
Grand Theft Auto 6’s preorder push on June 24 was always going to drag the conversation back to PC, and not in a good way for anyone still hoping Rockstar would break its usual pattern. The game still has no PC release date, which leaves PC players waiting while the console rollout gets the spotlight.
That is the part that sticks. Take-Two chief Strauss Zelnick has said Rockstar opens on console because the release is judged by serving the core audience, but he has also said a big title can account for 45% to 50% of sales on PC. Put those two ideas together and the delay looks less like a technical wall and more like a business call.
Sony is leaning into the PS5 side of that story too, as seen in its PS5 push for GTA 6. That is a win for console owners, but it also means the PC crowd is stuck watching one of the biggest launches of the generation roll past without a release date of its own.
Rockstar’s stance on unofficial mod support has also done little to calm things down. Between that and the console-first rollout, the eventual PC version feels like it will arrive on Rockstar’s terms, not ours.
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Grand Theft Auto VI
Developed by Rockstar Games






