. Aria heals nearby allies and grants a temporary shielding aura, while Song provides a temporary movement speed aura.
- Warlock Juicebox is a one-level Gold Augment that grants 10 Omnivamp, with the amount increasing by 3.5% for every 100 AP.
- Wee Woo Wee Woo is a one-level Gold Augment that grants up to 40% movement speed toward nearby allies based on their missing Health. It also increases healing and shielding by up to 50% based on the target’s missing Health.
The files also reference more Mayhem Augments that were planned for transfer, but those entries are unused and are not part of the 12 active additions above.
League Classic also receives new item data
The same PBE batch adds Fizz, Graves, Nami, and Nautilus to League Classic, with that champion group already scheduled to join the mode on September 23 in the September 23 League Classic batch.
Classic item data also includes Moonflair Spellblade with 50 AP, 50 Armor, 50 Magic Resistance, and 35% Tenacity. Cloak and Dagger provides 20% Attack Speed, 20% Critical Strike Chance, and 35% Tenacity. ZZ’Rot Portal has 50 Armor, 50 Magic Resistance, and 100% bonus Health regeneration, with its existing data and spell values made editable again.
Which Guest of Honor or Augment would change your Arena choices the most? Share your pick in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.
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