Konami Puts Metal Gear, Silent Hill, and Castlevania Reboots Into Its Long-Term Plans
Konami president Hideki Hayakawa said Castlevania is actively being developed, but the specific game and direction remain unannounced.

Konami is treating reboots of Metal Gear, Silent Hill, Castlevania, and Suikoden as a central part of its future plans, according to company president Hideki Hayakawa. He also said Castlevania is actively being developed, although Konami has not identified the specific game behind that project. The publisher intends to keep revisiting its established franchises while working on entirely new ideas.
Speaking with Nikkei Gaming, Hayakawa described reboots of existing intellectual properties as “important initiatives that serve as pillars of our business.” He added that Konami has “a strong desire” to create new genres and works at the same time.
Castlevania is actively being developed
Hayakawa gave Castlevania a more concrete status during the interview, saying:
“In addition to METAL GEAR, SILENT HILL, and Momotaro Dentetsu, we are also actively developing Castlevania (known in Japan as Akumajō Dracula).”
The statement places Momotaro Dentetsu in the same broader conversation as Konami’s better-known global franchises. It still does not reveal whether the Castlevania project will revisit a particular game or take the series in another direction.
Hayakawa also outlined Konami’s wider business strategy. Soccer, baseball, and Yu-Gi-Oh! Trading Card Game are the company’s three main pillars, he said, while stressing that the publisher can support more properties. Konami has built its development structure around advancing several franchises at the same time, with games reaching multiple devices when there is an audience for them.
Konami is keeping several major franchises active
The comments arrive after a difficult period for Konami’s game division. The publisher’s public split with Hideo Kojima around the release of Metal Gear Solid 5, its focus on pachinko machines, and a long stretch with few new games damaged its standing with many fans.
Recent projects have helped put the publisher’s game lineup back in focus. Konami has released updated versions of older Castlevania and Metal Gear titles, while remakes of Silent Hill 2 and Metal Gear Solid 3 have kept those series in the spotlight. Silent Hill f also showed that the company is willing to create a new story within one of its best-known horror properties instead of relying only on remakes.
Castlevania’s history gives Konami several eras to draw from, including the 2D classics and the more action-focused Castlevania: Lords of Shadow. The company’s statement does not identify which period or title will guide the current project.
That catalog strategy is also visible in Metal Gear Master Collection Vol. 2, which is scheduled to launch on PS5 on August 27, 2026, with Metal Gear Solid 4 running at 4K and 60 FPS.
For Metal Gear, the word “reboot” leaves plenty of room for interpretation. It could point to a fresh start for the series, but Konami could also use the term broadly when discussing more remakes, including Metal Gear Solid Delta: Snake Eater. Hayakawa did not identify a specific future project in the comments, so the company’s exact plans remain unclear.
What the statement does make clear is that Konami does not view Metal Gear, Castlevania, Silent Hill, or Suikoden as closed chapters. The publisher plans to build on those names while pursuing original projects that are not tied to its existing catalog.
Which Konami franchise would you like to see receive the next reboot? Share your thoughts in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.





