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Home Patch Notes

Alan Wake 2 November 2 Patch Notes, Details and More

Margarita Kicevski by Margarita Kicevski
November 2, 2023
in Patch Notes
0

Alan Wake 2 has received a new update today, bringing tons of fixes and improvements. This latest overhaul doesn’t only aim to fix little nuances, but it shows how the developers are pretty attentive to creating a seamless gaming experience. The update rolls out for PlayStation 5, Xbox Series, and PC, covering a myriad of fixes.

With this update, the game sees plenty of detailed tweaks. From the game’s dialogues to the design elements, a lot has been fixed. Without further ado, you can find the patch notes below.

ALAN WAKE 2: UPDATE NOTES

PlayStation 5 (1.000.008)
Xbox Series (1.0.0.8)
PC (1.0.8) 
The 08 update contains over 200+ individual improvements and fixes to the game.  Global-Various localization fixes, such as improved subtitle timings for all languages
–
Improved localized audio for live-action cinematics
–
Various audio-related improvements and additional polish
–
Improved lip sync in some instances
–
Fixed various graphical issues in the environments
–
Fixed various minor issues in cinematics
–
Minor improvements to image aliasing in Performance mode and Xbox Series S
–
Improved lighting
-Fixed lighting bugs in multiple locations
–
Various UI-related fixes and additional polish
–
Various gameplay fixes and improvements
–
Minor gameplay finetuning
–
Improved auto-aim for specific circumstances
–
Fixed rare player character animation issues
–
Fixed various issues in the Case Board
–
Fixed various map issues
–
Several conversations failing to trigger and thus blocking progress later have been fixed
-Fixed Rose’s dialogue choices, sometimes not being selectable, blocking progress
–
Fixed a rare issue with Saga’s lines not playing when going to the Sheriff’s Station, blocking progress
–
Resolved a potential problem in the player getting stuck in a Case Board Tutorial
–
Fixed exploration rewards for Lighthouse 

Mission specific

INVITATION:
-Fixed a bug where Saga could get stuck in the environment (“Crazy forest”)

CASEY:
-Fixed potential issue with players able to get stuck when falling from ladders
-Fixed potential issues with Dark Presence (it remains a threat)
-Fixed a rare crash

ZANE’S FILM:
-Fixed a bug where Alan could fall through the environment


SCRATCH:
-Fixed a bug where Saga could fall through the world

-Fixed a bug in where a gate could get locked after reloading a save game, causing the player to get blocked from progressing
-Fixed an issue where, in rare circumstances, the player could end up outside of the game world when opening the map
-Fixed an issue where, in rare cases, the Lighthouse key could not be picked up

WE SING:
-Fixed a bug where Alan could get stuck in the environment


ROOM 665:
-Fixed an issue that caused the Oceanview Hotel Lobby Echo not to align correctly (this one was really annoying; we apologize)


MASKS:
-Fixed an issue where if the player performed specific tasks in an unpredictable order, the mission progress could get blocked


DEERFEST:
-Fixed an issue (much to Rose’s chagrin) with physics-related props that could block the player in and halt progress


COME HOME:
-Fixed an issue where the player, in rare instances, could not exit the radio, TV, or manuscript interact modules.
 

PC specific

–Fixed a bug that could cause graphics settings to reset when launching the game
–
Improvements to PC Window handling logic
–
Fixed mouse cursor sometimes not appearing in menus 

Tags: Alan Wake 2RemedyRemedy Entertainment
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Margarita Kicevski

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.

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